Realms NPC Characters

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This thread was created to post your versions of the NPCs found in any of the Forgotten Realms books or magazines. You can also request stats for an NPC. We will keep an index here in the first post which will be updated regularly. This will allow you to easily see what NPCs have already been posted and where to find them.

The index follows this announcement ....
As you probably already know a decision was made by the powers-that-be in WotC that all discussion of novels is now banned on the FR forums. Also all debate and/or complaint about this decision is also banned.
The WizO team feels strongly that people need to be able to refer to Realms Lore found in novels hen discussing many issues. What we have been aiming for when we wrote the clarifications to the rules is that people should be able to refer to information in novels along with information from other sources. This means no talk about the books as publications and works of literature; and no talk about subjects only found in books. Please read Novels - Important Info - Read This!!!!
We understand it is very tempting to talk about people, places, spells and other subjects only found in the novels, but in order for us to retain permission to mention “novels lore” in the context of wider issues we have had to draw a very clear line. Talking about such subjects is too close to making comments about characterization and plot in the novels, which is what got us into this situation in the first place
This means you cannot post stats for a character found only in a novel. You CAN talk about a character who is mentioned in other sources as well as a novel. It would be a huge help to the team if you mention the sources for your character when you post on this thread.
Please don’t debate this decision on the boards. If you want ask for clarification then email me at [email]bigsister@wizo.wizards.com[/email] Of you want to comment on the original decision about novels you can (a) email [email=custserv@wizards.com ]custserv@wizards.com[/email]or write a letter to the Wizards of the Coast Book Publishing Department, P.O. Box 707, Renton, WA 98057-0707


[i][color=darkred]Index For This Thread[/i][/color]
The index has been completed but is likely to be updated with new NPCs so keep watching this space for new arrivals!

[color=red]Unofficial NPCs[/color]
Aballister Bonaduce - Villains’ Lorebook; by Green Giant Page 12
Adon - Heroes' Lorebook; by Green Giant Page 32
Aeron Morieth - FRCS; by Green Giant Page 13
Ahgharion - City of Splendors; by Green Giant Page 12
Aklashala Durothil - Cormanthyr: Empire of Elves; by Zireael Page 40
Al Dimeneira - Volo's Guide to All Things Magical; by Zeathiel Page 43
Alastra “The Night Cloak” Hathwinter - Volo’s Guide to the North; by Green Giant Page 13
Alea Dahast - FRCS; by Zireael Page 38
Alicia Kendrick - Heroes’ Lorebook; by Green Giant Page 12
Aliisza the Favored - Hellgate Keep; by Green Giant Page 8
Alisanda Rayburton – Heroes’ Lorebook; by Green Giant Page 16
Bowlord Allain Kevanarial (Foxfire) - Dragon Annual #1, Lost Empires of Faerun; by Green Giant Page 3
Alusair Obarskyr - FRCS; by Klyden Page 18
Anderia - Dungeon of Death; by Green Giant Page 8
Anders Beltgarden - Realms of Valor anthology; by Green Giant Page 3
Ardryll Maerdrym - Cormanthyr: Empire of Elves; by Green Giant Page 11
Arilyn Moonblade - Sword and Sorcery novel series; by Garnet Hardeon Page 3
Ariton Delmis - The Return of Randal Morn; by Cyril Lokner Page 33
Artus Cimber – Heroes’ Lorebook; by Green Giant Page 16
Aruph “Red” Thunderfist – The North: Guide to the Savage Frontier; by Green Giant Page 13
Ashenford Torinbow - Vilhon Reach; by Green Giant Page 21
Arthindol the Terraseer - Netheril: Empire of Magic, Lost Empires of Faerun; by Green Giant Page 12
Artor Morlin - City of Splendors: Waterdeep; by Lord Teclis Malahandyr Page 42
Asilther Graelor - The Code of the Harpers; by Green Giant Page 42
Atreus Eleint - Dragon Annual #3; by Green Giant Page 3
Aumvor the Undying - Netherese lich; by Green Giant Page 14
Aurora of Waterdeep - FRCS boxed set; by Green Giant Page 3
Avner of Hartwick the Seraph of Thieves - Dragon #245; by Green Giant Page 39
Azalar Falconhand - Heroes’ Lorebook; by ramblin_chimp2.0 Page 8
King Azoun Obarskyr IV - Heroes’ Lorebook; by Green Giant Page 9
Baelam “the Bold” – Ruins of Myth Drannor; by Green Giant Page 3
Bandearl Dumatheri - Dungeon Crawl: Undermountain the Lost Level; by Green Giant Page 38
Burrow Warren Belwar Dissengulp - Silver Marches; by warlockco Page 44
Bert and Lugg – Heroes’ Lorebook; by Green Giant Page 16
Bleucorundum - Dungeon #69; by Green Giant Page 11
Bowgentle - Lands of Intrigue, Pages from the Mages; by Green Giant Page 14
Brenna Graycloak - Heroes’ Lorebook; by Green Giant Page 6
Brianna Burdun - Heroes’ Lorebook; by Green Giant Page 13
Bryth Moonaxe - Dungeon #69; by Green Giant Page 8
Bucklal "Buttons" Boldover - Ruins of Myth Drannor; by Green Giant Page 6
Buoyance the Lichlord - Netheril: Empire of Magic; by Green Giant Page 13
Caladeni - FRCS; by Klyden Page 18
Caledan Caldorien - Heroes’ Lorebook; by Green Giant Page 9
Cassana - Villains’ Lorebook; by Green Giant Page 11
Cassana - Villains’ Lorebook; by Kuje31 Page 11
Charchee - Lords of Darkness (1E); by Green Giant Page 14
Brother Chaunticleer - Heroes’ Lorebook; by Green Giant Page 12
Chever - Netheril: Empire of Magic; by Green Giant Page 13
The Chronomancer (Jeriah Chronos) - Netheril: Empire of Magic; by Green Giant Page 13
Conall Maerdrym - Cormanthyr: Empire of Elves; by Green Giant Page 11
Cyndre - Villains’ Lorebook; by Green Giant Page 12
Dahlia Vhammos – Lords of Darkness; by Green Giant Page 11
Daltim Flamefist - Shining South, Gold and Glory, Pages from the Mages; by Green Giant Page 27
Danica - Heroes’ Lorebook; by Green Giant Page 12
Danilo Thann - Sword and Sorcery novel series; by Reefy Page 5
Daryth of Calimshan - Heroes’ Lorebook; by Green Giant Page 12
Dathlue Mistwinter - Cormanthyr: Empire of Elves; by Zireael Page 40
Lady Decampus - Netheril: Empire of Magic; by Green Giant Page 13
Dediana Extaminos - Vilhon Reach, Serpent Kingdoms; by Green Giant Page 30
Demron the Archmage - Ruins of Myth Drannor, Cormanthyr: Empire of Elves, Player’s Guide to Faerun; by Green Giant Page 4
The Dire Dragon – Volo’s Guide to the Sword Coast; by Green Giant Page 13
Dmetrio Extaminos – Serpent Kingdoms; by Green Giant Page 30
Dornal Silverhand - The Seven Sisters; by ramblin_chimp3.0 Page 16
Draegan Guldar – Lords of Darkness; by Green Giant Page 11
Dragonbait - Heroes’ Lorebook; by warlockco Page 16
Druth Daern - Ruins of Myth Drannor; by Green Giant Page 6
Ecamane Truesilver - The North: Guide to the Savage Frontier; by Green Giant Page 14
Elbereth - Heroes’ Lorebook; by Green Giant Page 12
Elsura Dauniir - Ruins of Myth Drannor; by Green Giant Page 6
Duke Eltan - Gold and Glory, FR Adventures; by Green Giant Page 5
Coronal Eltargrim Irithyl - Cormanthyr: Empire of Elves; by Green Giant Page 19
Emrock Uerngulphim the Mad Merchant - Ruins of Myth Drannor; by Green Giant Page 6
Eragyn the Dark - Doom of Daggerdale; by Cyril Lokner Page 32
Estellia - Dungeon of Death; by Green Giant Page 8
Evenyl Nathtalond - Unapproachable East; by Green Giant Page 40
Ferret - Dragon Annual #1; by Green Giant Page 3
Captain Fflar Starbrow - Ruins of Myth Drannor, The Fall of Myth Drannor; by Green Giant Page 19
Galvin - Heroes’ Lorebook; by Green Giant Page 6
Garnet - Cormanthyr:Empire of Elves; by Zireael Page 39
Ghost - Villains’ Lorebook; by Green Giant Page 12
King Haedrak III - Heroes’ Lorebook, Lands of Intrigue, FRCS; by Green Giant Page 8
Harndarr Oryn, High Mornmaster - Volo's Guide to the Dalelands; by Cyril Lokner Page 33
Hasheth - Dragon Annual #1; by Green Giant Page 3
Hobarth - Villains’ Lorebook; by Green Giant Page 12
Holly Harrowslough - Dragon Annual #2; by Green Giant Page 3
Sir Hydel Pontifax – Heroes’ Lorebook; by Green Giant Page 16
Hykros Allumen - City of Splendors: Waterdeep; by Lord Teclis Malahandyr Page 42
Icelia the demilich - Nightmare Keep; by Green Giant Page 12
Iniarv - Volo’s Guide to the North, The North: Guide to the Savage Frontier; by Green Giant Page 13
Inther Blackfeather – The North: Guide to the Savage Frontier; by Green Giant Page 13
Ioulaum the Elder Brain Lich - Netheril: Empire of Magic, Lost Empires of Faerun; by Green Giant Page 1
Irtemara el Eradsari - Calimport; by Green Giant Page 38
Iryklathagra "Sharpfangs" - Empires of the Shining Sea; by Ramar Aulinvox Page 24
Jalboun of the Two Blades – The North: Guide to the Savage Frontier; by Green Giant Page 13
Jasmine - Dragon Annual #2; by Green Giant Page 3
High Seeker Jhoadil Zulthind - City of Splendors: Waterdeep; by Lord Teclis Malahandyr Page 42
Joel the Rebel Bard - Dragon Annual #2; by Green Giant Page 3
Josidiah Starym - Cormanthyr: Empire of Elves, The Fall of Myth Drannor, Lost Empires of Faerun; by Green Giant Page 3
Kaanyr Vhok the Sceptered One - Hellgate Keep, Lords of Darkness; by Lord Teclis Malahandyr Page 35
Kappiyan Flurmastyr - City of Splendors: Waterdeep; by Lord Teclis Malahandyr Page 42
Karsus - Netheril: Empire of Magic; by ramblin_chimp2.0 Page 7
Karsus - Netheril: Empire of Magic; by Karsus the Mad Page 25
Keane - Heroes’ Lorebook; by Green Giant Page 12
The Keeper - Unknown; by Ramar Aulinvox Page 23
Kelthas the Dread - N5 Under Illefarn; by warlockco Page 44
Kierkan Rufo - Villains’ Lorebook; by Green Giant Page 12
Kharis Maerdrym - Cormanthyr: Empire of Elves; by Green Giant Page 11
Korin Ironaxe - N5 Under Illefarn; by warlockco Page 44
Lareth, "His Resplendence" - Draconomicon (2E); by Delnyn Page 26
Larloch the Ultra-Lich - Lords of Darkness; by ramblin_chimp3.0 Page 16
Lord Lashan Aumersair of Scardale - FRCS; by Green Giant Page 11
Laummas the Lich-King of Hlondath - The Fall of Myth Drannor; by Green Giant Page 15
Lissandra the Gateseeker - Faces of Sigil; by Green Giant Page 3
Maaleshiira Maerdrym - Cormanthyr: Empire of Elves; by Green Giant Page 11
Maalthiir - FRCS; by Green Giant Page 42
Madeiron Sunderstone - City of Splendors; by Green Giant Page 18
Maligor - Villain's Lorebook; by Green Giant Page 38
Malik el Sami yn Nasser the Seraph of Lies - Dragon #245; by Green Giant Page 39
High Lord Abbot Mantasso of Summit Hall - City of Splendors: Waterdeep; by Lord Teclis Malahandyr Page 42
Mari Al'maren - Heroes’ Lorebook; by Green Giant Page 9
General Matick - Netheril: Empire of Magic; by Green Giant Page 13
Matteo - Counselors and Kings trilogy; by ramblin_chimp2.0 Page 8
Emerald Boa of the Vilhon Reach Medusanna Mhairdaul – Serpent Kingdoms; by Green Giant Page 30
Melisanda of Arrabar - FRCS; by Green Giant Page 13
Mentor Wintercloak - Cormanthyr: Empire of Elves, The Fall of Myth Drannor; by Green Giant Page 4
Mestin “Troll” Durmark - The Return of Randal Morn, The Sword of the Dales; by Cyril Lokner Page 33
“Methil” El-Viddenvelp - Menzoberranzan; by warlockco Page 17
Methrammar Aerasumé - The Seven Sisters; by Monch9 Page 23
Mhair Szeltune - City of Splendors: Waterdeep; by Teclis Malahandyr Page 42
Mistinarperadnacles Hai Draco - Villains’ Lorebook; by Green Giant Page 22
Mistinarperadnacles Hai Draco - Villains’ Lorebook; by Ztyx Page 40
Morasha - Lost Empires of Faerun; by Lord Teclis Malahandyr Page 36
Morg - Dragon Magazine #236; by Green Giant Page 4
Muiral the Misshapen - City of Splendors: Waterdeep; by Lord Teclis Malahandyr Page 42
Myronthanil Silverspear - Evermeet: Island of the Elves; by Tythanil Page 2
High Moonlight Naneatha Suaril - City of Splendors: Waterdeep; by Lord Teclis Malahandyr Page 42
Lord Nasher Alagondar - FRCS; by Green Giant Page 10
Nentyarch - Unapproachable East; by Green Giant Page 26
Nexus - Draconomicon (2E); by Green Giant Page 13
Nyvorlas Maerdrym - Cormanthyr: Empire of Elves; by Green Giant Page 11
Oberon - Netheril: Empire of Magic; by Green Giant Page 13
Orgauth - Ruins of Zhentil Keep; by Burningsper Page 42
Orjalun - The North: Guide to the Savage Frontier; by Green Giant Page 13
Otavius Genheeris - Ruins of Adventure; by Ztyx Page 41
Paeris Hadalar - Cormanthyr: Empire of Elves; by Zireael Page 40
Pawldo of Lowhill - Heroes’ Lorebook; by Green Giant Page 12
Phaeldara - Unapproachable East; by Green Giant Page 40
Phultan Hammerwand – Lords of Darkness; by Green Giant Page 11
Lady Polaris - Netheril: Empire of Magic; by Green Giant Page 4
Pox - Cult of the Dragon; by Green Giant Page 7
Pureheartman – The North: Guide to the Savage Frontier; by Green Giant Page 13
Qilué Veladorn - The Seven Sisters; by Green Giant Page 17
Quantoul - Netheril: Empire of Magic; by Green Giant Page 13
Randal Morn - Doom of Daggerdale, FRCS; by Green Giant Page 6
Raurinn “Skullpulper” Standstone - Silver Marches; by warlockco Page 44
Reiner Trall - Doom of Daggerdale; by Cyril Lokner Page 33
Ren o'the Blade - Heroes’ Lorebook; by Green Giant Page 23
Rhalaglingalade - FRCS boxed set, The North: Guide to the Savage Frontier; by Green Giant Page 13
Rishi Saubhari the “Ginger Prince” - Dragon Annual #3; by Green Giant Page 3
Robyn Kendrick - Heroes’ Lorebook; by Green Giant Page 12
The Rotting Man - Unapproachable East; by Green Giant Page 39
Ruha the Harper Witch - Heroes' Lorebook, Dragon #245; by Green Giant Page 39
Lord Ryvvik Dlardrageth - Hellgate Keep; by Green Giant Page 19
Sadebreth - Netheril: Empire of Magic; by Green Giant Page 13
Saed, Beast Chieftain of Veldorn - Dragon Magazine #236; by Green Giant Page 10
Saestra Karanok “The Lady of the Night”: - Dragon Magazine #236; by Green Giant Page 4
Lady Saharel - Lost Empires of Faerun; by Lord Teclis Malahandyr Page 36
Sammaster - Cult of the Dragon; by Green Giant Page 2
The Sannyasi, Warden of Langdarma - Dragon Annual #3; by Green Giant Page 3
Countess Sarya Dlardrageth - Hellgate Keep, Lords of Darkness; by Green Giant Page 8
Saurglyce - Cult of the Dragon; by Green Giant Page 7
Seema Indrani - Dragon Annual #3; by Green Giant Page 3
Semorav of the Cobra’s Hood – Serpent Kingdoms; by Green Giant Page 30
Lady Shadowmoon Crystalembers - Vilhon Reach; by Green Giant Page 21
Shal Bal - Heroes’ Lorebook; by Green Giant Page 9
Shayleigh - Heroes’ Lorebook; by Green Giant Page 12
Shinthala Deepcrest - Vilhon Reach; by Green Giant Page 21
Qysar Shoon IV - Lands of Intrigue; by Green Giant Page 4
Necroqysar Shoon VII - Lands of Intrigue; by Green Giant Page 4
Slarkrethel, Chosen of Umberlee - Lords of Darkness; by Green Giant Page 32
The Srinshee (Lady Oluevaera Estelda) - Cormanthyr: Empire of Elves; by Green Giant Page 2
The Srinshee (Lady Oluevaera Estelda) - Cormanthyr: Empire of Elves; by Lord Teclis Malahandyr Page 35
First Consort Ssibalentanamas – Serpent Kingdoms; by Green Giant Page 30
Stallac Benadi the Banelich - Ruins of Zhentil Keep; by Green Giant Page 2
Sorenth “Happy” Gorender – Lords of Darkness; by Green Giant Page 11
Sylune of Shadowdale - The Seven Sisters; by Green Giant Page 10
Tabra - Volo’s Guide to the North; by Green Giant Page 13
Tarch the Slaver - Dragon Annual #3; by Green Giant Page 3
Tarl Desanea - Heroes’ Lorebook; by Green Giant Page 9
Taurgosz “Tenhamer” Khosann - Gold and Glory; by Green Giant Page 5
Tavis Burdun - Heroes’ Lorebook; by Green Giant Page 13
Tebryn “Shadowstalker” Dhialael – Lords of Darkness; by Green Giant Page 11
High Prince Telamont Tanthul - Lords of Darkness; by Jaerom Darkwind Page 18
Tethtoril - Volo’s Guide to the Sword Coast; by riceisnice Page 14
Thauglor the Black - FRCS; by Zireael Page 37
Thorneira Thalance - Unapproachable East; by Green Giant Page 40
Trebbe - Netheril: Empire of Magic; by Green Giant Page 13
Tristan Kendrick - Heroes’ Lorebook; by Green Giant Page 12
Tzigone - Counselors and Kings trilogy; by ramblin_chimp2.0 Page 8
Ulgar Crossedaxe - Silver Marches; by warlockco Page 44
Ulraunt, "The Old Buzzard" - Volo’s Guide to the Sword Coast; by riceisnice Page 14
Uther – Heroes’ Lorebook, Volo’s Guide to Cormyr; by Green Giant Page 16
Vangerdahast - Heroes’ Lorebook; by warlockco Page 15
Vangerdahast - Heroes’ Lorebook; by Green Giant Page 15
Vangerdahast - Heroes’ Lorebook; by Tom M. Costa Page 15
Vanrak Moonstar - City of Splendors: Waterdeep; by Lord Teclis Malahandyr Page 42
Velsharoon - Moonshae; by Green Giant Page 26
Volothamp Geddarm - Marco Volo: Arrival; by Green Giant Page 7
Whisper - The North: Guide to the Savage Frontier; by Green Giant Page 13
Wulgreth the Lich - The North: Guide to the Savage Frontier; by Green Giant Page 2
Wynter - Heroes’ Lorebook; by Green Giant Page 6
Xana the Once-Martyred - Ruins of Zhentil Keep; by Green Giant Page 5
Lord Xhalth Dlardrageth - Hellgate Keep; by Green Giant Page 8
Yago - Dragon Annual #3; by Green Giant Page 3
Yarash - Ruins of Adventure; by Green Giant Page 38
Yrneha Maerdrym - Cormanthyr: Empire of Elves; by Green Giant Page 11
Zulkir Ythazz Buvaar - Unapproachable East; by Green Giant Page 15
Zallanora Argentresses (aka Necroqysar Shoon VII) - Lands of Intrigue; by Green Giant Page 4
Queen-Monarch Zaranda Star Rhindaun - Heroes’ Lorebook, FRCS; by Green Giant Page 8
Zhengyi the Witch-King - Bloodstone modules; by Green Giant Page 12

[color=red]Adventuring Companies[/color]
The Buckleswashers (Small Humanoids need only apply) - Bungobar Talltankard, Carthax Nayusiyim, Dimvel Stoutkeg, Lyratha Talltankard, Osco, Tannyth Moonharness; by Green Giant Page 2
The Company of Crazed Venturers - Dumal Erard, Loene, Nain Keenwhistler, Tolgar Anuvien, Trunnian Regallis; by Green Giant Page 9
The Company of Eight - Manfred "Manny" Arbustle, Marilyn Haresdown, Tardeth Llanistaph, Sylvanus Moondrop, Lawantha Silendia, Arkaneus Silvermane, Paddy Stoutfellow; by Green Giant Page 20
The Company of the Catlash (All Female) - Catlindra Serpentar, Chaldara Immerstar, Jandeth Ilmura, Kaldura Othmeir, Shaliira Duon, Taruele Elfrost; by Green Giant Page 4
Knights of Myth Drannor - Doust Soulwood, Dove Falconhand, Florin Falconhand, Illistyl Elventree, Islif Lurelake, Jelde Asturien, Jhessail Silvertree, Lanseril Snowmantle, Merith Strongbow, Rathan Thentraver, Lady Shaerl Rowanmantle Amcathra of Shadowdale, Sharantyr, Torm; by Green Giant Page 9
The Masked Marauders - Gaurldar Ravenhand, Ilueth Dragonil, Irlon Shulstarr, Llurella Shulstarr; by Green Giant Page 2

[color=red]The Arcane Brotherhood[/color]
Alagar Hawkluster, Alatha Sonsybal, Arabeth Raurym, Arklem Greeth, Blaskar Lauthlon, Cannather Vool of Calimshan, Deltagar Zelhund, Dendybar the Mottled, Eldeluc, Eltuth Oyim “the Wyvernmaster” of Tashluta, Galarth “Wizardkiller” Ultashund, Jaluth “Snakeface” Alaerth, Ornar the Claw, Rimardo Domine, Valindra Shadowmantle - by Green Giant Page 13

[color=red]Ched Nasad[/color]
Matron Aunrae Nasadra - Drizzt Do'Urden's Guide to the Underdark; by warlockco Page 40
Matron Drisinil Melarn - Drizzt Do'Urden's Guide to the Underdark; by warlockco Page 40
Ildibane Nasadra - Drizzt Do'Urden's Guide to the Underdark; by warlockco Page 40
Matron Inidil Mylyl - Drizzt Do'Urden's Guide to the Underdark; by warlockco Page 40
Matron Jyslin Aleanrahel - Drizzt Do'Urden's Guide to the Underdark; by warlockco Page 40
Matron Shyntlara Auvryndar - Drizzt Do'Urden's Guide to the Underdark; by warlockco Page 40
Matron Umrae D’Dgttu - Drizzt Do'Urden's Guide to the Underdark; by warlockco Page 40
Zesstra Aleonrahel - Drizzt Do'Urden's Guide to the Underdark; by warlockco Page 40

[color=red]The Cold Lands[/color]
Abordabe – Bloodstone Lands; by Green Giant Page 9
Afrafa – Bloodstone Lands; by Green Giant Page 9
Bahooha Shortsleeves – Bloodstone Lands; by Green Giant Page 9
Banak – Bloodstone Lands; by Green Giant Page 9
Bistro Battenrooj – Bloodstone Lands; by Green Giant Page 9
Cantoule - Bloodstone Lands; by Green Giant Page 9
Cat One-Eye – Bloodstone Lands; by Green Giant Page 9
Celedon Kierney – Bloodstone Lands; by Green Giant Page 9
Queen Christine Dragonbane – Bloodstone Lands; by Green Giant Page 9
Baron Dimian Ree of Morov – Bloodstone Lands; by Green Giant Page 9
Duke Dormythyrr of Brandiar – Bloodstone Lands; by Green Giant Page 9
Dygah – The Great Glacier; by Green Giant Page 6
Emelyn the Gray – Bloodstone Lands; by Green Giant Page 9
Friar Dugal – Bloodstone Lands; by Green Giant Page 9
King Gareth Dragonsbane – Bloodstone Lands; by Green Giant Page 9
Garumbelly “Grumble” Hillsafar – Bloodstone Lands; by Green Giant Page 9
Hedweck – Bloodstone Lands; by Green Giant Page 9
Hobart Bracegirdle – Bloodstone Lands; by Green Giant Page 9
Horse – Bloodstone Lands; by Green Giant Page 9
Inum – The Great Glacier; by Green Giant Page 6
Johmm – The Great Glacier; by Green Giant Page 6
Kallak – The Great Glacier; by Green Giant Page 6
Kane – Bloodstone Lands; by Green Giant Page 9
Knellict – Bloodstone Lands; by Green Giant Page 9
Kyrlraun – Bloodstone Lands; by Green Giant Page 9
Luftuk – The Great Glacier; by Green Giant Page 6
Mafwik – The Great Glacier; by Green Giant Page 6
Marco Wildfeet – Bloodstone Lands; by Green Giant Page 9
Mariabronne the Rover – Bloodstone Lands; by Green Giant Page 9
Mistukqu – The Great Glacier; by Green Giant Page 6
Commander Mykros – Bloodstone Lands; by Green Giant Page 9
Myrddin Viligoth – Bloodstone Lands; by Green Giant Page 9
Najass – The Great Glacier; by Green Giant Page 6
Duke Olwen Forrest-friend of Soravia – Bloodstone Lands; by Green Giant Page 9
Quillan the Sage – Bloodstone Lands; by Green Giant Page 9
Riordan Parnell – Bloodstone Lands; by Green Giant Page 9
Sharra Frohm – The Great Glacier; by Green Giant Page 6
Baroness Sylvia of Ostel – Bloodstone Lands; by Green Giant Page 9
Tarkos Ree – Bloodstone Lands; by Green Giant Page 9
Timoshenko – Bloodstone Lands; by Green Giant Page 9
Tukurshuk – The Great Glacier; by Green Giant Page 6
Uhokkalki – The Great Glacier; by Green Giant Page 6

[color=red]Comics[/color]
Dwalimar Omen - Dragon Magazine #247; by Green Giant Page 6
Foxilon Cardluck - Dragon Magazine #247; by Green Giant Page 6
Ishi Barasume - Dragon Magazine #247; by Green Giant Page 6
Minder - Dragon Magazine #247; by Green Giant Page 6
Onyx the Invincible - Dragon Magazine #246; by Green Giant Page 6
Priam Agrivar - Dragon Magazine #247; by Green Giant Page 6
Timoth Eyesbright - Dragon Magazine #246; by Green Giant Page 6
Duchess Vajra Valmeyjar - Dragon Magazine #246; by Green Giant Page 6
Vartan Hai Sylvar - Dragon Magazine #247; by Green Giant Page 6

[color=red]Daggerford[/color]
Duke Pwyll “Greatshout” Daggerford, Lady Bronwyn Daggerford, Lord Sir Llewellyn Longhand, Gwydion pen Dafwyd, Sherlen Spearslayer, Kelson Darktreader, Delfen “Yellowknife” Ondabarl, Derval Ironeater, Korbus Brightjewel, Bando the Lame, Fulbar Hardcheese, Baergon Bluesword, Maerovyna, Liam Sunmist, Filarion Filvendorson, Sir Elorfindar Floshin, Darfin Longwalker, Shalendra Dare-all, Elorshin Highthought, Filvendor Lightfoot, Redeye, Melandrach, Korin Ironaxe; by warlockco Page 22

[color=red]Evermeet[/color]
Aerilaya – Elves of Evermeet; by Green Giant Page 6
Lady Ahskahala Durothil – Elves of Evermeet; by Green Giant Page 6
Lord Alinar Le’Quella – Elves of Evermeet; by Green Giant Page 6
Amlaruil Moonflower – Elves of Evermeet; by Green Giant Page 2
Carreigh Macumail – Elves of Evermeet; by Green Giant Page 6
Elasha Evanara – Elves of Evermeet; by Green Giant Page 6
King Gwyon Ironhoof – Elves of Evermeet; by Green Giant Page 6
Princess Ilyrana – Elves of Evermeet; by Green Giant Page 6
Karsel’lyn Lylyl-Lytherralas – Elves of Evermeet; by Green Giant Page 1
Keryth Blackhelm – Elves of Evermeet; by Green Giant Page 6
Laeroth Runemaster – Elves of Evermeet; by Green Giant Page 6
Prince Lamruil – Elves of Evermeet; by Green Giant Page 6
Lysanthir Ahmaquissar – Elves of Evermeet; by Green Giant Page 6
Marikoth Korianthil – Elves of Evermeet; by Green Giant Page 6
Mourn – Elves of Evermeet; by Green Giant Page 6
Rennyn Aelorothi – Elves of Evermeet; by Green Giant Page 6
Lady Ryllae Windwalker – Elves of Evermeet; by Green Giant Page 6
Shanyrria Alenauth – Elves of Evermeet; by Green Giant Page 6
Lord Sharian Korianthil – Elves of Evermeet; by Green Giant Page 6
Skalanis – Elves of Evermeet; by Green Giant Page 6
Tanyl Evanara – Elves of Evermeet; by Green Giant Page 6
Tyssaklera – Elves of Evermeet; by Green Giant Page 6
Lady Verrona Eroth – Elves of Evermeet; by Green Giant Page 6

[color=red]High Captains of Luskan[/color]
Baram, Kurth, Rethnor, Suljak, Taerl; by Green Giant Page 13

[color=red]Menzoberranzan[/color]
Matron Mother Baenre - Menzoberranzan; by Green Giant Page 2
Matron Mother Baenre - Menzoberranzan; by warlockco Page 20
Berg'inyon Baenre - Menzoberranzan; by ramblin_chimp3.0 Page 14
Briza Do'Urden - Menzoberranzan; by warlockco Page 32
Calimar Arkhenneld - Underdark; by Green Giant Page 13
Courdh Mizzrym - Menzoberranzan; by warlockco Page 21
Dantrag Baenre - Menzoberranzan; by ramblin_chimp3.0 Page 14
Dinin Do'Urden - Menzoberranzan; by Green Giant Page 12
Matron Ghilanna Tlabbar - Menzoberranzan; by warlockco Page 20
Gromph Baenre - Menzoberranzan, Underdark; by Aluroon Page 21
House Baenre - Bladen’Kerst Baenre, Sos’Umptu Baenre, Vendes Baenre, Dantrag Baenre; by warlockco Page 18
House Do'Urden - Matron Malice Do’Urden, Briza Do’Urden, Vierna Do’Urden, Maya Do’Urden, Dinin Do’Urden, Rizzen, Zaknafein Do’Urden; by warlockco Page 44
House Millithor - Matron Ki’Willis Millithor, Narcelia Millithor, Carcelen Millithor, Marckarius Millithor, Torrellan Millithor, Dariel Kront’tane, Quertus Millithor; by warlockco Page 17
House Nurbonnis - Matron Nadallas Bonnine, Rynn’qunnil Nurbonnis, Rynn’qunnil Nurbonnis, Carri’pol Nurbonnis, Pernictal Nurbonnis, Daevion’lyr Nurbonnis, Karlist Nurbonnis, Caraf’nir Pron’nonnis, Adlictin Lot’ttl; by warlockco Page 23
House Tlabbar - Rinnill Tlabbar, Fini’they Tlabbar, Pri’Oront Tlabbar; by warlockco Page 17
House Xorlarrin - Brack’thal Xorlarrin, Horroodissomoth Xorlarrin, Jearth Xorlarrin; by warlockco Page 17
Jalynfein the Spider Mage - Menzoberranzan; by Green Giant Page 7
Jalynfein the Spider Mage - Menzoberranzan; by ramblin_chimp2.0 Page 8
Jarlaxle Baenre - Menzoberranzan, Underdark; by Green Giant Page 4
Jarlaxle Baenre - Menzoberranzan, Underdark; by Tebryn14 Page 31
Matron K’yorl Odran - Menzoberranzan; by warlockco Page 44
Mantol-Derith Delegates - Harammamyl H’tithet, Yyssisiryl H’tithet, Reftael Jerritril, Laral Kroul, Saarduel, Hadrogh Prohl, Kassawar Plickenstone, Badrock Peerayton, Horriwart Tlignlicken, Murkolk Szolt, Gradoc Gant Rockhand; by warlockco Page 15
Matron Malice Do'Urden - Menzoberranzan; by Green Giant Page 14
Maya Do'Urden - Menzoberranzan; by warlockco Page 35
Menzoberranzan Matron Mothers - Matron Srune’Lyris Lett, Matron Ker Horlbar, Matron Jerlys Horlbar, Matron Kyrnill Kenafin, Matron Carrolloc Giir, Matron Kintuere Hunzrin, Matron Hinkutes’nat Alar, Matron Troken’ther Vandree, Matron Hesken-P’aj Symryvvin, Matron Ghenni’tiroth Tlabbar, Matron Ghilanna, Matron Zeerith Q’Xorlarrin, Matron Auro’pol Dyrr, Matron Miz’ri Mizzrym, Matron Byrtyn Fey, Matron Prid’eesoth Tuin, Matron Berni’th Duskryn, Matron Triel Baenre, Matron Mez’Barris Armgo, Matron K’yorl Odran, Matron Vadalma Tlabbar, Matron Yasraena Dyrr; by warlockco Page 17
Menzoberranzan Merchants and Traders - “Not a Lady” Xalyth, Nantlel of the Three Fingers, Du’arthe Klendara, Uluruela Drael Tuabbar, Bhaern del’Hluanter, Sh’aun Darnruel, Baelaskros Do’Ilisharr, Tlar Quel’tlarn, Rhauvais del’Ygana, Hadrogh Prohl; by warlockco Page 15
“Methil” El-Viddenvelp - Menzoberranzan; by warlockco Page 17
Nicholas Tindall - Menzoberranzan; by warlockco Page 24
Ologh “Gathergold” Ilyri - Menzoberranzan; by warlockco Page 23
Pharaun Mizzrym - Menzoberranzan; by Aluroon Page 21
Pharius Del’Armgo - Menzoberranzan; by warlockco Page 15
Shakti Hunzrin - Menzoberranzan; by warlockco Page 24
Sheeress of the Many Eyes - Menzoberranzan; by warlockco Page 23
Symeera of Neverwinter - Menzoberranzan; by warlockco Page 24
Tolokoph - Menzoberranzan; by warlockco Page 17
Matron Triel Baenre - Menzoberranzan; by warlockco Page 43
Uthegentel Armgo - Menzoberranzan; by warlockco Page 20
Uthragental Barrison Del'Armigo - Menzoberranzan; by ramblin_chimp3.0 Page 14
Vierna Do'Urden - Menzoberranzan; by warlockco Page 32
Matron Yasraena Dyrr - Menzoberranzan; by warlockco Page 21
Zaknafein Do'Urden - Menzoberranzan; by ramblin_chimp3.0 Page 14

[color=red]Princes of Shade[/color]
Brennus Tanthul, Clariburnus Tanthul, Mattick Tanthul and Vattick Tanthul, Rivalen Tanthul, Telamont Tanthul, Yder Tanthul, Melegaunt Tanthul, Lamorak Tanthul, Dethud Tanthul, Aglarel Tanthul; by Green Giant Page 5

[color=red]Shining South[/color]
Baltor - Shining South (2E); by Green Giant Page 6
Bilaska Semenir - Shining South (2E); by Green Giant Page 6
Brace Bristletoes - Shining South (2E); by Green Giant Page 6
Cacitro Burrow - Shining South; by Green Giant Page 6
Princess Catharyn - Shining South (2E); by Green Giant Page 6
Crimonil - Shining South (2E); by Green Giant Page 6
King Drasna Bluemantle the Fortunate - Shining South; by Green Giant Page 6
Flynagin Nightshadow - Shining South (2E); by Green Giant Page 6
Hobnap Baker - Shining South (2E); by Green Giant Page 6
Jromin - Shining South (2E); by Green Giant Page 6
Grand Nawab Kara Jeratma - Shining South; by Green Giant Page 6
Landswith Meilin Jromin - Shining South (2E); by Green Giant Page 6
Lata Hisiir - Shining South (2E); by Green Giant Page 6
Melino Smalltoes "Richtoes" - Shining South; by Green Giant Page 6
Duchess Merial - Shining South (2E); by Green Giant Page 6
Ramael the Reader - Shining South (2E); by Green Giant Page 6
Random Riellor - Shining South (2E); by Green Giant Page 6
Rhodea Firehair - Shining South; by Green Giant Page 6
Rym Windwalker - Shining South (2E); by Green Giant Page 6
Duchess Tralia Falrith - Shining South (2E); by Green Giant Page 6
Duchess Selanith - Shining South; by Green Giant Page 6
Nightmare Queen Yenandra - Shining South; by Green Giant Page 6
Nentyarch Zalathorm - Shining South; by Green Giant Page 4

[color=red]Templates[/color]
Cairn - Undead stone giant; by Thomas M. Costa Page 20
Lythari - Elven lycanthropes; by Tythanil Page 3
Reverend One - Elven deathless; by Green Giant Page 3

[color=red]The Twisted Rune[/color]
Jymahna - Lords of Darkness; by Green Giant Page 4
Kartak Spellseer - Castle Spulzeer, Lords of Darkness; by Green Giant Page 3
Priamon “Frostrune” Rakesk - Lords of Darkness; by Green Giant Page 4
Rhangaun - Lords of Darkness; by Green Giant Page 5
Sapphiraktar the Blue - Lords of Darkness; by Green Giant Page 5
Shangalar the Black - Lords of Darkness; by Green Giant Page 4
Shyressa - Lords of Darkness; by Green Giant Page 4

[color=red]Unapproachable East[/color]
Aznar Thrul - Spellbound; by Green Giant Page 1
Dmitra Flass the Tharchioness - Spellbound; by Green Giant Page 7
Druxus Rhym - Spellbound; by Green Giant Page 1
Lallara Mediocros - Spellbound; by Green Giant Page 1
Lauzoril - Spellbound; by Green Giant Page 1
The Masked One - Spellbound; by Green Giant Page 8
Mythrell’aa - Spellbound; by Green Giant Page 1
Naglatha the Black Flame - Spellbound; by Green Giant Page 7
Nevron - Spellbound; by Green Giant Page 1
Novaad Hylassra - Spellbound; by Green Giant Page 7
Rubyn Thalasara - Spellbound; by Green Giant Page 7
Tharchioness Thessaloni Canos - Spellbound; by Green Giant Page 7
Iron Lord Thydrim Yvarrg Bearkiller - Spellbound; by Green Giant Page 7
Trovar Halaern - Spellbound; by Green Giant Page 7
Yaphyll - Spellbound; by Green Giant Page 1
Ygvarri the Dark - Spellbound; by Green Giant Page 7
Lady Yhelbruna - Spellbound; by Green Giant Page 17

[color=red]Underdark[/color]
Blessed Seahaven - Sloomik Goldscales, Bibble Goddessgifted, Jopaarg; by warlockco Page 16
Blingdenstone - Seldig, Zelzpassa Duskryn; by warlockco Page 16
Cairnheim, Demesne of the Dodking - The Dodkong, Ruvok Aerthmett, Koenig Serpentspine; by warlockco Page 16
Hurnoj Rikrekts - Underdark; by warlockco Page 15
Krashos Morueme - Underdark; by warlockco Page 16
Krecil Treak - Underdark; by warlockco Page 17
Prellyn Teh’Kinrellz - Underdark; by warlockco Page 15
Reeshov - Grenel Throatbiter, Shepsurletts, Zlurpunvt, Churt Trapsetter; by warlockco Page 17
Zesstra Aleonrahel - Underdark; by warlockco Page 15

[color=red]Undermountain[/color]
Amryyr Yauntyrr - Skullport; by warlockco Page 18
Anithlynn – Skullport; by Green Giant Page 10
Arlen of the Swiftstrike - Ruins of Undermountain II; by Green Giant Page 5
Benita Darkwind - Ruins of Undermountain II; by Green Giant Page 5
Briglynn – Skullport; by Green Giant Page 10
Crissann - Ruins of Undermountain II; by Green Giant Page 5
Dulic Vedar - Ruins of Undermountain II; by Green Giant Page 5
Ezzat the Archlich - Ruins of Undermountain II; by Green Giant Page 5
Garrik Oakspear - Ruins of Undermountain II; by Green Giant Page 5
Haffa – Skullport; by Green Giant Page 10
Halaster Blackcloak - FRCS; by Aluroon Page 26
Iljrene Ahbruyn - Skullport; by warlockco Page 18
Ithlyn of the Five Fingers - Skullport; by warlockco Page 18
Jasmar’n Shadewidow – Skullport; by Green Giant Page 10
Jhaniloth Dhree - Ruins of Undermountain; by Green Giant Page 7
Kaitlynn – Skullport; by Green Giant Page 10
Matron Kesra Tanor’Thal - Skullport; by warlockco Page 18
Matron Kesra Tanor’Thal (Variant) - Skullport; by warlockco Page 18
Kumar - Ruins of Undermountain II; by Green Giant Page 5
Mal - Ruins of Undermountain II; by Green Giant Page 5
Malakuth Tabuirr - Skullport; by warlockco Page 18
Molheeruae - Skullport; by warlockco Page 18
Nandel Greenward - Ruins of Undermountain II; by Green Giant Page 5
Olophin - Ruins of Undermountain; by Green Giant Page 7
Sher Redmane - Ruins of Undermountain II; by Green Giant Page 5
Shindia Darkeyes - Skullport; by warlockco Page 18
Sigafyse Wimbly - Ruins of Undermountain II; by Green Giant Page 5
Spite Harrowdale - Ruins of Undermountain II; by Green Giant Page 5
Trestyna Ulthilor - Ruins of Undermountain; by Green Giant Page 7
Tykkyl Burrwardern – Skullport; by Green Giant Page 10
Wachiru - Ruins of Undermountain II; by Green Giant Page 5
Wyllow - Ruins of Undermountain II; by Green Giant Page 5

[color=red]Al-Qadim[/color]
Court of Hiyal - Sultana Alurah bint Asrah, Prince Anjar bin Alurah, Prince Omar bin Alurah, Imam Raman bin Alurah min-Najm, Princess Hannah bint Alurah, Princess Alurah bin Alurah, Tocka; by Green Giant Page 14
Gorar al-Aksar – Land of Fate boxed set; by Green Giant Page 14
Emir Hatit Abd al-Wajib – Land of Fate boxed set; by Green Giant Page 14
Grand Caliph Khalil al-Assad al-Zahir - Land of Fate boxed set; by Green Giant Page 14
Matruda al-Muhif – Land of Fate boxed set; by Green Giant Page 14
Nar-Aidiya “the Bonfire” – Land of Fate boxed set; by Green Giant Page 14
Z'ul Janah – Dungeon #; by Green Giant Page 14

[color=red]Kara-Tur[/color]
Emperor Kai Tsao Shou Chin – Kara-Tur boxed set; by Green Giant Page 14
Emperor Wai Gada Sinzu – Kara-Tur boxed set; by Green Giant Page 14
Northern Wastes NPCs - Ayana No-Shui, Chieftain Pekaonit, Chieftain Shan Khantayan, Sirya Redlock; by Green Giant Page 20
Plain of Horses NPCs - Chuqali Shilai, Jeorug Khalaga, Marash Rashi, Qaland T’akk, Razak Irdi, Shajji Hoijarek, Torgoja P’a, Yitriq Rukku; by Green Giant Page 18
Receivers of the Dragon - Huang Ch’ung, Hsiung chi Kang, Mei Li Mao, Wan Tu Ma, Sen Lin Hsao, Lien Hua Liang, Hua Li Te, Kuang Ming Ling, Hsiao Nan Tzu Wen, Ling Yu Pao, Yen Tsu Wang, Chen Ching Ch’ien, Ju Huo Wang, An Ching Wang, Chien Jang Liang, Shou Chih Long, Yu Fu Fang, Mei Kuei Chu, Hu Tieh, K’ai Hua Liu, YuYa Mao, Hu, Nan Wu; by Green Giant Page 14
Tabot NPCs - Mo Kin, Baron Phen Do, Ning D’Ahn, Pag Hou Ling, Lady Holang, Nako Nang, Moo Kalai; by Green Giant Page 18
T'u Lung NPCs - Empress Dowager Wai Locunni Eio, Kodo Smara, Rah Kigi Lo, Wai Ghuto Sa, Lord Ghira Tso of Lenachi, Ruri Who, Do Enang, Ukito Wan, Osu Qyu Lo’ahn, Utwa So, Ghutan Dox Ayani, Heto Yiodo, Nu’sazto Ichi, Chu Raiza Pwee, Ghira Bui So, Gyoro, Yondak the Giant of Durkon, Tenrax, Benchi, Echu Nan the Mercenary, Sang Yi the Potter of Dentarr, Hong Too, Tan Mikao Tso, Cheng Ta Ubo, Nuska Ohm Wy; by Green Giant Page 15
Looks pretty sweet, nice job.

*waits for some fanboi's to proclaim it needs a billion more levels*
;)
That is solid work. I like my high level characters as much as the next guy but uber high level to me is 30+.

Good work Greenie.
Where would one find information on High Elven Mages?
Originally posted by Crust
Where would one find information on High Elven Mages?

Fluff or Stats?


Fluff: Evermeet by Elaine Cunningham

Stats: Races of Faerun
Mythal invention...

Is that a quality of the high mage?
you should make a new thread with your Zulkirs and other NPCs in them cause all those great NPC write up are hiding in that Aznar Thrul Thread.
Here are the Zulkirs of Thay in case anyone didn't want to look for them in the Aznar Thrul thread.

Aznar Thrul: Male Mulan Human Evo10/Red10/Acm3; CR 23; Medium-size Humanoid; HD 23d4+69; hp 117; Init +1; Spd 30 ft.; AC 17 (touch 17, flat-footed 16); Base Atk +12; Grp +13; Atk +15 melee (1d6+3, staff of power) or +14 melee (1d4+2/19-20, +1 vampiric dagger); Full Atk +15/+10 melee (1d6+3, staff of power) or +14/+9 melee (1d4+2/19-20, +1 vampiric dagger); Face/Reach 5 ft./5 ft.; SQ Specialist defense, spell power, scribe tattoo, great circle leader, Archmage high arcana; AL CE; SV Fort +15, Ref +13, Will +21; Str 13, Dex 12, Con 17, Int 23, Wis 13, Cha 15.
Skills and Feats: Concentration +23 (+27 when casting defensively), Craft (alchemy) +16, Craft (tattooing) +11, Diplomacy +9, Intimidate +12, Knowledge (arcana) +32, Knowledge (history-Thay) +21, Knowledge (local-Thay) +16, Knowledge (the planes) +26, Profession (administrator) +11, Search +12, Sense Motive +12, Speak Language (common, mulhorandi, infernal, rashemi, abyssal, draconic, ignan, orc), Spellcraft +39; Combat Casting, Craft Magic Arms and Armor, Craft Construct, Craft Staff, Craft Wondrous Item, Empower Spell, Maximize Spell, Scribe Scroll, Skill Focus (Spellcraft), Spell Focus (abjuration), Spell Focus (evocation), Spell Penetration, Tattoo Focus.
Special Qualities: Specialist defense +4 (saving throw bonus vs. evocation), spell power +5 (bonus to caster level checks to overcome spell resistance; +6 with evocation spells), scribe tattoo (give Tattoo Focus feat to qualified individuals), great circle leader (great circle with nine apprentices). Arcane fire (520 ft., 3d6 plus 1d6 per spell level sacrificed), mastery of elements (fire), mastery of counterspelling.
Wizard Spells Prepared (5/7/7/6/6/6/6/4/4/4; base DC = 16 + spell level; DC 17 + spell level with abjuration spells; DC 18 + spell level with evocation spells; barred schools - enchantment, conjuration, necromancy; caster level 23rd).
Possessions: Staff of power, +1 vampiric dagger, robe of Rukhyon, ring of protection +4, manual of golems.
Height: 6’3”, Weight: 175 lbs., Hair: None, Eyes: Black.
Druxus Rhym: Male Mulan Human Tra10/Red10/Acm4; CR 24; Medium-size Humanoid; HD 24d4+24; hp 74; Init +2; Spd 30 ft.; AC 12 (touch 12, flat-footed 10); Base Atk +12; Grp +12; Atk +17 melee (1d4+5/19-20, Devourer), +19 ranged (1d4+5/19-20, Devourer), or +14 melee (1d6+2, rod of thunder and lightning); Full Atk +17/+12 melee (1d4+5/19-20, Devourer), +19/+12 ranged (1d4+5/19-20, Devourer), or +14/+9 melee (1d6+2, rod of thunder and lightning); Face/Reach 5 ft./5 ft.; SQ Specialist defense, spell power, scribe tattoo, great circle leader, Archmage high arcana; AL NE; SV Fort +9, Ref +10, Will +17; Str 11, Dex 15, Con 13, Int 24, Wis 12, Cha 14.
Skills and Feats: Appraise +18 (+20 with alchemy), Concentration +27 (+31 when casting defensively), Craft (alchemy) +21, Craft (tattooing) +11, Intimidate +12, Knowledge (arcana) +34, Knowledge (history-Thay) +26, Knowledge (local-Thay) +21, Knowledge (the planes) +26, Search +11, Sense Motive +10, Speak Language (common, mulhorandi, infernal, abyssal, draconic, ignan, rashemi, chessentan, untheric), Spellcraft +41; Combat Casting, Craft Rod, Craft Wondrous Item, Eschew Materials, Extend Spell, Forge Ring, Heighten Spell, Quicken Spell, Scribe Scroll, Simple Weapon Proficiency (light mace), Skill Focus (Spellcraft), Spell Focus (enchantment), Spell Focus (transmutation), Tattoo Focus.
Special Qualities: Specialist defense +4 (saving throw bonus vs. transmutation), spell power +5 (bonus to caster level checks to overcome spell resistance; +6 with transmutation spells), scribe tattoo (give Tattoo Focus feat to qualified individuals), great circle leader (great circle with nine apprentices). Arcane fire (560 ft., 4d6 plus 1d6 per spell level sacrificed), arcane reach, mastery of counterspelling, spell-like ability (teleport).
Wizard Spells Prepared (5/7/7/7/6/5/6/4/5/4; base DC = 17 + spell level; DC 18 + spell level with enchantment spells; DC 19 + spell level with transmutation spells; barred schools - abjuration, necromancy, conjuration; caster level 24th).
Possessions: Devourer, ring of shooting stars, rod of thunder and lightning.
Height: 5’8”, Weight: 175 lbs., Hair: None, Eyes: Black.

Devourer: This is a +5 distance, returning dagger also allows the user to discharge a lightning bolt (as 10th level caster) three times a day and cast a greater teleport once a day.


Here is a pic of the Zulkir of Transmutation, Druxus Rhym by druid berrymore.
Lallara Mediocros: Female Mulan Human Abj10/Red10/Acm1; CR 21; Medium-size Humanoid; HD 21d4+21; hp 65; Init +3; Spd 30 ft.; AC 23 (touch 13, flat-footed 20); Base Atk +10; Grp +10; Atk +11 melee (1d6, rod of withering); Full Atk +11/+6 melee (1d6, rod of withering); Face/Reach 5 ft./5 ft.; SQ Specialist defense, spell power, scribe tattoo, great circle leader, Archmage high arcana; AL CE; SV Fort +7, Ref +9, Will +16; Str 9, Dex 16, Con 12, Int 22, Wis 15, Cha 16.
Skills and Feats: Appraise +11 (+13 with alchemy and tattoos), Concentration +25 (+29 when casting defensively), Craft (alchemy) +21, Craft (tattooing) +11, Diplomacy +12, Intimidate +16, Knowledge (arcana) +30, Knowledge (history-Thay) +16, Knowledge (local-Thay) +16, Knowledge (nobility and royalty) +16, Knowledge (the planes) +16, Search +10, Sense Motive +7, Speak Language (common, mulhorandi, infernal, abyssal, draconic, ignan, rashemi, chondathan), Spellcraft +35; Combat Casting, Craft Rod, Craft Wondrous Item, Enlarge Spell, Forge Ring, Heighten Spell, Scribe Scroll, Simple Weapon Proficiency (light mace), Skill Focus (Spellcraft), Spell Focus (abjuration), Spell Focus (divination), Spell Penetration, Tattoo Focus.
Special Qualities: Specialist defense +4 (saving throw bonus vs. abjuration), spell power +5 (bonus to caster level checks to overcome spell resistance; +6 with abjuration spells), scribe tattoo (give Tattoo Focus feat to qualified individuals), great circle leader (great circle with nine apprentices). Mastery of counterspelling.
Wizard Spells Prepared (5/7/7/6/6/6/6/4/5/5; base DC = 16 + spell level; DC 17 + spell level with divination spells; DC 18 + spell level with abjuration spells; barred schools - transmutation, illusion, conjuration; caster level 21st).
Possessions: Bracers of armor +10, cube of force, ring of regeneration, rod of withering.
Height: 5’10”, Weight: 145 lbs., Hair: None, Eyes: Green.


Here is a pic of the Zulkir of Abjuration, Lallara Mediocros by druid berrymore.
Lauzoril: Male Mulan Human Enc10/Red10/Acm2; CR 22; Medium-size Humanoid; HD 22d4+21; hp 65; Init +3; Spd 30 ft.; AC 16 (touch 16, flat-footed 14); Base Atk +10; Grp +10; Atk +13 melee (1d4+2/17-20, Shazzelurt) or +12 melee (1d6+1, ebon lash); Full Atk +13/+8 melee (1d4+2/17-20, Shazzelurt) or +12/+7 melee (1d6+1, ebon lash); Face/Reach 5 ft./5 ft.; SQ Specialist defense, spell power, scribe tattoo, great circle leader, Archmage high arcana; AL NE; SV Fort +8, Ref +9, Will +17; Str 8, Dex 15, Con 12, Int 23, Wis 14, Cha 18.
Skills and Feats: Bluff +15, Concentration +26 (+30 when casting defensively), Craft (alchemy) +21, Craft (tattooing) +11, Diplomacy +17, Intimidate +18, Knowledge (arcana) +31, Knowledge (history-Thay) +17, Knowledge (local-Thay) +17, Knowledge (nobility and royalty) +17, Knowledge (the planes) +17, Search +11, Sense Motive +7, Speak Language (common, mulhorandi, infernal, abyssal, draconic, rashemi, thorass, sylvan), Spellcraft +38; Chain Spell, Craft Wondrous Item, Exotic Weapon Proficiency (whip), Forge Ring, Heighten Spell, Quicken Spell, Persuasive, Scribe Scroll, Skill Focus (Spellcraft), Spell Focus (enchantment), Spell Focus (illusion), Tattoo Focus, Trustworthy.
Special Qualities: Specialist defense +4 (saving throw bonus vs. enchantment), spell power +5 (bonus to caster level checks to overcome spell resistance; +6 with enchantment spells), scribe tattoo (give Tattoo Focus feat to qualified individuals), great circle leader (great circle with nine apprentices). Arcane fire (480 ft. 2d6 damage plus 1d6 per spell level sacrificed), spell power +1.
Wizard Spells Prepared (5/7/7/6/6/5/6/5/5/4; base DC = 16 + spell level; DC 17 + spell level with illusion spells; DC 18 + spell level with enchantment spells; barred schools - evocation, necromancy, conjuration; caster level 22nd).
Possessions: Shazzelurt, ring of protection +4, carpet of flying, ebon lash, stone horse.
Height: 5’9”, Weight: 145 lbs., Hair: Blond with gray, Eyes: Green.


Here is a pic of the Zulkir of Enchantment, Lauzoril by druid berrymore.
Mythrell’aa: Female Mulan Human Ill10/Red7/Sha3; CR 20; Medium-size Humanoid; HD 20d4-20; hp 21; Init +3; Spd 30 ft.; AC 13 (touch 13, flat-footed 10); Base Atk +8; Grp +8; Atk +8 melee (1d3-1, whip); Full Atk +8/+3 melee (1d3-1, whip); Face/Reach 5 ft./5 ft.; SQ Specialist defense, spell power, scribe tattoo, circle leader, shadow defense, shadow power; AL CE; SV Fort +5, Ref +9, Will +16; Str 9, Dex 17, Con 8, Int 23, Wis 13, Cha 14.
Skills and Feats: Bluff +8, Concentration +22, Craft (alchemy) +16, Craft (tattooing) +11, Disguise +6, Hide +9, Intimidate +11, Knowledge (arcana) +29, Knowledge (history-Thay) +16, Knowledge (local-Thay) +16, Knowledge (the planes) +21, Move Silently +7, Sense Motive +8, Speak Language (common, mulhorandi, infernal, abyssal, draconic, ignan, rashemi, untheric), Spellcraft +31; Craft Wand, Craft Wondrous Item, Extend Spell, Exotic Weapon Proficiency (whip), Greater Spell Penetration, Heighten Spell, Insidious Magic, Pernicious Magic, Sanctum Spell, Scribe Scroll, Spell Focus (illusion), Spell Penetration, Shadow Weave Magic, Tattoo Focus, Tenacious Magic.
Special Qualities: Specialist defense +3 (saving throw bonus vs. illusion), spell power +3 (bonus to caster level checks to overcome spell resistance; +4 with illusion spells), scribe tattoo (give Tattoo Focus feat to qualified individuals), circle leader (circle with five apprentices). Low-light vision, shadow defense +1.
Wizard Spells Prepared (5/7/7/6/6/6/6/5/5/5; base DC = 16 + spell level; DC 18 + spell level with illusion spells; barred schools - necromancy, evocation, abjuration; caster level 20th).
Possessions: Rod of cancellation, ring of spell turning, wand of dispel magic (10th), wand of major image.
Height: 5’1”, Weight: 95 lbs., Hair: None, Eyes: Green.


Here is a pic of the Zulkir of Illusion, Mythrell'aa by druid berrymore.
Nevron: Male Mulan Human Cjr10/Red12/Acm2; CR 24; Medium-size Humanoid; HD 24d4+48; hp 98; Init +0; Spd 30 ft.; AC 15 (touch 10, flat-footed 15); Base Atk +10; Grp +10; Atk +10 melee (1d6-2, staff of conjuration); Full Atk +10/+5 melee (1d6-2, staff of conjuration); Face/Reach 5 ft./5 ft.; SQ Specialist defense, spell power, scribe tattoo, great circle leader, Archmage high arcana; AL NE; SV Fort +10, Ref +8, Will +18; Str 7, Dex 11, Con 15, Int 24, Wis 14, Cha 15.
Skills and Feats: Concentration +29 (+33 when casting defensively), Craft (alchemy) +27, Craft (tattooing) +15, Intimidate +17, Knowledge (arcana) +34, Knowledge (history-Thay) +22, Knowledge (local-Thay) +22, Knowledge (nature) +22, Knowledge (the planes) +34, Search +12, Sense Motive +17, Speak Language (common, mulhorandi, infernal, abyssal, draconic, ignan, rashemi, thorass, untheric), Spellcraft +41; Augment Summoning, Combat Casting, Craft Staff, Craft Wondrous Item, Eschew Materials, Extend Spell, Quicken Spell, Scribe Scroll, Skill Focus (Spellcraft), Spell Focus (conjuration), Spell Focus (enchantment), Spell Penetration, Tattoo Focus, Thrall to Demon.
Special Qualities: Specialist defense +5 (saving throw bonus vs. conjuration), spell power +6 (bonus to caster level checks to overcome spell resistance; +7 with conjuration spells), scribe tattoo (give Tattoo Focus feat to qualified individuals), great circle leader (great circle with nine apprentices). Mastery of counterspelling, spell power +1.
Wizard Spells Prepared (5/7/7/11/6/5/6/5/5/5; base DC = 17 + spell level; DC 18 + spell level with enchantment spells; DC 19 + spell level with conjuration spells; barred schools - evocation, illusion, necromancy; caster level 24th).
Possessions: Robe of the archmagi, staff of conjuration, ring of wizardry (III).
Height: 5’6”, Weight: 180 lbs., Hair: Gray, Eyes: Blue.


Here is a pic of the Zulkir of Conjuration, Nevron by druid berrymore.
Yaphyll: Female Mulan Human Div10/Red5/Lor4; CR 19; Medium-size Humanoid; HD 19d4+19; hp 62; Init +2; Spd 30 ft.; AC 15 (touch 15, flat-footed 13); Base Atk +8; Grp +8; Atk +11 melee (1d6+2, +3 quarterstaff); Full Atk +11/+6 melee (1d6+2, +3 quarterstaff); Face/Reach 5 ft./5 ft.; SQ Specialist defense, spell power, circle leader, lore; AL LE; SV Fort +8, Ref +9, Will +21; Str 9, Dex 15, Con 12, Int 22, Wis 17, Cha 15.
Skills and Feats: Appraise +13 (+15 with alchemy and tattoos), Concentration +25 (+29 when casting defensively), Craft (alchemy) +16, Craft (tattooing) +16, Decipher Script +13, Intimidate +8, Gather Information +11, Knowledge (arcana) +31, Knowledge (architecture and engineering) +17, Knowledge (history-Thay) +26, Knowledge (local-Thay) +21, Knowledge (the planes) +21, Sense Motive +8, Speak Language (common, mulhorandi, infernal, abyssal, draconic, ignan, rashemi, damaran, loross), Spellcraft +30 (+32 to decipher scrolls), Use Magic Device +9 (+13 with scrolls); Combat Casting, Craft Wondrous Item, Discipline, Extend Spell, Forge Ring, Heighten Spell, Scribe Scroll, Silent Spell, Skill Focus (Knowledge [arcana]), Spell Focus (divination), Spell Penetration, Still Spell, Tattoo Focus.
Special Qualities: Specialist defense +2 (saving throw bonus vs. divination), spell power +2 (bonus to caster level checks to overcome spell resistance; +3 with divination spells), circle leader (great circle with five apprentices). Lore +12.
Wizard Spells Prepared (5/7/7/6/6/6/6/5/4/4; base DC = 16 + spell level; DC 18 + spell level with divination; barred schools – conjuration, evocation; caster level 19th).
Possessions: +3 quarterstaff, cloak of resistance +2, ring of protection +3, amulet of perpetual youth, ring of elemental wildshaping (fire).
Height: 5’4”, Weight: 130 lbs., Hair: None, Eyes: Blue.
Now I do like your stats on The Srinshee. But I think I would give her a couple more levels, just a couple not a million. The level 30 thing was from THe Fall of Myth Drannor and since its been 700 or 800 years since the fall she probably picked up at least a couple of levels. I know at least as of about 100 years past she was in stasis but I doubt she's spent all that time since the fall in stasis. I do like the idea of making her a baelnorn though
In My Campaign, Oluevara is a Wiz 30/EHM10 - my attempt to adapt the rules on Elven High Magic and "uber elves" in Cormanthyr:Empire of the Elves to 3/3.5e. (I also give the elven high mage full caster progression though, sop this admittedly makes for a pretty uber Srinshee.) Yeah, i know this is a little munchkin, but c'mon, gimme a break -- Srinshee is my favorite character, if you couldn't tell by the name.

Incidentally, i guess i'm that "fanboi"
hmmm

i'd forgotten about the High Elven Mage.

25 Wizard/5 Archmage/10 HEM?

35 level caster level sounds plenty..

40 levels puts her at the top of her class for the most part and i think most people want to see her there.

Green Giant do you have Races of Faerun?
Originally posted by Green Giant
Mythrell’aa: Female Mulan Human Ill10/Red7/Sha3; CR 20; Medium-size Humanoid; HD 20d4-20; hp 21; Init +3; Spd 30 ft.; AC 13 (touch 13, flat-footed 10); Base Atk +8; Grp +8; Atk +8 melee (1d3-1, whip); Full Atk +8/+3 melee (1d3-1, whip); Face/Reach 5 ft./5 ft.; SQ Specialist defense, spell power, scribe tattoo, circle leader, shadow defense, shadow power; AL CE; SV Fort +5, Ref +9, Will +16; Str 9, Dex 17, Con 8, Int 23, Wis 13, Cha 14.
Skills and Feats: Bluff +8, Concentration +22, Craft (alchemy) +16, Craft (tattooing) +11, Disguise +6, Hide +9, Intimidate +11, Knowledge (arcana) +29, Knowledge (history-Thay) +16, Knowledge (local-Thay) +16, Knowledge (the planes) +21, Move Silently +7, Sense Motive +8, Speak Language (common, mulhorandi, infernal, abyssal, draconic, ignan, rashemi, untheric), Spellcraft +31; Craft Wand, Craft Wondrous Item, Extend Spell, Exotic Weapon Proficiency (whip), Greater Spell Penetration, Heighten Spell, Insidious Magic, Pernicious Magic, Sanctum Spell, Scribe Scroll, Spell Focus (illusion), Spell Penetration, Shadow Weave Magic, Tattoo Focus, Tenacious Magic.
Special Qualities: Specialist defense +3 (saving throw bonus vs. illusion), spell power +3 (bonus to DCs of illusion spells and to caster level checks to overcome spell resistance), scribe tattoo (give Tattoo Focus feat to qualified individuals), circle leader (circle with five apprentices). Low-light vision, shadow defense +1 (saving throw bonus vs. enchantment, illusion, necromancy and darkness spells), spell power +1 (bonus to DCs of enchantment, illusion, necromancy and darkness spells and to caster level checks to overcome spell resistance)
Wizard Spells Prepared (5/7/7/6/6/6/6/5/5/5; base DC = 16 + spell level; DC 18 + spell level with illusion spells; barred schools - necromancy, evocation, abjuration).
Possessions: Rod of cancellation, ring of spell turning, wand of dispel magic (10th), wand of major image.
Height: 5’1”, Weight: 95 lbs., Hair: None, Eyes: Green.

Well, i haven't read Crimson Gold, and don't remember how exactly Mythrella'a is statted in the FRCS, but i don't know how i feel about just making her a shadow adept without any previous mention of her ability to do this. I would either convert those shadow adept levels back to Red Wizard Levels, or do that and then add a Sha lvl - this indicating a change from the official writeups.

If i'm bein a pain in the butt, many apologies.
no in either FRCS or Lords of Darkness it states that she is experimenting with the Shadow Weave, those are the assigned offical levels.
ah, cool, gotcha.
Originally posted by Knightcrawler
I do like the idea of making her a baelnorn though

She actually was a baelnorn for a few millennia before she was rejuvenated by Mystra around the time of Myth Drannor's founding.

An alternate source of both fluff and crunch for Elven High Mages would be Cormanthyr: Empire of Elves and The Fall of Myth Drannor from 2E.
Here is the new version of Ioulaum using the abbreviated stats given in Lost Empires of Faerun. I used the psionics stats presented in Lords of Madness. Enjoy.


Ioulaum the Elder Brain Lich: Male Netherese Human Elder Brain Lich Wiz31/Acm5/Netherese Arcanist 5; CR 53; Large Undead (Augmented Aberration, Augmented Humanoid, Psionic); HD 67d12 plus 67; hp 508; Init +5; Spd 10 ft., fly 30 ft. (good), swim 30 ft.; AC 30 (touch 10, flat-footed 29); Base Atk +34; Grp +39; Atk +34 melee (1d8+5, touch) or +34 melee (1d6+1 plus 1d8+5 negative energy plus extract, tendril); Full Atk +34 melee (1d8+5, touch) or +34 melee (1d6+1 plus 1d8+5 negative energy plus extract, 4 tendrils); Face/Reach 10 ft./10 ft.; SA Damaging touch, extract, fear aura, improved grab, mind blast, paralyzing touch, psi-like abilities, psionics, spells; SQ +4 turn resistance, Archmage high arcana, backlash resistance, blindsight 240 ft., bud brain golem, DR 15/adamantine, bludgeoning and magic, epic spell artisan, field specialization, greater spell focus (epic), immunity to cold, electricity, polymorph, and mind-affecting effects, power resistance 34, regeneration 10, resistance to fire 10, spell focus (epic), telepathic awareness, undead traits; AL LN; SV Fort +29, Ref +30, Will +44; Str 13, Dex 13, Con -, Int 44, Wis 28, Cha 26
Skills and Feats: Appraise +27 (+31 with alchemical items), Bluff +33, Concentration +78 (+82 when casting defensively), Craft (alchemy) +57, Decipher Script +57, Diplomacy +50, Disguise +18 (+22 acting), Hide +9, Intimidate +40, Knowledge (arcana) +87, Knowledge (architecture and engineering) +52, Knowledge (dungeoneering) +52, Knowledge (geography) +52, Knowledge (history-Netheril) +62, Knowledge (local-the North) +62, Knowledge (nature) +52, Knowledge (nobility and royalty) +52, Knowledge (psionics) +52, Knowledge (religion) +52, Knowledge (the planes) +62, Listen +41, Move Silently +9, Profession (scribe) +19, Psicraft +47, Ride (dragon) +6, Search +35 (+39 with hidden or secret doors), Sense Motive +43, Speak Language (loross, common, abyssal, aquan, aragrakh, auran, celestial, draconic, dwarven, elven, ignan, illuskan, infernal, netherese, roushoum, seldriun, terran, thorass, undercommon), Spellcraft +138, Spot +41, Survival +19 (+23 underground, avoid getting lost, and aboveground; +25 on other planes); Alertness, Combat Casting, Craft Artifact{B}, Craft Construct{B}, Craft Magic Arms and Armor{B}, Craft Rod{B}, Craft Staff, Craft Wand{B}, Craft Wondrous Item, Epic Spellcasting{B}, Empower Spell, Epic Skill Focus (Spellcraft), Eschew Materials, Extend Spell, Forge Ring, Heighten Spell, Improved Combat Casting, Improved Heighten Spell, Improved Iniative, Improved Metamagic, Improved Spell Capacity x 4, Improved Toughness, Multispell, Nonverbal Spell, Practiced Spellcaster (wizard), Psionic Mediation, Quicken Power, Quicken Spell, Scribe Scroll{B}, Silent Spell, Skill Focus (Spellcraft), Spell Focus (divination), Spell Focus (evocation), Spell Penetration, Still Spell
Special Qualities: Damaging touch (DC 51), paralyzing touch (DC 51), fear aura (DC 51), undead traits, lich immunities (immunity to cold, electricity, polymorph [though he can use polymorph effects on himself], and mind-affecting attacks). Blindsight 240 ft., bud brain golem, extract, mind blast (DC 51), power resistance 34, regeneration 10, resistance to fire 10, telepathic awareness. Archmage high arcana: arcane fire (600 ft., 5d6 plus 1d6 per spell level sacrificed), mastery of counterspelling, mastery of elements, mastery of shaping, spell power +1. Field specialization, spell focus (epic), backlash resistance, epic spell artisan, greater spell focus (epic).
Spell-like abilities (as 45th level caster): at will – avoid planar effects (self only, always constant, if dispelled can be reactivated as a free action); 1/day – plane shift.
Psionic Powers Known (power points 513; save DC 27 + power level; manifester (telepath) level 20th): 1st–defensive precognition, detect psionics, mind thrust (DC 28), psionic charm (DC 28), vigor; 2nd–body equilibrium, ego whip (DC 29), id insinuation (DC 29), psionic levitate, psionic suggestion (DC 29), read thoughts (DC 29); 3rd–body adjustment, body purification, dispel psionics, false sensory input (DC 30), mental barrier; 4th–intellect fortress, personality parasite (DC 31), psionic dimension door, psionic divination, psionic dominate (DC 31), schism; 5th–adapt body, mind probe (DC 32), psionic plane shift, psychic crush (DC 32), shatter mind blank (DC 32); 6th–energy wave (DC 33), mass cloud mind (DC 33), psionic disintegrate (DC 33), psionic true seeing; 7th–crisis of life (DC 34), insanity (DC 34), personal mind blank; 8th-mind seed (DC 35), psionic greater teleport, true metabolism; 9th-apopsi (DC 36), assimilate (DC 36), microcosm, psychic chirurgery (DC 36).
Wizard Spells Prepared (4/9/8/8/8/7/6/6/6/6/4/4/4/4; base DC = 28 + spell level, DC 29 + spell level with divination and evocation spells; caster level 45th).
Arcane Epic Spells Per Day: 7
Possessions: Unknown.
Description: Unknown.
Note: Ioulaum has used wishes to grant himself the maximum inherent scores in Intelligence, Wisdom, and Charisma. As an ancient Netherese he has the benefits of being venerable age,
Sources: Netheril: Empire of Magic (2E), PHB 3.5, DMG 3.5, MM 3.5, Forgotten Realms Campaign Setting (3E), Player’s Guide to Faerun (3.5E), Lost Empires of Faerun (3.5E), Underdark (3.5E), Epic Level Handbook (3E), Expanded Psionics Handbook (3.5E), Deities and Demigods (3E), Planar Handbook (3.5E), Libris Mortis (3.5E), and Lords of Madness (3.5E).
Originally posted by Green Giant
P.S. I have all FR 3e sourcebooks except the DM Screen. I also may create a Srinshee of the current age as some have said that she probably increased her levels since the Fall of Myth Drannor. Of course there is the question of whether she has kept her youthful looks or has she aged since?

If I recall right she looked the same as she always does when she made a appearance in the novel Elminster in Hell. Which takes place in or around 1372......
Is it possible she may have been using magic to make herself look younger or was she truly young? I'm also wondering if she is a Chosen of Mystra or not?
Well does anyone have an opinion as to whether Srinshee is a Chosen of Mystra or not. It would be very helpful to know to add if I'm going to increase her levels to reflect experience gained from the Fall of Myth Drannor.
I don't think she's chosen.

Basied on info from another thread, she has probably been in some kind of magical sleep in a demiplane somewhere with the Ruler's Blade for most pf the last 700 years.
Originally posted by Crust
Mythal invention...

Is that a quality of the high mage?

Yes. It allows you to make epic spells easier by lowering the base DC for Seeds.
Excellent job on Ioulaum, that's exactly how I would picture him if he is still alive.

I was gonna make stats for him once, but like you, I found it to be a pain in the arse, so I gave up. ;)

I'd love to see him updated with Netherese Arcanist levels when PGtF comes out.
Here's a father-daughter duo (father has middle-age benefits and penalties). Enjoy :D

Piergeiron Paladinson, the Open Lord of Waterdeep: see Realms NPC Characters II

Aleena Paladinstar: see Realms NPC Characters II
Originally posted by Green Giant
Here's someone I had fun with although he was a pain in the to stat out. (I wish they allowed intelligence increases to retroactively affect skill points). He has placed all ability increases to intelligence, has age bonuses, and used wish spells to increase his mental scores (Int, Wis and Cha) to the maximum. The Arcane Lord PrC can be found in Dragon #297 created by Andy Collins. (I needed an epic spellcasting PrC suitable for wizards). This will be his stats until Player's Guide to Faerun comes out with the Netherese Arcanist (I hope it doesn't get cut) which I will replace with the Arcane Lord.

This is his stats at the height of his abilities before he was destroyed by cabal of alhoon. His choice of languages are different similar to the Srinshee's languages. I also made him an Archlich since he doesn't strike me as an evil lich although he isn't that much on the side of the angels considering his last spell created requires the deaths of spellcasters to work properly.

Ioulaum the Archlich: Male Netherese Human Wiz30/Acm5/Arcane Lord 10; CR 49; Medium-size Undead; HD 45d12; hp 276; Init +2; Spd 30 ft.; AC 17 (touch 12, flat-footed 15); Base Atk +23; Grp +25; Atk +25 melee (1d8+5, touch); Full Atk +25/+20 melee (1d8+5, touch); Face/Reach 5 ft./5 ft.; SA Touch attack, paralyzing touch, fear aura, turn undead; SQ Turning immunity, DR 15/bludgeoning and magic, undead traits, lich immunities, animate dead, water walk, Archmage high arcane, recall spell, expanded spell, gauge weakness, recognize spell, arcane mastery; AL LN; SV Fort +18, Ref +20, Will +35; Str 14, Dex 15, Con -, Int 39, Wis 28, Cha 26.
Skills and Feats: Appraise +18 (+22 with alchemy), Concentration +48 (+52 when casting defensively), Craft (alchemy) +39, Decipher Script +24, Diplomacy +24, Hide +10, Knowledge (arcana) +62, Knowledge (architecture and engineering) +39, Knowledge (dungeoneering) +39, Knowledge (geography) +39, Knowledge (history-Netheril) +44, Knowledge (local-the North) +44, Knowledge (nature) +39, Knowledge (nobility and royalty) +39, Knowledge (religion) +39, Knowledge (the planes) +54, Listen +22, Move Silently +10, Profession (administrator) +20, Ride (dragon) +7, Search +31, Sense Motive +27, Speak Language (loross, common, aquan, aragrakh, auran, celestial, draconic, dwarven, elven, ignan, illuskan, netherese, seldriun, terran, thorass, undercommon), Spellcraft +71, Spot +22; Combat Casting, Craft Magic Arms and Armor, Craft Construct, Craft Staff, Craft Wand, Craft Wondrous Item, Epic Spellcasting, Eschew Materials, Forge Ring, Heighten Spell, Improved Metamagic, Improved Spellcasting x 5, Leadership, Multispell, Quicken Spell, Scribe Scroll, Silent Spell, Skill Focus (Spellcraft), Spell Focus (divination), Spell Focus (evocation), Spell Penetration, Still Spell.
Special Qualities: Touch attack (DC 40), paralyzing touch (DC 40), fear aura (DC 40), undead traits, lich immunities (immunity to cold, electricity, polymorph [though he can use polymorph effects on himself], and mind-affecting attacks), turn undead as 45th level cleric (+4 to turning checks) 11/day, animate dead as 45th level sorcerer at will, water walk at will. Arcane fire (600 ft., 5d6 plus 1d6 per spell level sacrificed), mastery of counterspelling, mastery of elements, mastery of shaping, spell power +1. New spell x5, recall spell 3/day, expanded spell power 2/day, gauge weakness 1/day, recognize spell, arcane mastery 1/day.
Wizard Spells Prepared (4/8/8/7/7/6/6/5/5/5/4/3/3/3/3; base DC = 24 + spell level, DC 25 + spell level with divination and evocation spells).
Epic Spells Per Day: 4
Possessions: Unknown
Height: Unknown, Weight: Unknown, Hair: Unknown, Eyes: Unknown.


P.S. I have all FR 3e sourcebooks except the DM Screen. I also may create a Srinshee of the current age as some have said that she probably increased her levels since the Fall of Myth Drannor. Of course there is the question of whether she has kept her youthful looks or has she aged since?

So i don't have that issue of dragon, but i'm wonderin' if anyone can give me some info on the Arcane Lord PrC. I gather that these:
New spell x5, recall spell 3/day, expanded spell power 2/day, gauge weakness 1/day, recognize spell, arcane mastery 1/day

are the abilities it grants at 10th level, but i'd kinda like to know what all that nice looking stuff does. If someone could post a summary of the class, that woyuld rock so hard.
After reading some of the Larloch thread, I probably won't increase Srinshee's levels since it seems she has been asleep all this while (unless she has been having some wild and kinky dreams:D ).
I respect your decision, but i just wanna point out that

1) she could have gained some levels in the sixteen years between 650 DR (When Cormanthyr:Empire of the Elves is set) and 666 DR - when she went to the demiplane for naptime. Sixteen years may not be that long when you've been around for like four thousand, but for everybody else it's more than enough time to gain a couple levels.

2)It's suggested that she hasn't been asleep for ALL of the 706 yrs she's was gone (prioir to her appearance in El in Hell.) So she might have racked up a level somewhere. Maybe.

The whole 'Srinshee with the rulers' blade asleep in a demiplane' thing is way too Arthurian for my blood.
New spell just gives a new spell to add to the character's spellbook.

Recall spell allows a character to recall one spell that he/she has cast that day.

Expanded spell power allows a caster to go over the capped damage of a spell x2. (ie a fireball does 20d6 damage, etc.)

Gauge weakness: allows a spellcaster to know the save bonuses of an opponent to tailor spells to his weakest save:D

Recognize spell allows an arcane lord to know when a spell is cast and what it is to hopefully counterspell it.

Arcane mastery allows a caster to re-roll a random effect of a spell such as confusion.
cool, thanks!
Very good job on The Srinshee and Ioulaum, Green Giant, very impressed mate!
I'm not sure if weapon focus is the best choice for Piergeiron. I imagine improved critical would be a better choice in the long run.
Here's two more from Elves of Evermeet sourcebook.

The queen I gave her aging benefits but no penalties since Evermeet keeps her healthy. If she were to leave the island she would lose 6 points in her physical scores (Str, Dex, Con).

Queen Amlaruil Moonflower, “The Sad Queen”: Female Moon Elf Wiz24/Elven High Mage 1; CR 25; Medium-size Humanoid; HD 25d4+25; hp 77; Init +3; Spd 30 ft.; AC 13 (touch 13, flat-footed 10); Base Atk +12; Grp +12; Face/Reach 5 ft./5 ft.; SQ Elf traits, seed affinity; AL CG; SV Fort +9, Ref +11, Will +19; Str 9, Dex 16, Con 13, Int 27, Wis 21, Cha 21.
Skills and Feats: Concentration +29 (+33 when casting defensively), Craft (alchemy) +20, Decipher Script +12, Diplomacy +13, Handle Animal +10, Knowledge (arcana) +48, Knowledge (history-Evermeet) +19, Knowledge (local-Evermeet) +19, Knowledge (nature) +19, Knowledge (nobility and royalty) +19, Knowledge (religion) +19, Knowledge (the planes) +19, Perform (dance) +10, Profession (herbalist) +10, Ride (horse) +8, Sense Motive +9, Speak Language (elven, common, aquan, auran, celestial, chondathan, draconic, illuskan, seldruin, sylvan), Spellcraft +52; Combat Casting, Craft Staff, Craft Wand, Craft Wondrous Item, Scribe Scroll, Enlarge Spell, Epic Skill Focus (Knowledge [arcana]), Epic Skill Focus (Spellcraft), Epic Spellcasting, Extend Spell, Heighten Spell, Improved Spell Capacity, Quicken Spell, Spell Penetration, Spellwise.
Special Qualities: Elven traits: +2 racial bonus on Listen, Search (entitled to a search check when passing within 5 feet of a secret or concealed door), and Spot checks; low-light vision; immune to sleep; +2 racial bonus on saves against enchantments, proficient with longsword and rapier, proficient with shortbow, longbow, composite longbow, and composite shortbow. Seed affinity.
Wizard Spells Prepared (4/6/6/6/6/5/5/5/5/4/1; base DC = 18 + spell level; caster level 25th).
Epic Spells Per Day: 2
Possessions: Chalice of Labelas, Tahlshara, Crown of the Sun.
Height: 6’, Weight: Unknown, Hair: Red-gold, Eyes: Blue.



Karsel’lyn Lylyl-Lytherralas: Female Drow Clr9 of Eilistraee/Sword Dancer 3; CR 14; Medium-size Humanoid; HD 12d8+24; hp 76; Init +1; Spd 30 ft.; AC 11 (touch 11, flat-footed 10); Base Atk +8; Grp +8; Atk +10 melee (1d10/19-20, masterwork katana); Full Atk +10/+5 melee (1d10/19-20, masterwork katana); Face/Reach 5 ft./5 ft.; SA Turn undead, sword song, sword dance; SQ Drow traits, aura of good, low-light vision, moonlights; AL CG; SV Fort +9, Ref +7, Will +12; Str 11, Dex 13, Con 15, Int 15, Wis 20, Cha 15.
Skills and Feats: Concentration +10, Craft (weaving) +4, Diplomacy +7, Heal +10, Knowledge (history) +7, Knowledge (religion) +12, Perform (dance) +10, Profession (herbalist) +8, Speak Language (common, elven, undercommon, drow sign language, gnome), Spellcraft +12, Swim +1; Combat Expertise, Dodge, Exotic Weapon Proficiency (katana), Skill Focus (Perform [dance]), Weapon Focus (katana).
Special Qualities: Drow traits: +2 racial bonus on Listen, Search (entitled to a search check when passing within 5 feet of a secret or concealed door), and Spot checks; darkvision 120 ft.; immune to sleep; SR 23; +2 racial bonus on saves against enchantments; +2 racial bonus on Will saves against spells and spell-like abilities; spell-like abilities (as 12th level caster) – dancing lights, darkness, faerie fire; light blindness (blindness for 1 round, dazzled for the rest if exposed to bright light); proficient with rapier and short sword, proficient with hand crossbow. Aura of good (aura equals cleric level), turn undead 5/day. Low-light vision, sword song (katana) 5 rounds/day, moonlights, sword dance (katana) 3/day.
Cleric Spells Prepared (6/7+1/5+1/5+1/4+1/4+1/2+1; base DC = 15 + spell level; caster level 12th).
*Domain spell. Deity: Eilistraee. Domains: Good (cast good spells at +1 caster level), Moon (turn lycanthropes 5/day).
Possessions: Masterwork katana, silver holy symbol (Eilistraee)
Height: unknown, Weight: unknown, Hair: unknown, Eyes: unknown.


Edit: Changed Courteous Magocracy to Spellwise for the queen along with the bonuses given.
The first version is of the Srinshee after she has been rejuvenated by Mystra. I've added the benefits of aging but she does not have any penalties from it since her rejuvenation. Her bonus languages are different since she is very old. The DM can decide which seed affinities and mythal inventions she has. I also didn't want to go over the levels she had in the Cormanthyr sourcebook which listed her as a 30th level wizard. I have no idea what possessions she might have.

Lady Oluevaera Estelda, “The Srinshee”: Female Sun Elf Wiz24/Elven High Mage 6; CR 30; Medium-size Humanoid; HD 30d4+60; hp 122; Init +3; Spd 30 ft.; AC 13 (touch 13, flat-footed 10); Base Atk +15; Grp +17; Face/Reach 5 ft./5 ft.; SQ Elf traits, seed affinity, mythal invention; AL LN; SV Fort +13, Ref +14, Will +21; Str 14, Dex 16, Con 15, Int 30, Wis 19, Cha 21.
Skills and Feats: Concentration +35 (+39 when casting defensively), Craft (alchemy) +31, Decipher Script +19, Diplomacy +18, Knowledge (arcana) +53, Knowledge (architecture and engineering) +20, Knowledge (dungeoneering) +20, Knowledge (geography) +20, Knowledge (history-Cormanthyr) +25, Knowledge (local-Cormanthor) +25, Knowledge (nature) +25, Knowledge (nobility and royalty) +20, Knowledge (religion) +20, Knowledge (the planes) +20, Listen +11, Perform (dance) +10, Perform (sing) +10, Search +12, Sense Motive +13, Speak Language (elven, common, damaran, auran, celestial, draconic, dwarven, gnome, halfling, loross, seldruin, sylvan, thorass), Spellcraft +57, Spot +11, Survival +9 (+11 aboveground, underground, avoid getting lost and other planes); Brew Potion, Combat Casting, Craft Staff, Craft Wand, Craft Wondrous Item, Energy Substitution (sonic), Eschew Materials, Scribe Scroll, Epic Skill Focus (Knowledge [arcana]), Epic Skill Focus (Spellcraft), Epic Spellcasting, Heighten Spell, Improved Spell Capacity, Maximize Spell, Quicken Spell, Silent Spell, Spell Penetration, Still Spell.
Special Qualities: Elven traits: +2 racial bonus on Listen, Search (entitled to a search check when passing within 5 feet of a secret or concealed door), and Spot checks; low-light vision; immune to sleep; +2 racial bonus on saves against enchantments, proficient with longsword and rapier, proficient with shortbow, longbow, composite longbow, and composite shortbow. Seed affinity x3, Mythal invention x2.
Wizard Spells Prepared (4/7/7/6/6/6/6/5/5/5/3; base DC = 20 + spell level; caster level 27th).
Epic Spells Per Day: 3
Possessions: Unknown
Height: Unknown, Weight: Unknown, Hair: Sapphire-blue, Eyes: Unknown.



The second version is the Srinshee as a baelnorn. She has the penalties for aging because I created her as a baelnorn after she had received the aging penalties.

Lady Oluevaera Estelda, “The Srinshee”: Female Sun Elf Baelnorn Wiz24/Elven High Mage 6; CR 34; Medium-size Undead; HD 30d12; hp 186; Init +0; Spd 30 ft.; AC 15 (touch 10, flat-footed 15); Base Atk +14; Grp +14; Atk +14 melee (1d8+5, touch); Full Atk +14/+9 melee (1d8+5, touch); Face/Reach 5 ft./5 ft.; SA Touch attack, paralyzing touch, turn undead; SQ Elf traits, turn resistance +4, DR 15/bludgeoning and magic, undead traits, lich immunities, projection, seed affinity, mythal invention; AL LN; SV Fort +11, Ref +11, Will +22; Str 8, Dex 10, Con -, Int 32, Wis 21, Cha 23.
Skills and Feats: Concentration +33 (+37 when casting defensively), Craft (alchemy) +33, Decipher Script +20, Diplomacy +19, Hide +8, Knowledge (arcana) +54, Knowledge (architecture and engineering) +22, Knowledge (dungeoneering) +22, Knowledge (geography) +22, Knowledge (history-Cormanthyr) +27, Knowledge (local-Cormanthor) +27, Knowledge (nature) +27, Knowledge (nobility and royalty) +22, Knowledge (religion) +22, Knowledge (the planes) +22, Listen +20, Move Silently +8, Perform (dance) +11, Perform (sing) +11, Search +21, Sense Motive +22, Speak Language (elven, common, damaran, auran, celestial, draconic, dwarven, gnome, halfling, loross, seldruin, sylvan, thorass), Spellcraft +58, Spot +20, Survival +10 (+12 aboveground, underground, avoid getting lost and other planes); Brew Potion, Combat Casting, Craft Staff, Craft Wand, Craft Wondrous Item, Energy Substitution (sonic), Eschew Materials, Scribe Scroll, Epic Skill Focus (Knowledge [arcana]), Epic Skill Focus (Spellcraft), Epic Spellcasting, Heighten Spell, Improved Spell Capacity, Maximize Spell, Quicken Spell, Silent Spell, Spell Penetration, Still Spell.
Special Qualities: Elven traits: +2 racial bonus on Listen, Search (entitled to a search check when passing within 5 feet of a secret or concealed door), and Spot checks; low-light vision; immune to sleep; +2 racial bonus on saves against enchantments, proficient with longsword and rapier, proficient with shortbow, longbow, composite longbow, and composite shortbow. Touch attack (DC 31), paralyzing touch (DC 31), undead traits, lich immunities (immunity to cold, electricity, polymorph [though she can use polymorph effects on herself], and mind-affecting attacks), turn undead as 30th level cleric (+2 to turning checks) 9/day, projection 3/day. Seed affinity x3, Mythal invention x2.
Wizard Spells Prepared (4/7/7/6/6/6/6/5/5/5/3; base DC = 20 + spell level; caster level 27th).
Epic Spells Per Day: 3
Possessions: Unknown
Height: Unknown, Weight: Unknown, Hair: Sapphire-blue, Eyes: Unknown.


... And here's to end the debate as to whether Srinshee should have more levels to reflect the current age and to keep the fanbois happy.:D

Lady Oluevaera Estelda, “The Srinshee”: Female Sun Elf Wiz30/Elven High Mage 10; CR 40; Medium-size Humanoid; HD 40d4+80; hp 162; Init +3; Spd 30 ft.; AC 13 (touch 13, flat-footed 10); Base Atk +20; Grp +22; Face/Reach 5 ft./5 ft.; SQ Elf traits, seed affinity, mythal invention; AL LN; SV Fort +18, Ref +19, Will +26; Str 14, Dex 16, Con 15, Int 33, Wis 19, Cha 21.
Skills and Feats: Concentration +45 (+49 when casting defensively), Craft (alchemy) +40, Decipher Script +24, Diplomacy +22, Knowledge (arcana) +64, Knowledge (architecture and engineering) +27, Knowledge (dungeoneering) +27, Knowledge (geography) +27, Knowledge (history-Cormanthyr) +33, Knowledge (local-Cormanthor) +33, Knowledge (nature) +33, Knowledge (nobility and royalty) +27, Knowledge (religion) +27, Knowledge (the planes) +33, Listen +11, Perform (dance) +10, Perform (sing) +10, Search +13, Sense Motive +17, Speak Language (elven, common, damaran, auran, celestial, draconic, dwarven, gnome, halfling, loross, seldruin, sylvan, thorass, undercommon), Spellcraft +68, Spot +11, Survival +9 (+11 aboveground, underground, avoid getting lost and other planes); Brew Potion, Combat Casting, Craft Rod, Craft Staff, Craft Wand, Craft Wondrous Item, Energy Admixture (sonic), Energy Substitution (sonic), Eschew Materials, Scribe Scroll, Empower Spell, Epic Skill Focus (Knowledge [arcana]), Epic Skill Focus (Spellcraft), Epic Spellcasting, Forge Ring, Heighten Spell, Improved Combat Casting, Improved Spell Capacity x 2, Maximize Spell, Quicken Spell, Silent Spell, Spell Penetration, Still Spell.
Special Qualities: Elven traits: +2 racial bonus on Listen, Search (entitled to a search check when passing within 5 feet of a secret or concealed door), and Spot checks; low-light vision; immune to sleep; +2 racial bonus on saves against enchantments, proficient with longsword and rapier, proficient with shortbow, longbow, composite longbow, and composite shortbow. Seed affinity x4, Mythal invention x4.
Wizard Spells Prepared (4/7/7/7/6/6/6/6/5/5/3/3; base DC = 21 + spell level; caster level 35th).
Epic Spells Per Day: 4
Possessions: Ar’Cor’Kerym
Height: Unknown, Weight: Unknown, Hair: Sapphire-blue, Eyes: Unknown.
Whoa - that is one Uber Amlaruil

Good job with Karsel’lyn, but i think her CR would be 13, not 14. (ECL is 14.)
Originally posted by Green Giant
... And here's to end the debate as to whether Srinshee should have more levels to reflect the current age and to keep the fanbois happy.:D

Lady Oluevaera Estelda, “The Srinshee”: Female Sun Elf Wiz30/Elven High Mage 10; CR 40; Medium-size Humanoid; HD 40d4+80; hp 162; Init +3; Spd 30 ft.; AC 13 (touch 13, flat-footed 10); Base Atk +20; Grp +22; Face/Reach 5 ft./5 ft.; SQ Elf traits, seed affinity, mythal invention; AL LN; SV Fort +18, Ref +19, Will +26; Str 14, Dex 16, Con 15, Int 33, Wis 19, Cha 21.
Skills and Feats: Concentration +45 (+49 when casting defensively), Craft (alchemy) +40, Decipher Script +24, Diplomacy +22, Knowledge (arcana) +64, Knowledge (architecture and engineering) +27, Knowledge (dungeoneering) +27, Knowledge (geography) +27, Knowledge (history-Cormanthyr) +33, Knowledge (local-Cormanthor) +33, Knowledge (nature) +33, Knowledge (nobility and royalty) +27, Knowledge (religion) +27, Knowledge (the planes) +33, Listen +11, Perform (dance) +10, Perform (sing) +10, Search +13, Sense Motive +17, Speak Language (elven, common, damaran, auran, celestial, draconic, dwarven, gnome, halfling, loross, seldruin, sylvan, thorass, undercommon), Spellcraft +68, Spot +11, Survival +9 (+11 aboveground, underground, avoid getting lost and other planes); Brew Potion, Combat Casting, Craft Rod, Craft Staff, Craft Wand, Craft Wondrous Item, Energy Admixture (sonic), Energy Substitution (sonic), Eschew Materials, Scribe Scroll, Empower Spell, Epic Skill Focus (Knowledge [arcana]), Epic Skill Focus (Spellcraft), Epic Spellcasting, Forge Ring, Heighten Spell, Improved Combat Casting, Improved Spell Capacity x 2, Maximize Spell, Quicken Spell, Silent Spell, Spell Penetration, Still Spell.
Special Qualities: Elven traits: +2 racial bonus on Listen, Search (entitled to a search check when passing within 5 feet of a secret or concealed door), and Spot checks; low-light vision; immune to sleep; +2 racial bonus on saves against enchantments, proficient with longsword and rapier, proficient with shortbow, longbow, composite longbow, and composite shortbow. Seed affinity x4, Mythal invention x4.
Wizard Spells Prepared (4/7/7/7/6/6/6/6/5/5/3/3; base DC = 21 + spell level).
Epic Spells Per Day: 4
Possessions: Ar’Cor’Kerym
Height: Unknown, Weight: Unknown, Hair: Sapphire-blue, Eyes: Unknown.

:D Ok, Now, I'm Happy
Does anyone know the standard stats that were given to create the Demon Lords and the Archdevils in BoVD. I'm trying to create Eltab for my next Realms character. I'm making him a Demon Lord of Warmongering (similar to the Warmongering genies of Zahkara) since his write-up in Spellbound boxed set seems to suggest that all he knows is war which would make sense for the Thayans to have summoned him to defeat the Mulhorandi armies.

I need to know how the AC bonuses was given although I know the insight bonus comes from Wisdom. I need the base Abilities stats if they were given one and how to figure DR and SR. Thanks to whoever responds.:D
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