[Deck] Burn

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[center]BURN


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Burn.


Draw card. Play a land if available. Toss burn at opponent. Lather, rinse, repeat. Simple and to the point, and has the potential to kick butt.

It’s quite cheap as Legacy goes - Chain Lightning is the most expensive card in this deck, and that’s only $5.76 on MOTL; the online stores are a bit more expensive; adventuresON at $6.99 is the best I saw there. The rest of the deck consists of solid dollar-or-two cards

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The deck’s core components.

These should be 4-of’s
Lightning Bolt – The gold standard; you will notice that many of the other cards in this deck are imitations of this.
Lava Spike
Rift Bolt
Chain Lightning
Price of Progress – since you are running minimal nonbasics, and Legacy meta is generally stuffed to the gills with nonbasics, this kicks ass in Legacy. Kind of like how Back to Basics is tech for MUC.
Fireblast
Magma Jet – Running out of fuel is a big potential problem with this deck. Too many lands coming? Hide ‘em at the bottom.


Some cards worth considering

Flame Rift
Volcanic Fallout
Flamebreak
Barbarian Ring – may want to forego this, due to Fireblast fueling concerns, Price of Progress, Wasteland, etc. However, it could provide that final push, and it takes up a land slot rather than a card slot.
Seal of Fire
Incinerate




And of course, remember to run Mountain.



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Some Comments

I’d suggest to not run creatures, even efficient ones such as Mogg Fanatic. This way, your opponent’ s creature removal spells become pretty much useless (well, at least until sideboard time). Furthermore, even good creatures can’t operate as cost-effectively or as quickly sometimes.

During gameplay, try not to waste too much burn on creatures; you need to pour 20 damage on your opponent as quickly as possible. It may occasionally be necessary, but Use Sparingly (TM).

Matchups

Haven’t tested recently; here are some things I do remember

Affinity - Positive
Goblins – Balanced
Landstill – Somewhat negative
Goyf Sligh, Threshold, Rock – Don’t recall this working out too well.

Sorry, this is one of my first attempts at writing a deck thread.
Magic player since July 2004. Timmy/Vorthos/Spike.

Originally Posted by {mikeyG}, MTGS admin "[i]n my book, the real cool people are the ones who say "**** what everyone else does just to fit in, I'm going to do what I want." "Gonna take these haters down, and toast them like some Eggo's, man..." - K. Flay, 'We have Arrived' It's Worldwake preorder time: http://community.wizards.com/go/thread/view/75850/22196965/KingAlans_Worldwake_preorder_thread

Nice post. Not bad at all for your first deck thread. I would suggest maybe including some side board options for various environment. I would also suggest removing the chain, rift and mountain images to clean up the post. Other than that, pretty solid.

I’d suggest to not run creatures, even efficient ones such as Mogg Fanatic. This way, your opponent’ s creature removal spells become pretty much useless (well, at least until sideboard time).

I'd disagree with this. At worse the Mogg can be used as a R for 1 damage. Other scenarios involve, chump block then sac for 1, Confidant/Lackey removal, or just old fashion 1/1 beats. Unlike other creatures, the ability to just turn fanatic into a lava dart still gives you the same advantage of neutering you opponents removal that running no creatures would.

In your list I would -4 seal +4 mogg. Fanatic almost serves the same roll but has more options. It is also less likely to pump your opponents Tarmogoyf.
Also, Fanatic gets rid of Bridge from Below.
Also, Fanatic gets rid of Bridge from Below.

A very relevant point that I had temporarily forgotten, thanks Icap.
I always thought grim lavamancer was good for burn. He lets you not run out of steam. Of course he gets hit by all of your opponents removal, targeted or not.

Ensnaring bridge always seemed to work out against other aggro decks. You dump your hand usually by the third turn, so it synergizes well.

Firebolt might be something to consider. Only for the fact that it helps you not run out of steam, but the mana cost for flashback is prohibitive.

"There are some who call me...Tim?" Go Duke! I apologize for my lack of grammar, spelling, and coherence in my posts. Former Member: Team ABS

I am knowledgable about non-rotating formats. I usually have no idea about Standard.

http://www.nogoblinsallowed.com/

Is 4 REB's You only plan against the Countertop engine? After doing a small amount of testing with burn, I absolutely cannot beat threshold or dreadstill.
Red Elemental Blast is strictly better than Pyroblast.

Pyroblast can target anything, but only works if the target is blue. Meaning a random misdirection can ruin everything.
lel♯ jenk♯ ∞


I'm the world's leading astrophysicist. You can trust me, because I said I was.
92827575 wrote:
57092228 wrote:
What's wrong with my formating?
you make paragraphs shorter than the page width
58280978 wrote:
Names that sam said were "the evil ones":
iamajellydonut glwiley kreewlin and every WizO
I was aware of that difference.
However, I'm more worried about name-hosers such as Meddling Mage than I am about redirects.
Magic player since July 2004. Timmy/Vorthos/Spike.

Originally Posted by {mikeyG}, MTGS admin "[i]n my book, the real cool people are the ones who say "**** what everyone else does just to fit in, I'm going to do what I want." "Gonna take these haters down, and toast them like some Eggo's, man..." - K. Flay, 'We have Arrived' It's Worldwake preorder time: http://community.wizards.com/go/thread/view/75850/22196965/KingAlans_Worldwake_preorder_thread

I was wondering if cursed scroll would be useful here.

With burn I'm always worried about running out of gas, but my last experience with burn was from the Kamigawa block, so things could have changed.

"There are some who call me...Tim?" Go Duke! I apologize for my lack of grammar, spelling, and coherence in my posts. Former Member: Team ABS

I am knowledgable about non-rotating formats. I usually have no idea about Standard.

http://www.nogoblinsallowed.com/

My personal choice for artifact hate would be Meltdown because I think it's awesome and underrated, and seems devastating to me. against something like affinity.

I also like the idea of cursed scrolls.
Red Elemental Blast is strictly better than Pyroblast.

Pyroblast can target anything, but only works if the target is blue. Meaning a random misdirection can ruin everything.

Well, the player of Misdirection can make Red Elemental Blast target the Misdirection and then fizzle because of lack of target after Misdirection has resolved.
Well, the player of Misdirection can make Red Elemental Blast target the Misdirection and then fizzle because of lack of target after Misdirection has resolved.

Agreed. There would be a point here if we were talking about Blue Elemental Blast and Hydroblast. Not so much with REB and pyroblast though.

In the case of the red blasts, Meddling Mage would be the only played card that would affect which you are running. There is no legacy competitive non-blue card that has the ability to redirect, so why would you try to work around it rather than the more likely MM.
;17963277']I was wondering if cursed scroll would be useful here.

With burn I'm always worried about running out of gas, but my last experience with burn was from the Kamigawa block, so things could have changed.

this.

Also, red has rebound/redirect spells too: the best being fork

This deck will always need draw: chromatic star and the like are good as they replace the mana they use to operate plus the draw.

I likes me a burn deck. :D
Which part of, " !@#$ OFF! " do you need explicated?
This deck will always need draw: chromatic star and the like are good as they replace the mana they use to operate plus the draw.

Chromatic Star can't really be called card draw since it just replaces itself so it won't help you get more steam. There isn't any red card draw good enough to see play in Legacy Burn, unless you call Browbeat card draw.
this is my decklist for the same concept deck
4 chain lightning
4 lightning bolt
4 fork
4 incinerate
4 ball lightning
4 mogg fanatic
4 browbeat
4 fireblast
4 riftbolt
4 (judgement card 1 colorless and 2 red destroy all creatures or opponent
can choose to take 6 damage
20 mountains

i do not know if you can get the forks but i would recommend if you plan to play in a tournament. forking a fireblast is so much fun, especially if you have 2 forks or 2 fireblasts in hand. this is why you want to keep the mountains and not us any other lands. ball lightning can only be killed by instant removal and fanatic can sac if opponent has anything. cursed scroll is an option but since there is no other arts or enchants i would stay away from it. i also like the torment card skullscorch. 2 red opponent discards 2 or takes four damage. i hope this helps. i recommend trying my version i have won 2 tournaments with it.
Chromatic Star can't really be called card draw since it just replaces itself so it won't help you get more steam. There isn't any red card draw good enough to see play in Legacy Burn, unless you call Browbeat card draw.

good point. I even checked artifacts... other than howling mine, which doesn't really give an advantage.. couldn't find a card that would give 2+ for 1. *shrugs*

Hmmm...

*begins railing about the lack of draw in red and how the man is always trying to keep us down... curse you WotC! curse you.*

Oh, and what about reroute? Any good?
Which part of, " !@#$ OFF! " do you need explicated?
I had a burn deck with Mindstorm Crown for card draw. Sucks when you draw 2 land, but doesn't happen too often in a deck with few-ish lands. A friend used the same concept and added Seismic Assault to avoid the 2 land situation.

It would also give another artifact to draw out any removal. Cursed scroll and crown both provide card advantage (scroll is virtual card advantage though), so having either out would be good.

EDIT: The problem with card draw in Burn though is that it dilutes the threats. A turn spent casting crown or mine or whatever is a turn not doing damage to the opponent. Something to think about.

"There are some who call me...Tim?" Go Duke! I apologize for my lack of grammar, spelling, and coherence in my posts. Former Member: Team ABS

I am knowledgable about non-rotating formats. I usually have no idea about Standard.

http://www.nogoblinsallowed.com/

Would Wooded Foothills and Bloodstained Mire be good here? They both thin out the deck so you're less likely to draw lands. You can also sac them if some LD comes along. The only problem is Pithing Needle.

Street Wraith? It allows a 56 card deck.
One thing i didn't see mentioned that can help you stay in after you dump your hand is the scepter. strap an incinerate or bolt on it and it hurts a lot less when you top deck land because at least you can nail something for 3.

Also in my burn deck because of legacy's overwhelming amount of nonbasics i run blood moon in the main, it doesn't deal damage like Price of Progress does but against most decks its game unless they can deal with it soon.

Another good one is Flames of the Blood Hand, life gain is an awful thing to see when your playing mono red, Flames helps to prevent that from happening.
One thing i didn't see mentioned that can help you stay in after you dump your hand is the scepter. strap an incinerate or bolt on it and it hurts a lot less when you top deck land because at least you can nail something for 3.

Also in my burn deck because of legacy's overwhelming amount of nonbasics i run blood moon in the main, it doesn't deal damage like Price of Progress does but against most decks its game unless they can deal with it soon.

Another good one is Flames of the Blood Hand, life gain is an awful thing to see when your playing mono red, Flames helps to prevent that from happening.

The problem with scepter is that if it gets destroyed it is card disadvantage. Cursed Scroll could also technically fill the same role without the potential CA problem. However, with each you lose a turn casting it and not burning your opponent. Something to consider.

PoP is used to finish quickly, along with fireblast. To finish the game before things really get started. Blood Moon is really powerful, no doubt, but it doesn't actually finish the game. In a more controlling deck both scepter and blood moon would be pretty cool.

"There are some who call me...Tim?" Go Duke! I apologize for my lack of grammar, spelling, and coherence in my posts. Former Member: Team ABS

I am knowledgable about non-rotating formats. I usually have no idea about Standard.

http://www.nogoblinsallowed.com/

The only three creatures I would suggest running, the ones that have been proven in tournaments, and are listed in many placed deck are, and in order of relevancy, I might add:

Mogg Fanatic
Keldon Marauders
Hellspark Elemental




Yes, I mean legacy. Look it up on Deckcheck.net. Fanatic, though nerfed through the new combat damage rule, is still excellent at removing bridge, as mentioned above. Marauders is always 2 damage for 2, and usually will swing in for 3 or block. Elemental is another incinerate, that comes back a second time when you're running out of fuel.
Raze ?

Not a burn card, therefore doesn't belong in this deck.
You don't want to be wasting time destroying lands in this deck. Slowing down your mana production is bad, as it means you can't play your burn as fast, and this deck needs to be able to race if it wants to win.
This is the deck i have been testing out, before I read this thread.

Note: I am new to legacy so I don't know all of the best cards



Note the Wheel of Fortune and Siesmic Asssualt, A turn 2 wheel of fortune normally hits just at the point where you would be out of gas, and you can normally kill then that turn. Siemic assualt means that your wheel will never draw dead.

The sideboard as thrown together mostly at random. I obviously have artifact hate, but I forgot Graveyard hate. The Hell's Thunder were there because I ran into Ivory Mask a couple times. Volcanic Fallout was just a generic uncounterable board sweeper. Then I had my Blue Hate.

Having read this thread, I am definatly cutting down on assualts and take out Spark Elemental but add Price of Progress. I also think I will add Tormod's Crypt and Ensnaring Bridge to my sideboard, take out The Hell's Thunder and Volcanic Fallout.
"I think me going Bang bang bang I win is pretty intuitive" Mafia Record: Wouldn't you like to know? 2011 Mafia Awards - Mastermind of the Year
mymoment
\
57817638 wrote:
58060728 wrote:
88318561 wrote:
58060728 wrote:
Moriok Rigger does absolutely nothing to boost other riggers. You are incorrect.
Moriok Rigger is not a Rigger in print. Only in Errata WHAT NOW! (yes, I did put that phrase in for that exact reason)
Congratulations, they have activated your trap card!
Ensnaring Bridge is tech. Most people forget it exists and have no maindeck answer for it. So playing it game one can be an auto win. I've had this happen before.

Here's My list;

Burn:
4x Mogg Fanatic
4x Lightning Bolt
4x Chain Lightning
4x Rift Bolt
4x Lava Spike
4x Magma Jet
4x Incinerate
4x Flamebreak
4x Fireblast
2x Ensnaring Bridge

Land:
22x Mountain

Sb:
3x Price of Progress
3x Tormod's Crypt
3x Shattering Spree
4x Pyrostatic Pillar
2x Pyroblast

I'm thinking of ditching the Pyrostatic Pillar's because there's little hope of beating combo anyway.
True post count: 9,900 Thanks Wotc for not counting archived posts. If I post without capital letters than means I'm posting from my phone. For some reason it hates typing capital letters. Go_Texans on MTGO. Texans 12-4 Wildcard: W Texans 19 Bengals 13 Divisional: L Texans 28 Patriots 41 Another awesome season!
Note the Wheel of Fortune and Siesmic Asssualt, A turn 2 wheel of fortune normally hits just at the point where you would be out of gas, and you can normally kill then that turn. Siemic assualt means that your wheel will never draw dead.

Wheel of Fortune is banned in Legacy.
Sorry, Wheel of Fate then
"I think me going Bang bang bang I win is pretty intuitive" Mafia Record: Wouldn't you like to know? 2011 Mafia Awards - Mastermind of the Year
mymoment
\
57817638 wrote:
58060728 wrote:
88318561 wrote:
58060728 wrote:
Moriok Rigger does absolutely nothing to boost other riggers. You are incorrect.
Moriok Rigger is not a Rigger in print. Only in Errata WHAT NOW! (yes, I did put that phrase in for that exact reason)
Congratulations, they have activated your trap card!
Sorry, Wheel of Fate then

Wheel of Fate is horrible.
I am still playtesting with it, but on turn 2, I feel that it lets you get that last punch of burn in.

Oh, and it also makes going for their creatures viable.
"I think me going Bang bang bang I win is pretty intuitive" Mafia Record: Wouldn't you like to know? 2011 Mafia Awards - Mastermind of the Year
mymoment
\
57817638 wrote:
58060728 wrote:
88318561 wrote:
58060728 wrote:
Moriok Rigger does absolutely nothing to boost other riggers. You are incorrect.
Moriok Rigger is not a Rigger in print. Only in Errata WHAT NOW! (yes, I did put that phrase in for that exact reason)
Congratulations, they have activated your trap card!
I'd rather play browbeat than Wheel of Fate. At least browbeat isn't a dead draw if you draw it after turn 2. I still don't reccommend running either although I've had some luck with browbeat in the past.
True post count: 9,900 Thanks Wotc for not counting archived posts. If I post without capital letters than means I'm posting from my phone. For some reason it hates typing capital letters. Go_Texans on MTGO. Texans 12-4 Wildcard: W Texans 19 Bengals 13 Divisional: L Texans 28 Patriots 41 Another awesome season!
I am still playtesting with it, but on turn 2, I feel that it lets you get that last punch of burn in.

Oh, and it also makes going for their creatures viable.

If you play it on turn 2, you waste that turn and get some new cards on turn 6. Not horrible, necessarily, but not very good, either. If you get it after turn 2, though, it just sucks. Plus, this deck already suffers enough with bad topdecks.
Run Magma Jet over Wheel of Fate. It burns and fixes your draw. You don't need to draw 7 three turns later, you just got to make sure you have the right cards coming up to ensure the win. Wheel of Fate should really be a non issue, there is no reason to run it.
True post count: 9,900 Thanks Wotc for not counting archived posts. If I post without capital letters than means I'm posting from my phone. For some reason it hates typing capital letters. Go_Texans on MTGO. Texans 12-4 Wildcard: W Texans 19 Bengals 13 Divisional: L Texans 28 Patriots 41 Another awesome season!
I will try to avoid being annoying and arragant and try it out without Wheel of Fate. If it runs better, I will keep it like that. In addition, I will remove my Siesmic Assualt. I will put in Magma SPray and Fireblast.

Any other suggestions?
"I think me going Bang bang bang I win is pretty intuitive" Mafia Record: Wouldn't you like to know? 2011 Mafia Awards - Mastermind of the Year
mymoment
\
57817638 wrote:
58060728 wrote:
88318561 wrote:
58060728 wrote:
Moriok Rigger does absolutely nothing to boost other riggers. You are incorrect.
Moriok Rigger is not a Rigger in print. Only in Errata WHAT NOW! (yes, I did put that phrase in for that exact reason)
Congratulations, they have activated your trap card!
Personally, I play browbeat and find it particularly useful at times. Either way, it provides us with more burn, which is good right? If the opponent chooses to have you draw three cards then you will in most cases draw 2 burn spells and one land, thus giving you much needed card advantage. On the other hand, if they choose to take the 5 damage then browbeat directly does its job and gives you fast track to their defeat!

I haven't played for a while, so my awareness of the metagame is not that great. However, I was just wondering as to how this deck would deal with something like G/W elves, where you have stuff like turn 2 wilt-leaf caviliers thrown at you as well as annoying persist creatures like kitchen finks and safehold elite. I've always found this a problem and have had no way to counter it other than everlasting torment. But, I find this is very tedious as it is quite costly and delays my progress quite a bit.

Anyway, this is my proposed deck, have not yet decided on a sideboard yet.


Not sure whether I should replace the Flamebreaks with Volcanic fallout
I was always curious how a Magus of the Scroll would do in a burn deck, but I haven't seen it in any deck builds. Could anyone tell me the reason for this?
One of the good things about Burn is that it makes your opponent's removal dead. Playing Magus of the Scroll changes that. Besides, Grim Lavamancer is better anyways.
One of the good things about Burn is that it makes your opponent's removal dead. Playing Magus of the Scroll changes that. Besides, Grim Lavamancer is better anyways.

Yeah, understandable. How about fetch lands? Doesn't it make sense to thin out your deck using fetches? Of course I would probably only run 4, because of the life loss against other aggro decks. But I still never see burn decklists with fetches.
Playing fetchlands makes you vulnerable to Stifle. Plus, the damage will matter once in a while.
is this just scoop against goyf/thresh? is there anyway to make that matchup better?

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I helped a friend of mine build this and he's been playing it for a while to some success usually Top 4ing at our local shops. What do you guys think about this?



Spark Elemental + Reckless Abandon = possible creature removal and 4-7 damage for 2 mana. Keldon Marauders + Reckless Abandon = possible creature removal and 6-9 damage for 3 mana. Seal of Fire to deal with Goblin Lackey, Ornithopter, an early Wild Nacatl/Kird Ape, etc. Magma Jet's and Fetchland's (I'm aware of the Stifle risk) to help thin and sift through the deck. Fork + Fireblast = 8 damage for 2 mana (Fork vs. Force of Will is hilarious). The Maze of Ith is for that 2nd turn Nought or Goyf you can't kill.

Side note: Would Rite of Flame and some x spell like ummm, Banefire, have a good enough high damage to low mana cost ratio to possibly make an inclusion here?
I play Legacy only, and a little EDH. 2009 UGr Dreadstill 1st place KC Legacy Nationals UGR Tempo Thresh ***th place GP Chicago BUG Vial Affinity Petal Powered Ichorid EDH MonoU Arcum'sLattice I am Blue/Green
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