concerning multiclassing

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We all know the 3.0/3.5 rules for multiclassing, and alot knows the SAGA way (which isn't all that different.)

So my thought is, how about that instead of too much multiclassing there will instead be a way to obtain talent tree access through feats much like the force-sensitive feat in SAGA.

And yes, I have no clue on how to deal with caster classes yet, since they have no obvious way of being obtained outside of their class. But consider paladin/rogue/ranger/fighter talents could easily be moved and grant abilities to a class without having that class sacrifice too much.

Of course, it could also mean that the power level will become too high. Does anyone else have any thoughts on multiclassing?!
4e multiclassing could include some of the stuff that we have already seen, such as allowing caster level to increase with levels in other classes (say, 1 per 2 levels, as with initiator levels in Bo9S), and allowing the character to access spells based on this caster level (so that a 4th-level fighter taking a level of wizard could start out with access to 2nd-level spells).

Assuming 4e uses a Bo9S slot-like system for readied abilities (whether maneuvers or spells), one interesting possibility would be for the number of slots to depend on character level, while class determines which abilities he has access to and can fill his slots with. So, a purely martial character would fill his slots with maneuvers, a pure spellcaster would fill his slots with spells, and a multiclassed character would have access to both maneuvers and spells and would be able to fill his slots with either.

Talent trees could be another way to mix and match abilities. For example, there could be a "mystic warrior" talent tree for the fighter class that grants access to some spells and the ability to cast spells in armor. Such an approach could create a duskblade-like character, while a "warrior mage" talent tree for the wizard class could grant access to bonuses to attack rolls (not necessarily BAB) and some maneuvers, and create something more like a battle sorcerer. Of course, a true multi-classed fighter-wizard would probably pursue both paths.
And yes, I have no clue on how to deal with caster classes yet, since they have no obvious way of being obtained outside of their class. But consider paladin/rogue/ranger/fighter talents could easily be moved and grant abilities to a class without having that class sacrifice too much.

If everyone already has "per day" "per encounter" and "at will" slots then classing into wizard just lets you pick up some spells that are slightly lower than your normal max in your own class, and you just use your normal slots to cast said spell.