My intention for this poll was only to learn how many of my readers have actually played in Pro Tour Qualifier tournaments. I understand that competitive Magic is not for everyone.
If you're on MTGO check out the Free Events via PDCMagic and Gatherling.
Other games you should try:DC Universe Online - action-based MMO. Free to play. Surprisingly well-designed combat and classes.
Planetside 2 - Free to play MMO-meets-FPS and the first shooter I've liked in ages.Simunomics - Free-to-play economy simulation game.
OH GOD WHAT IF THEY MAKE THE LANDS HAVE COLOR AND MANA COSTS
As far as the benefit of the rest of Magic is concerned, gold cards in Legends were executed perfectly. They got all the excitement a designer could hope out of a splashy new mechanic without using up any of the valuable design space. Truly amazing.
--Aaron Forsythe's Random Card Comment on Kei Takahashi
Does anyone else think "Griefer" is a little harsh? Maybe Im the only one, but Im a Johnny/Timmy, and I LOVE stasis locks, counter decks, bounce decks, Etc. But I don't like them becuase I enjoy making my opponents sad or angry, far from it, in fact I always ask if it's ok If I play a mean deck before I do, and often apologize if the other player gets angry. Its not denying my opponent a good time that I enjoy, It's the sheer Absurdity of actually countering every spell, the ridiculousness of actully pulling something like that off, in fact I always thought it was rooted more in my Johnny side, but it makes sense in timmy.
NO WAY, that would seriously be uckfayed...and weird, leaving me with a not so fresh feeling
Way to wave that poll in front of our noses.
And I said that they made some room for colorless manafixing... an all-gold set would be hell on limited, and you'd at least need mana-fixers.
It's official: Wizards actually deliberately caters to A-holes.Spoilered to save spaceWhich I guess is sort of okay up to a point. I mean, I feel a strong temptation to just yell "Death to griefers", but this instinct doesn't really accomplish anything. Griefers technically have as much right to their brand of fun as anyone else; the trick is to figure out how to give them some of their fun without taking away everyone else's, even though their fun IS taking away everyone else's. A sadist of any variety can't help getting the jollies when someone else suffers; it's just the way they are. But in the real world, responsible sadists learn that it's possible for them to get their fun without causing undue harm to others; the same tactics can be used in the case of griefers.
* Accurate self-identification. Now that the griefer label has been placed in the public domain, players who enjoy griefing should learn to say up-front "I'm a griefer", so that their opponents know what they're getting into.
* Willing victims. Once the griefers own up to their own nature, players can step up to face off against them with a full knowledge of what they're in for. Some will find this an honorable challenge and will take the risk to prove themselves; a few are masochistic and are willing to be tortured; some just don't take themselves too seriously and don't care. The people who shouldn't find themselves in this match are players like me, ones who "can't take a joke" as it were, ones whose fun is spoiled to such an extent by being griefed that they might quit the game over it, or wish to. Practical jokers learn not to prank anyone who's willing to throw them in jail over it; the same ethic applies to griefers.
* Communication. Even if you're usually okay with the risk of being griefed, you may have days when you're not up for it. So it helps if the griefer keeps the lines of communication open, asking things like "Well, I've got a really evil deck today, do you think you're up for it?" The implicit challenge in such a statement will be just what some opponents need to psyche themselves up for a game against a Strip Mine/Crucible of Worlds deck, but it will also warn off anyone who doesn't have it in them to deal with such a thing at the time.
So there are ways that you can be a griefer without being a complete A-hole. That said, some people in this world just ARE complete A-holes, and Wizards has now publicly admitted that they want to give those people their money's worth as well. They make an effort to balance the fun of someone like me with the fun of the absolute A-hole griefer, figuring out how many times the A-hole can get his fun while I still get my fun a comparable number of times, so both of us will keep paying for the game. Which is understandable, but a little disappointing, because it would be nice if they were willing to give everyone ALL of what they want, instead of just as much of what they want as they can have while everyone else gets a comparable share. (How exactly to pull off giving the audience more than 100% of the pie is a sticky problem, certainly, but I'm still sad that they aren't trying to think of a way.)
Class: Raise your hand if you see "Scepter-Chant" coming into the Extended Scene.
For the murder of Timmy.
Wizards of the Coast
I understand that competitive Magic is not for everyone. I also knew that last week I would be talking about the Pro Tour, so it seemed appropriate to ask how much of my audience had tried to qualify for one.
There could be something like a cycle of CDE cards with basic landcycling for 1D.
How many cards are in the set? Based on nothing beyond the knowledge that you are asking (and there's 145 in the set)? Hmmmm. I went with 145. "All Gold" seems like a gimmick you might run, and you'd be inclined to ask if you were running that gimmick.
I would have voted 145 on the poll but don't sets all have the 5 basic lands included now? That would mean that only 140 cards at most could be multicolour.
Creator of the Multiverse database for custom sets, the Magic Turing machine (proving Magic Turing-complete) and the random Magic card generator.
The Alara Reborn boosters do include Shards of Alara basic lands, but those are Shards of Alara basic lands, with Shards collector numbers. They don't count as Alara Reborn cards.
Something completely different...
Not to make any waves here, but...
What counterspell is that? It's got the new frame and to the best of my knowledge there is no such thing as a counterspell with the new frame - especially not one which mentions Jace and is illustrated by Jason Chan. Is this some promo card I don't know about or is it... *gasp* ... a sneak preview from M2010?
That said, some people in this world just ARE complete A-holes, and Wizards has now publicly admitted that they want to give those people their money's worth as well.
I've read (I forget where,) that "griefing" has a player profile all it's own; Dave. And I'm prone to agreeing with it, because a griefer player (henceforth referred to as "Dave" because it's easier to type,) has elements of the other "main three" that don't quite fit in to any of the others.
Dave wants you to suffer. He wants to feel your anquish.
This is very Timmy, yes, but much more one-track. For most Timmies, having fun is the goal. Their opponents' anquish is little more than an unpleasent side-effect.
Dave wants you to suffer. He doesn't care how he does it, he doesn't care what it takes.
This smacks loudly of Spike, who'll frequently go to any length necessary (rules lawyering, netdecking, you name it,) to win. But he just wants to win. His concerns might be a little selfish, but they aren't actively hostile.
Dave wants you to suffer. He'll spend hours upon hours thinking of ways to ruin your day, and will just invent new ones if he can't.
That sounds suspiciously like a Johnny, if only a Johnny who's not looking for combos.
For the murder of Timmy.
Wizards of the Coast
I had high hopes for Timmy week, but it seems Wizards have only made things worse. There are too many different descriptions of what Timmy is all about, and now that "griefer Timmy" is an official subset of Timmy's, everyone who had a bad stereotype of Timmy can say "oh yeah I was right".
I no longer wish to be identified with "Timmy" at all. I now consider myself 80% Vorthos, 20% Johnny. Timmy is dead to me.
I voted 145, as "the all-multicolored set" sounds much more impressive than "the 90% multicolored set".
About Griefer Timmy : as some people already pointed out here, the community also has been refering to this "sub-psychographic" as Dave for some time. For those who are interested to learn more about the concept and want to know where the term originated, I'll post a link to the article where it all started : The Fourth Psychographic by Daniel Rezendes, published on MTGsalvation.com. Among other things, it exposes the theories that identify Dave as a subset of Timmy (like Tom presents it) or Spike. Make sure to also read the forum discussion linked to it. This subject of "jerk players" has spawned many interesting arguments there and elsewhere.
Even though griefer Timmy's goal is to make you sad, there is an effective way to deal with him. Simply refuse to be sad in the face of his tricks, and you will deny him his fun. Even more devastating, you can beat him while ignoring his efforts to annoy you. A griefer Timmy who neither wins the game nor makes his opponent miserable is a very sad griefer Timmy indeed. However, be very careful when you do this. If you enjoy a griefer Timmy's misery too much, you will become intimately familiar with the fun that a griefer Timmy can have and you might be tempted to become one yourself!