I think being considered undead but lacking a vulnerability is a reasonable compromise between leaving them open to things that affect the undead, without actually causing them to lose additional hit points from those same things or from radiant effects (so, in other words, Turn Undead will hurt them and blow them back, but it won't totally shred them if they're unlucky).
There are a couple of things I really don't get with Unnatural Vitality.
It states you can only take a standard action BEFORE your first saving throw.
There are feats that grant you a minor and a move action too.
And there are stuff to make your consciousness last over that first saving throw.
But there is NOTHING to allow you to take further actions past your first savng throw.
So, you just stand there conscious but with no actions?
Or am I overlooking something?
So after reviewing some stuff, nothing Technically forbids you from mixing Deva heritage with RevanantX race...so you could be a Revanant, Half-elf, Deva...right?
Its primary stat is Wis.
There's no need for you to return with the same class. You can multiclass if you want to have the feel of your original character. But its clearly designed that revenants can and perhaps should be of a different class then their original owner.
This isn't raise dead. This is a rebirth. Its like with Devas. Just because you were a warlord in a past life, doesn't mean you have to be a warlord in this life.
OK, but build your druid at 16 WIS, 14 DEX, and 14 CON. You've got 16 in all the stats that matter, and, if you do things slightly differently, your 2 main stats can be through the roof.
Here was something I posted on another board relating to soul feats.
The Past Life Racial Feature doesn't mention any races that are barred from use. A race can be taken to qualify for other feats, paragon paths, etc. A human Revenant can take Action Surge, for example.
So, if you want a bullywug Revenant (I feel sorry for you, really I do), you can, and your DM can only really question your sanity.
So... in the back of my mind something's been bugging me hard core about this new race and I finally figured out what it was.
Does anyone remember "The Crow"? :D
That works well enough for starting a new character in a new campaign, however, what the poster you responded to was likely referring to is the variant where mid-campaign a dead PC gets raised as a revenant instead of as their original race, but with their class and most of their feats otherwise the same.
In arguement for the revenant, those that are saying that setting the stat bonuses in dex and con was a mistake are missing an important point. The revenant is its own race crafted by the Raven Queen and only have the souls of their past lives and not the body.
Plus, the +2 to dex and con make it so they aren't perfect for any class but are good for alot of them.
What happens when you do raise dead on a slain Revenant?
While I like the article, I was really disappointed to not see any sidebars for how to fit revenants into Forgotten Realms and Eberron.
I love the race, but I only run Eberron games.
Is it me or do Drow Revenants have a bit of tough luck if you're playing an Underdark campaign? My GM's going RAW for his game in which everyone's a straight-up Drow except my returned-from-the-dead Revenant Assassin and in a world where everyone has Darkvision, it's a little awkward (especially given my class choice) to be the only guy who has to tote around a light source. I'd be fine with even just a feat choice in heroic tier for Drow to regain their darkvision or, ideally, if it were merged with Drow Soul.
But it just seems thematically weird for revenants from darkvision-enabled races to lose their darkvision, especially when it's the goddess of the Shadowfell sending them back.
What I'm still kinda curious about, there is a soul feat for every PHB(2) race except for one, the Deva. I could easily see a Deva's sacred rebirth place being turned into a cemetery and the new incarnation being half dead as a result.
Hello Community,If you notice in the Character Builder, the "Soul" feats associated with Revenants are not selectable. Please help me correct this error so that players can add Racial powers to their Revenants, report the bug to Wizards.Thank you!