I hope that 4E will move back toward the sensibilities that made 1E and Classic such great, enduring games.
I personally would prefer if skills and feats were disentangled from the core mechanics, and relegated to "optional" status.
Are there any dates set on when the core books will be available?
I, for one, hope they don't move backwards. We already have a 1e, for crying out loud. I'd like to see them lose some of the chaff from 3e, but that's different than moving back to 1e.
I hope they move D&D forward with 4e.
We're just talking personal tastes here, so we all get to have our own hopes. But just to lay down a counterpoint: we also already have Gurps, Hero and all that jazz. I don't need another "generic" fantasy game. I personally think that D&D is at its best when it doesn't try to be all things to all people... even toward the end of 1E (post Gygax) they started having you worry about whether your character could start a fire or if you knew etiquette.
less of that "strength is a better stat than cha" crap
if cha is not worth as much, let it cost less on point based systems
hell make the whole chargen point based
It is a joyful thing indeed to hold intimate converse with a man after one’s own heart, chatting without reserve about things of interest or the fleeting topics of the world; but such, alas, are few and far between.
– Yoshida Kenko (1283-1350), Tsurezure-Gusa (1340)
I reckon the community's gonna be split into nice, equal halves about that logo. I, personally, think it's great, and would love to see it on a book. I reckon it would be best printed dead-centre, with some sepia picture in the background. Much like the logo at the top of the site, in fact.
I want a system that preserves the motifs, mythology, and basic concept behind Dungeons & Dragons, but is actually good for real roleplaying as well as the hack-and-slash style other people prefer.
Well, what of our feedback is really going to matter here?
Whether you storm a mad wizard’s tower every week or haven’t delved into a dungeon since you had a mullet and a mean pair of parachute pants, one thing is certain, millions of D&D® players worldwide have anticipated the coming of 4th Edition for many years. Today Wizards of the Coast confirms that the new edition will launch in May 2008 with the release of the D&D Player’s Handbook®. A pop culture icon, DUNGEONS & DRAGONS is the #1 tabletop roleplaying game in the world and is revered by legions of gamers of all ages.
The 4th Edition DUNGEONS & DRAGONS game includes elements familiar to current D&D players, including illustrated rulebooks and pre-painted plastic miniatures. Also releasing next year will be new Web-based tools and online community forums through the brand new DUNGEONS & DRAGONS Insider (D&D Insider⁚) digital offering. D&D Insider lowers the barriers of entry for new players while simultaneously offering the depth of play that appeals to veteran players.
The 4th Edition rules emphasize faster game play, offer exciting new character options, and reduce the amount of “prep time” needed to run the game. D&D Insider includes a character creator that lets players design and equip their D&D characters, dungeon- and adventure-building tools for Dungeon Masters, online magazine content, and a digital game table that lets you play 24/7 on the Internet — the perfect option for anyone who can’t find time to get together.
“We’ve been gathering player feedback for eight years,” said Bill Slavicsek, R&D Director of Roleplaying and Miniatures Games at Wizards of the Coast. “Fourth Edition streamlines parts of the D&D game that are too complex while enhancing the overall play experience. At its heart, it’s still a tabletop game experience. However, D&D Insider makes it easier for players to create characters, run their games, and interact with the rest of the D&D community.”
Wizards of the Coast will release two 4th Edition preview books in December and January—Wizards Presents: Classes and Races⁚ and Wizards Presents:
Worlds and Monsters⁚. The first live demos of 4th Edition will happen at the D&D EXPERIENCE⁚ gaming convention in Washington D.C. in February 2008.
The full scope of 4th Edition books, miniatures, and adventures will be available in the spring and summer of 2008.
Since its first release in 1974, the fantasy roleplaying game DUNGEONS & DRAGONS has taken millions of players on imaginary adventures of epic scale. Today, D&D is universally regarded as the original game that created the roleplaying game category, and the inspiration for generations of game designers. D&D is enjoyed by millions of players worldwide, while countless more remember it with fond nostalgia.