The History Monks
The History Monks are a group of vaguely Buddhist-like monks who have taken on the job of ensuring that history passes smoothly. In that sense, as Pratchett says, they straddle the boundary between human beings and personifications. They perform their task in two ways: first, their monastery is home to the History Books; 20,000 ten-foot long, lead-bound volumes that record every event of historical relevance as it occurs. Second, they manage and control the flow of time, much like a public utility. Whenever the orderly flow of time gets disrupted (if, say someone is sent back into the past), the History Monks send agents into the field to repair the damage as far as possible. The principal History Monk in the novels is Lu-Tze, nominally the monastery's sweeper but in fact one of the highest ranking monks in the establishment. The History Monks have appeared in three Discworld novels to date.
Don't drink the holy-water; we don't like it when you drink the holy-water.
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Hm. If I end up using the stormborn, they may be using whaleships like those ones.
@Kords Boon - I think the idea of the storm-consciousness being transferrable has some interesting possibilities. Maybe as the generations go on, the connection to the original gets weaker. Or maybe it can't be transferred - maybe they're just rare, isolated wanderers who occasionally clump together.
An opposition to the Inebriates could be interesting, but don't we already have that in the Rooks? Plus, I'm wary of giving across-the-board traits to an entire race.
I was hinting at that in my earlier post. What if we just mushed the Elves and the storm-born together? I don't see much need to have two sky-faring races, and it would give the Elves more flavor beyond "we live in the sky".
Another thought: what if the storm-born attracted storms? That is, they would be almost constantly followed by thunderclouds and rain, and as such could be both a valued asset (people want the water) and a liability (people don't want it to rain all the time).
Long story short, we decided that "Sun" would be a cool Epic destiny.
Well, MG did say that they were ok with doing away with straight conversions.
It occurs to me that we haven't discussed the Saurians for a bit. Are we still going with them or have they been phased out? I'm ok with losing them, but I think that's mostly because we never got any real discussion going on them like we did with the backstagers or stormborn.
Also, I thought the idea of a refined velociraptor sipping tea in a top hat was funny.
Just a few things. When I think about it, the focus of 4e (tactical combat and a more anime-ish tone) really doesn't fit the setting. I'm not attacking the edition, I'm just saying that the tone of Nifflas and the tone of 4e are so different that it would take a lot of squeezing to fit the two together, and that that the problems and compromises that arise from said squeezing are not worth whatever benefits it might give.