I was intrigued by Chris Perkins' home campaign for D&D Next, which he detailed in an article almost a year ago. The pdf download has some great material and I eagerly looked forward to reading more about it. Unfortunately (Fortunately? A little of both?) for us, Mr. Perkins is extremely busy with new products and is unlikely to update us on this setting for some time. So I thought I'd play around with it for myself. Then I thought I'd see what others may already have done with it.
The first thing that struck me is that the playtest material changed a lot in the intervening 12 months, but not enough to render the little custom material (elvish firearms) unusable. However, there is no provision made for races and classes that appeared after March 2013. I've been thinking about it, and came up with this option for Warforged PCs:
The Cairnborn (Warforged)
The Night of Wild Magic affected many with its seemingly random changes. However, many other changes were wrought on the land, some of them extremely subtle. Shortly after the Night of Wild Magic, strange creatures emerged from ancient barrows and ruins scattered across the islands, dating from a time before the Severian Empire. These creatures, composed of wood, metal, and stone, and animated by magics unknown or forgotten, claimed no memory of their origins or existence before their recent awakening. Despite these claims, many remain suspicious of their motives and most remain wanderers, welcome nowhere.
Names: Warforged do not name themselves and most have only recently discovered the need of others to put names to people. Many choose a name relevant to their goals or purposes. Those without such usually accept whatever name or nickname others bestow upon them.
A lot still remains to be done. Races to be added include: Dragonborn, Tieflings, Gnomes, and Kender (they could easily fit as River-Folk). The only class to be added is the Bard. Has anybody done this already?
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