Let's put the giant issue to a vote. It will help us narrow down what to use as a 'foe' for the area and let us move on.
I propose a vote that the river does not cause unnaturally large vegetation, animals, insects, etc and that it does not contain any other magical effects.
Giant Eagles: Ok
Giant Intelligent Eagles: Maybe, I assume that giant eagles would be relatively intelligent, might buy that they have the reasoning skills of a man.Giant Intelligent Talking Eagles: No. This is the same problem as the giant spring, too exotic, too crowded.
This is not really a valid proposal, as those that vote no, are in fact stating a double negative, and must give a reason why they do want what was previously proposed. I no vote would be along the lines of: "No I do not want the river to not cause unnaturally large..."
I think the topic deserves some more discussion myself.
The stream, which feeds the pond/small lake, would not be the watering hole for many animals or a great deal of vegetation. In fact it could be said that the gigantism is limited to a very small food chain:
1) The water feeds the small pond where the (giant) tortoises live.
(already voted in)
2) The (giant) eagles eat young tortoises as they can catch them.
3) Grapevines of (giant) grapes draw the rest of the giantism from the waters before it can be washed out to the river (limiting the effect of the giantism).
4) The (giant) honey bees which pollinate the grapes are sized appropriately for the task.
The cave resident could be an old hermit who has grown to giant proportions, and could be an interesting addition to the city (if appeased and not attacked).
This limits the giantism to five creatures/plants. The effects could take a few generations (if not used as the only source of water), but would slowly heighten the stature of the city's residents.
OMG! I have finaly read tgrough everything and now able to post :D No complainst, I've much enjoyed the read even though it has taken probably 3 weeks with my schedule. Awsome work so far. Now for some of my ideas, they may be a bit late cause I didnt want to post until I've read the whole thread.
Ideas for an occupants for the cave I was thinking of a Troll. I'm thinking of a maimed Troll that is missing an arm because the damage was so sever from Acid or Fire that it wont regen so it knows its weakened so it justs want to be left alone. Maybe it lives in the same chamber that the magic pool is in and lives as an odd type of a Hermit?
Another idea for the cave occupant or maybe a unique predator, In one of my past Dragon magazines there was a breed of wingless reptles that were distant cousines to dragons called Drakes. There could be a single the size of a lion or maybe as large as a horse or even as small as wolves and be several of them. If the Drakes peeks anyones interest I could search through my Dragon mags and scan a mage to show what they look like. I would think they could be a good predator to the DST since they could have extra srong jaws for there size like a pitbul and agility like a feline.
Now an Idea for the ore, took a couple of the threads ideas and weaved them together. There is a used up cave/mine system a days ride, or more, from the new city, can't remember name and my break is about up. Now in a side tunnel at a dead end that has been mined there is a patch or Ferrousleach Moss that is growing showing an indication that there is ore nearby. Now there will be several tunnels and since this is a used up mine at the time, it will be found later in time when we are ready for it to be found. And it will be up above the new city, like I think was suggested earlier in the thread?
An idea for the water source:
Possibly a magic jar of endless water at the bottom of the pool always filling it or a small rift to the elemental plane of water and possibly a water elemental or Archon there called now protecting it.
Now as I mentioned planes a question has popped in my nogin.
If I remeber correctly and correct me if I'm wrong, didnt Wizards Presents: Monsters & Worlds mentioned that the comsos and planes been altered and that there are no "Planes" but everything is on the same plane except for the Feywild and Shadowfell.
A scarred life-tested Orc or Hobgoblin, retired and living on thier wits..?
Also, theres the possibility of the hermit no longer being alive. It might be more interesting to find an old journal (and maybe a map).
I was thinking about having the original dwarves know about this place and having this as part of a latter plot I was considering. Something along the lines of their representative not being happy about these interlopers and remembering old contingency plans for "poisoning the well" if the need for retreat ever occurred, but that is something for the future.
I'm a little confused. Are the dwarves are still around? Or is this a kind of mechanical trap?
Also, if this river is the towns only water supply than that's really dangerous (although maybe that's the point). With roughly 70 people, even with a DC of only 5 that means that 17 people will fail. Remember that these aren't PC's with those nice bonuses to their saves.
Also, are you supporting the gigantism with the magical grotto or do you have a different effect in mind?
Bumping a stickied thread? Funny.
The idea isn't dead, we are just waiting on... well 4e, really.
There is the little matter of the OP. Like, who is going to write it? Who will be the OP (thread lead)? Etc.
It is my hope that we wait until everyone can digest 4e, make sure there aren't any changes or ideas that come up to resolve, and then collaborate on an OP and get the 4TBACT rolling.