OH I agree...it is not a good long term solution.
I still don't get why companies insist on just sticking to one OS or another. If they had anticipated this from the start they could have made it functional across the board from the start. At this point it will take them extra cash to include MAC and LINUX.
littlest money out for the most money in.
most people have or can get access to windows OS in order to view the articles and such. but i am not sure the articles will be OS dependant.
I don't think it is the articles, just the tools.
yeah, um, no.
not everywhere does this. my books are not your bathroom reading material nor your coaster to spill a drink all over. get your own books to destroy.
the key to attracting new players is word of mouth. if it sounds good enoguh to try then people will want to try it. the books themselves are just crunch to get to the game at hand.
if i just handed a book to someone to read before playing agame they would say no thanks i will pass on D&D.
but if they heard about the game and things about it they may want to read a book.
and a DM that just loans out books to new players may never see the book again or may not have it in time to play the next session.
and as for your tradtion that is also wrong.
many gaming groups may share the DMs books, but lots others get their own books. some even share all the books to a group.
anyway sharing books via onlie tabletop would not work for the company wanting to make money even if it would help gamers jsut bring their games online.
How about someone who puts down the awful, putrid, skanky OS that is Vista?
How Microsoft believed that virus like behavior would be tolerated is beyond my ability to understand.
I don't believe I presented this behavior as an absolute thing that ALL DMs do this, but I do believe it is done far more often than not. It is also not indicated that I meant that a group's library of books, was a library where books are checked out and taken home. I believe it should have been clear that I meant that while character creation is done more traditionally with everyone around the gaming table, ESPECIALLY when dealing with new players. Now when it comes to new players, you obviously don't have them traditionally try to take in all of the non-core books and create some kind of complex character build. However, there is a transitional period where you have a player that isn't new to the game, but still doesn't own their own library of books.
While I'm not saying it is impossible (since I've read someone actually running their group like this in this thread), but I'd bet a year of my salary that it is by far more common for a DM to run their group in a way that a player isn't required to own their own copy of a book in order to utilize its contents.
My opinion of this matter won't change, no matter how blue in the face the "but a company must be able to make money" crowd debates their point. Truthfully I'm a capitalist and I appreciate a company's ability and right to make their money, but I also have a strong sense of a client's right to vote with their money.
In both of the groups I currently play in, neither have the cash that could afford a restrictive sharing model, especially the group that I would consider the hardcore DnD group that has been playing since 1st edition. We have a communal library of books that is kept at the house we play at, which isn't the DMs home. Of the six of us that play, only two have the funds to purchase all of the books (and we do), while two don't even own their personal Player's Handbooks.
certainly. but those tools are not what you pay for. or that may be how it gets spun. the tools will jsut be bonuses for subscribers using windows OS.
therefore they don't need to develop for anything else.
the thing you subscribe to will be the articles or online books, etc. and all that should be cross-platform compatible.
I'm a part of two gaming groups, both running 3.5 and so far if one of us doesn't have a certain books then one of the other players or DM will loan it to the player to use for a bit in character creation. I've sunk quite a bit of money into getting the books but I don't have every single book... there are those in my groups with children, medical issues, or other priorities and so don't own but a few of the books - and it's no big deal to loan them out to others in the group.
I can see an issue with a shared thing on the DI however... I would be really nice if they are willing to do something like shared books for spouses and gaming groups but I seriously doubt it will ever happen - the bean-counters would see it as loosing money...
But the shared books thing may not be an issue if this works out the way they say it will. From what I understand, the tools will allow you to make a character even if you dont have the book in question. You will be able to use feats from said book and they will appear on your character, but wont appear is a detail of what that feat does, merely the feat name and which book its from ,maybe even with a page number. Then, if you have a friend with the book he/she can fill you in on the details of the feat. This seems like a reasonable approach to me. It is sort of the way our curent group works, not everyone owns every book, but between us we own almost all of them. As I am making up a character I might mention to the group, has anyone seen a feat that will do X, and someone might say yeah saw that in Complete Coolness, heres the book copy it from there.
For those of us who's groups have spread out, the tools are exactly what we are interested in.
But perhaps I've jumped the gun a bit myself, so let me backtrack and put it to Irving and even jeff-heikkinen - have either one of you ever used a mac at all? Even to play with one in a comp USA or a mac store?
The hockey-pucked shaped mouse with one button was weird.
And when the hard drive failed, I couldn't replace it - unlike a Dell box, which is easy to open up and work with.
When they Mac messiahs are actually forced to recognize that their teal-colored machines aren't perfect, I can't help but grin. It's like watching an obnoxious driver get pulled over by the cops. Sometimes, reality intrudes on the myth.
It hardly suprises me that this game won't be Mac friendly. You should be used to it by now, though. How many games are Mac friendly to begin with? I couldn't get Achaea to cooperate with the Mac (a text-only MMORPG using cutting-edge 1980's technology). Why should this game be any different?
It's the messianic attitude that many users have. I hate being preached to about how much smarter you are than me for buying Steve Job's machine.
1...The hockey-pucked shaped mouse with one button was weird.
2... And when the hard drive failed, I couldn't replace it - unlike a Dell box, which is easy to open up and work with.
3... And, of course, I couldn't play any games on it.
4... It's not Macs per se that I've got a problem with. It's the messianic attitude that many users have. I hate being preached to about how much smarter you are than me for buying Steve Job's machine.
5... It hardly suprises me that this game won't be Mac friendly. You should be used to it by now, though.
I have a couple of questions. I've checked the 4E FAQ for answers from WotC staffers, but can't find the details I'm searching for.
D&DI is 9.95 a month, and includes Dragon/Dungeon Magazines plus all the other "extras" such as the virtual gaming table, character vault etc. I have this info on hand. The details I'm missing are:
How often do we pay-up? That is, do we pay 9.95 each month, or can we pay a few months ahead? 120.00 or even 60.00 is a big chunk of change, so it prolly wont be too far in advance.
Can we buy individual "issues" without signing up for an extended subscription. I've heard some things, but have no details on this.
What are the ways to pay? Credit Card seems obvious but I haven't found any details on this yet.
Details, details . . . at this late stage of the game, these little things are driving me crazy. I apologize if all of this is readily available and I'm just missing it somehow. Many thanks to any who can help; I will keep my eye open for any responses and pass details along as best I can for others like myself who may have missed them.
Yes, I owned a Mac...
It may be because mac continues it's current growth and starts to dominate the market over the corse of the next year, and if you don't think this is possible then your not paying attention.
Really? This report says that Macs have surged to six percent of the market share. Call me crazy, but I don't picture them increasing their market dominance twelve and a half times over the course of a year.
56902498 wrote:They will Essentialize the Essentials classes, otherwise known as Essentials2.
The new sub-sub-classes will be:
* Magician. A subsubclass of Mage, the magician has two implements, wand and hat, one familiar (rabbit) and series of basic tricks.
* Crook. A subsubclass of Thief, the Crook can only use a shiv, which allows him to use his only power... Shank.
* Angry Vicar, a subsubclass of warpriest, the angry vicar has two attacks -- Shame and Lecture.
* Hitter. A subsubclass of Slayer, the Hitter hits things.
* Gatherer. A subsubclass of Hunter, it doesn't actually do anything, but pick up the stuff other players might leave behind.
Future Essentials2 classes include the Security Guard (Sentinel2), the Hexknife (Hexblade2), the Webelos (Scout2), the Gallant (Cavalier2) and the Goofus (Knight2).
These will all be detailed in the box set called Heroes of the Futile Marketing.
(Though what they should really release tomorrow is the Essentialized version of the Witchalok!)
Who brings their corporate computer to the game, or get this client software installed on it without the IT masterminds noticing? Hmm. Okay. Scratch those.
Who lugs their home desktop tower to the game table? Exactly. Scratch those.
Now. Who is going to be bringing their home laptop to the game table?
Apple has 17.6% of the retail laptop market right now. And growing twice to three time faster the Windows laptops, at this time next year Apple could have 20% of the retail market. Of the younger demographic, you know, the age range D&D targets to like college students, Apple is even larger than that. If you exclude all the toy laptops under $1,000 which likely won't be able to run Game Table due to the requirements, Apple has an even larger share of the market of those laptops.
Of the target demographic, using non-corporate locked-down laptops powerful enough to run Game Table, I wouldn't be surprised to find out that Apple has nearly a 30%–40%+ market share. Nothing to sneeze at when you write software.
It's a matter of looking at what market you expect to be at the game table. Laptops primarily, powerful enough to run Game Table, and a younger demographic at that.
We also have made our decisions regarding serving the PC platform first based on factual market research data, not estimated data.
Well... it seems there's factual... and then there's FACTUAL...
The PC pr machine tells you that the Mac community only accounts for 6%. But they also lump in corporate systems and things like cash registers. I don't know anyone who uses a cash register in their home. So I don't think many people will be playing games on them.
A more acurate demographic would be established if the home community were actually polled.
Also, it seems to me that a stronger business plan DOES take into account future market trends. Assesing where you'll be next year, when your product comes out, but basing your decisions only on what currently is, or was, seems short sighted.
At any rate... thanks getting involved with the discussion! It's nice to know that the Mac community is being listened to, even if we don't care for the answers.
Hey, I did not say we were using generic Market Research data... We have our own market research department at Wizards...
We are aware of the trends in this area, and as I mentioned earlier we are looking if some of our D&DI applications can be used with the more recent intel based mac systems, while keeping in mind our delivery goals and timeline. We also have made our decisions regarding serving the PC platform first based on factual market research data, not estimated data. A lot of our future steps will depend on the success of the first steps.
I have a question about it:Is there any free test for DnD Insider,or will be a free test?