OK, I saw something in the first video that has me really excited about the DDI.
The physical books will have a code in them that unlocks content (database data) online. What does that mean?
We FINALLY will have a character generator that has access to books we purchase (in the char gen) without buying separate data sets or typing in a ton of info ourselves. Buy a book, use the stuff in the character generator.
This has sold me on the DDI. Can't wait.
My opinions are just that, my opinions. They are educated opinions however, I've been gaming since 1978 starting with the first D&D Red Box. Each version has brought something new and different to the game and IMO D&D has evolved to a fantastic state with 5th edition! It has the best of everything I loved from the past editions.
Understandable and nor should I think they should be free. But I would want to OWN the programs not rent them. So sell them to me as a software and then charge for those that want it, a server host fee that comes with dragon and dungeon ect.
is this thing going to be ready and available for testing prior to the release of the PHB?
i love how all these threads want us to discuss things we have absolutely no information about. they are all either hate posts, wish lists, or questions that arent answered.
I don't remember who it was, but one of the staff stated that they hope to have the character visualizer (at least) up and running pre-release so we can fiddle around with it. Check the FAQs for details, as I may be spouting nonsense again! :P
I am skeptical about this whole thing, to say the least.
Hopefully it will, in fact, support all released materials, quickly, if not as soon as a supplement is released. I don't like the idea of having to pay to play, but will consider it if it is not too expensive.
That said, I wonder how they will handle the fact that each person in a given group may not own all of the books, but as a group, they have many. My group, for example has many of the books. Each person gets the books they like, and the others have access to them for whatever they may need. I hope that each person doesn't need to buy each book in order to function as a group.
5e should strongly stay away from "I don't like it, so you can't have it either."
I once asked the question (in D&D 3.5) "Does a Druid4/Wizard3/ArcaneHierophant1 have Wildshape?". Jesse Decker and Andy Collins: Yes and the text is clear and can't be interpreted differently. Rich Redman and Ed Stark: No and the text is clear and can't be interpreted differently. Skip Williams: Lol, it's worded ambiguously and entirely not how I intended it. (Cust. Serv. Reference# 050815-000323)
Is this a confirmation that the 4th edition books will be fully indexed again?
I have really missed the index. I hope it will be present in every printed
volume (as a requirement to be printed in fact). While we can always do a
search in an electronic text format, we are not so lucky with a hardbound book.
Your not going to be able to share e-books or books in the generator/visualizer, period. Althought we want this (and it seems logical enough), it would be great to have the ability to share the e-book with 4-5 other accounts. However they have said that all books will be available for the generator that will tell you what book its in and the page, but not detailing it in any text. so if your playmate has the books, you can find what you want, then add it on the character in the generator without actually owning the book. seems pretty silly but that is the route they want to go. I think that you should be able to make a gaming group with a limited number of people in it and share e-books with subscription in that group. but alas, wiz wants everyone to buy the books. lets hope they realize this might actually hurt them in the long run.
The answer that was given was they all feats etc. from all published books will be available in the CC database for everyone to use. If you have the e-book, it will pull the details about the rules for the feat etc. into the character sheet for you. Otherwise the only thing in the sheet will be a reference to what book it came from. I think that this is more than reasonable, as that is pretty much how it works now. If anyone in the group has the book, anyone in the group can put it in their character and get the details from the person that has the book. The ability to pull the rule into the sheet is neat, but certainly not necessary. I think this is a great compromise, and actually farther than I would have gone with it. It is more flexibility than just being able to use the feat if someone in the group registers the book.
OK. I think it's cool you can make a custom character and have it be your game table miniature. Neat. I hope the character you make appears on your character sheet (likely I'm guessing).
What would be really cool though:
Make it so that if people want to, you can order your miniature. That would be - amazing.
I don't think you are getting it. The BAB and all the other stats get filled in automagically. It is just the explanation for feat X or Y that don't get put in the sheet.
Edit: This is my interpretation of the staff relpy,
I'm sure 3D modelers who use software such as 3D Studio Max would also love to get their hands on the mesh for further modification or to place in a setting.
I've had the chance to play around with a 3d printer; I used it to print a mini-scale lightning rail. At least with current technology (this may be different in just a few years) 3d printers wouldn't make great minis. All but the most obsenely expensive don't give you a lot of details; at best the mini would look like some of the worst early DDM sculpts. More importantly, the output is very fragile; definitely not up to the rigors of gameplay, and a figure in a dynamic pose or with a long sword will break while being built. It would proably be better to print out a mold, then cast the mini in pewter, but that requires quite a bit of labor.
Currently, 3D prints run from about 50 dollars to many thousands of dollars (less if you have access to a school which owns a 3D printer).
As for STL support, while a cool idea, most rapid prototyping is still pretty darn expensive.
On PC / Mac:
My gut response to this announcement can be summed up by this analogy:
"As part of our community effort, we're putting a big focus in getting out into the local communities across the country and raising grassroots support. As such, we'll be holding three local community conventions in New York this year."
"What about those of us who don't live in New York? That's hardly 'across the country'!"
"Well, New York is sorta local if you can afford the plane fare from Texas."
Understood. But this is also a big turn-off for "the rest of us". "We've got all these great tools, and those of you who can't use them can help subsidise those who can".
WotC has marketed these tools as perhaps the coolest part of DnDInsider, and they are probably right. But this also backs them into a corner; if the "best" part is inaccessible, is the remainder worth paying full price for? I'd strongly urge you to consider a two-tier pricing system: one for "web only", and one for "the works".
Finally, make sure you to get into mindset of the average Mac user when thinking about (and commenting on) emulation. Mac native is appreciated, Java or a platform-neutral layer is tolerated, virtualisation through Parallels or Fusion is "at least I can run it", and Boot Camp is "well, it's cheaper than buying two computers ...". As a generalisation, Mac users are used to disappointment when it comes to gaming; it's the perception that they are being patronised that gets them riled. "We're sorry" is tolerable; "Hey, look, you can pick at the leftovers!" isn't.
Well, it looks like I'll be buying the PHB and little else. Good thing I'm still awesome at FileMaker and hand-drawn illustrations. I am very disappointed, all of my enthusiasm for 4th Edition has pretty much completely evaporated.
One thing that concerns me with this generator - We have a few players in our group who still don't understand the rules. Why don't they understand them? because they always use some online character generator (or back when it first came out the 3.0 generator) They have no clue how to figure out anything if something changes on the fly (like losing a point or 3 of STR or even gaining ability points)
What I would like to see is some sort of "help tips" or even a mouse over feature that explains exactly where the bonuses and numbers come from and why. This may sound silly to some people but it would help new people to understand where the numbers come from, and it would help "lazy" folks a bit too. Maybe "lazy" isn't the right word but there are many folks out there who would just rather let the computer do things for them and never learn the rules behind it.
Even worse than that will be how the CC allows you to create a character without owning that book. Given how some players try to get away with not knowing exactly how an ability or spell works now, the CC will be enabling the bad kind of munchkinism. (Though I suspect my first house rule will be that you must have access to the book to use your weird talent/spell).
I would have thought that would be a rule anyway. If the DM doesn't accept that you can use X spell (proving that X spell exists, for a start), then you shouldn't be allowed to use that spell. "Power Word: Splat" might be delightfully useful, but without proof that you didn't just make it up, it'll just be so much space taken up on the character sheet.
On the other hand, I've never dealt with a munchkin in person, so I have no practical idea how they behave when the crunch comes. ^_^
Well, the basic rule should be that all material needs DM approval for use. I certainly wouldn't approve any material that wasn't possessed by me or the player.
But on that same token, do we know if the functionality for adding homebrew races/classes/feats/etc will be present? (for some reason I could have sworn I read that it most likely will).
Former DDI subscriber
Does a bit torrent pdf count as possess? Or one of the many web sites that have the abilities statted out?
What will happen if one purchases a used or secondhand book? Will the code for this book, ebook, and subsequent updates be available only to the original purchaser? I understand WotC's desire to sell as many books as possible and thus there is most likely a negative official opinion on the used-book trade, but it hardly seems fair for someone to sell their hard copy book, keep the online copy, and have someone else who paid for the book not get the additional online material. Has this been discussed at all in your secret meetings?
A perfectly good reason to not enable child-like proportions. I will make no further comment....
I have expanded information now that I am back in the office
There will be slot limitation as we can't provide infinite space. We are still figuring out how many slot there will be for each account as it will depend a variety of factors including average file size. We don't want to have a situation where the limited slots number hurt usability but how many that is is still TBD.
Also, there has been mention of second-hand books. The ones you buy from E-bay or a used book store, if there is a code, how would that be rectified? As someone pointed out, it would not be fair that the person who threw out the book would be able to continue to reap the benefits of online content w/o the books.