Why is it that whenever the Fighter is talked about, someone always brings up "oh they should be simple and easy to use so that new players can learn quickly".
I've been playing D&D since 2e and let me tell WotC something. I have never ran across a person whose first character is a fighter by choice (sometimes they were forced into it). I've seen time and again where the new person picks the more interesting option (cleric or wizard types) over that of the fighter.
And since the Fighter plays completely different than casters, why is it the goal to let people learn on the weaker and less versatile class. Won't they still be overwealmed when they level up to the big leagues? (Casters). Heck, doesn't it stand to reason that if you give the new person something bland they will get a negative impression of your product and stop using it? What if Pepsi, in order to get new customers, watered down their pop and gave it to people to taste test... I know I wouldn:'t come back to pepsi
How about we stop this nonsense and give interesting and useful things to the fighter? Expertise dice is a fantastic idea that has huge potential. I know this is a scary thought but pandering to the lowest common denominator never tends to work out.
I also would like to know why Fighters (and other mundanes) are stuck in low fantasy levels of play from level 1 to 20 when casters get to play in high fantasy. What is WotC afraid of? Why can't we allow the mundanes to walk with the big kids? D&D is a fantasy game and yet mundanes are, for the most part, limited to what people could possibly do in real life. I say bull crap, I don't want to play a fantasy game when to actually be a fantasy character I have to play a caster.
Give me extraordinary or give me nothing. Don't waste time on this same stuff that is already out there. I might as well just cut out all the mundanes because they give me nothing i cant do with a caster. Be bold, be daring, and be innovating. So far from what I've seen WotC is a quiet little 1/4 HD mouse that doesn't want to become the giant it once was or the giant that we want.
Rise up or forever be lost in the shadows of your competition.