Please don't make it IE and/or Windows only. I really really want to give you my money. So do all of these people:http://blog.boxee.tv/2008/10/30/why-we-launched-boxee-for-mac-before-windows/
I promise I will give you cookies if I can use it on my MacBook Pro.
A list of CharOp Handbooks I'm currently updating:
Heart of the Dragon: A Dragonborn's Handbook
Infernal Wrath: A Tiefling's Handbook
Kalex the Omen
OSR Fan? Our Big Announcement™ is here!
Please join our forums!
Concerning Player Rules BiasKalex_the_Omen wrote:Gaining victory through rules bias is a hollow victory and they know it. Concerning "Default" RulesKalex_the_Omen wrote:The argument goes, that some idiot at the table might claim that because there is a "default" that is the only true way to play D&D. An idiotic misconception that should be quite easy to disprove just by reading the rules, coming to these forums, or sending a quick note off to Customer Support and sharing the inevitable response with the group. BTW, I'm not just talking about Next when I say this. Of course, D&D has always been this way since at least the late 70's when I began playing.
Kalex_the_Omen wrote:Gaining victory through rules bias is a hollow victory and they know it.
Kalex_the_Omen wrote:The argument goes, that some idiot at the table might claim that because there is a "default" that is the only true way to play D&D. An idiotic misconception that should be quite easy to disprove just by reading the rules, coming to these forums, or sending a quick note off to Customer Support and sharing the inevitable response with the group. BTW, I'm not just talking about Next when I say this. Of course, D&D has always been this way since at least the late 70's when I began playing.
Also, I second the change for the application icon...
Just tried out the character builder and love it
Couple things I would like to see
Ritual Section: Add in source and page reference for easy lookup, Option to print ritual details, Ritual book having pages that get used up by spells and rituals
Powers cards: Option to print more than one action card, Hit point tracker card for the player. option to print rituals on cards, In damage on each card add in what character does on a crit eg(20+1d12)
Great program I feel like my year long subscription is totally worth it now
Picked the Lurar background which gives me access to an additional language, and then clicked next step. This immediately took me onto my Ability Scores. So, I figured I would pick my additional language later. After I finished my character and had not been prompted for the additional language I figured out that I had to go back to the Race tab to pick the additional language.
My approach to the NPCs of previous editions.
All around helpful simian
When you make the power cards, It would be nice to have an option to not print your totals for things like to hit and damage. Some of us like to laminate the power cards (I have been using special home made cards since 4e came out) and write with a wet erase marker our stats so that we dont have to print and laminate over and over again every level.
So if you gave us an option to leave boxes blank it would be nice.
Thanks everyone for the great feedback, we are making good use of it.
And we are glad to hear people are enjoying the program!
Add me to the list that would like to see a Mac version. Fortunately my job has provided me with Parallels and Windows XP. I can confirm that the Character Builder works just fine in this configuration. But a native app would be much easier to use.
Some things I noticed with a brief session:
Automatically generating characters is VERY nice. It will make it easy for a GM to have a good supply of pregen characters for whatever level his game is at so that new players can hop right into the game.
The Feat section needs a check box to display disallowed feats. Of course selecting such a feat would flag the character as homebrew. But I wanted to see the requirements for Two Weapon Defense and couldn't. The compendium could answer this type of question, but not nearly as conveniently.
I was able to exchange a feat with one it was a prerequisite for. But the now invalid feat was correctly marked as homebrew, so this isn't really a problem.
My biggest request is to have some way to display characters online. A Mac could simply print the character sheet to a pdf file, but that doesn't seem to be an option for Windows. As mentioned above, even having something that could be cut and pasted into a forum window would be good. Though in that case I'd like to see the power descriptions included with the powers so that character would be playable without having the books handy (often the case with online games. Here's a manually created example of what I'm talking about:Harknail
Well, we know that it uses the .NET Framework 3.5, which means there are three (and only three!) routes available for making it usable on Mac or Linux:
#1: Mono (http://mono-project.com/) is an open source implementation of large parts of .NET for all platforms. It's not complete, however, so it might not be able to handle all features used by D&Di. And it most certainly will not be able to handle either of the DirectX applications, as that is not yet implemented in Mono (the Character Visualizer & Game Table). The Character Builder is as-of-yet untested on Mono, and even if it works, will likely require some coercion to get installed (possibly requiring copying from an already-installed version of it, or through Wine)
#2: Virtualization, provided by programs like Parallels Desktop or the free VirtualBox (http://www.virtualbox.org/), involves effectively running a copy of the target OS (in this case Windows) in your computer.
#3: Dual booting, the least creative and easiest option (on Mac, done through Boot Camp) is the painful method of rebooting your computer every time you want to switch OSes, and buying a cheap secondary computer is probably preferable, unless you are on a laptop and plan on using Windows a lot.
I will personally be trying to get the Character Builder running under Mono, and providing feedback to Wizards to try and help push towards the goal of platform interoperability, at least for the non-DirectX applications.
Following up on the languages thing, I noticed that the option to choose languages wasn't present at all, unless I missed it somewhere.
Problem: When purchasing all my equipment my printed sheet says I still have 100g.
Solution: Buy more stuff.
Alternate solution: Fix program. ;)
As a GM I don't like this, but as a player I'm all for it.