D&D Horror Stories

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If there's not been a thread like this before, I'll be shocked, but I'm gonna start one anyway.

What are your worst D&D experiences? Not the ones where everyone died from rolling poorly, but the ones where everyone in your party wanted to play a gnome barbarian pirate, or where the DM had a campaign idea so ridiculous that you couldn't bring yourself to play it.

I'll get the ball rolling with two terrible tales.

1) I was DM'ing a campaign with a notoriously cheesey player. This guy always had a lame character, and usually played the stereotypical "sits-in-darkest-corner-can't-see-his-face-below-his-hood" type. He was not a cheater or anything, just a bad roleplayer. and one of those guys who was ALWAYS trying to get one up on everyone else. So at this point, I had shot down numerous requests on his part to bend rules, break items, and exploit the system, and I guess he was getting desperate. He came to me before our session and said, "Hey man, I just wanted to let you know that last night I DM'ed myself killing an elder greatwyrm shadow dragon, and I rolled a percentile die to absorb its powers, and I did. I rewrote my character sheet, so here, have a look before we play."

His argument to justify it to me was that he was an RPGA certified DM, and therefore any encounter he ran HAD to be accepted into any campaing, even if the DM didn't like it.

So... never gamed with that guy again...

2) I had a friend who was a casual D&D player, but not as into it as some of the rest of us. She met a new friend who was an experienced DM, and this guy wanted to run a campaign for her. Naturally, she called me and two of my other friends to play, so we showed up that night, and not only were we playing, but this guy's OTHER gaming group had also showed up for this game. So there were at least 9 players. One of my friends and I decided to play characters that were associated, I played a Half-Drow Hexblade, and he played a Fire Genasi Wizard. Our first problem was that this was Forgotten Realms, and our DM did NOT like the common language, so most of us didn't even have a language in common, and couldn't communicate. Which was terrible. Second, of course, was that we had so many PC's, it took almost 4 hours before everyone was ready to play, and it took even longer to get anything to happen. So round about 11pm, the campaign starts, and DM wants to intorduce us individually. He tells me and the Fire Genasi, "You two are walking down the street, and you see a tavern that looks like a good place to stop off." So I said, "What's the name of the tavern?"

He looked puzzled for a minute, and then said, "Uhh... the... Rusty Trombone."



Anyway, a whole bunch of bad RP later, we're escorting a caravan to some trader outside the city, and DM decides it's time for a random encounter. So, he rolls, lands on Orcs, and we quickly dispatch them. He decides we need another encounter, and here's where we come to the problem with random encounter charts.

He rolls a sphinx.

The sphinx lands in front of us, and I say, "What's your riddle, sphinx?" The DM looks confused, and says, "Uh, I don't have a riddle... I figured you would just kill it..." So then, he tells us to wait, and scribbles something on a piece of paper, declaring that his riddle is ready. He announces that I must finish the quote, and proceeds to read the first half of the brothers' prayer from Boondock Saints. I was dumbfounded. After that, my friends and I just left, and told him that we couldn't deal with a movie trivia sphinx.


So those are just two of the countless terrible, awful, horrible D&D experiences I've had. Granted, I have twice as many great moments, but that's not what this is about, is it?
Very nice. I hope to see more entertainment in this thread.

Thank you for sharing.
I remember a Living Greyhawk adventure where the party was facing off against a band of gnolls. I had a 2nd level bard and was backup for our barbarian 1/wizard 1 -- the player had taken barbarian at first level purely for the hit points. Apparently, a previous wizard character had died on him.

The gnoll he's facing off against makes a solid hit and knocks him to one quarter of his total hit points. No worries, though, as my bard had cure light wounds and a couple of scrolls to make sure he stayed on his feet.

"I run away," says the barbarian.

"What?" everyone else cries out, each doing their best against their own opponents.

"I..I don't want to lose another character," says the player, and so the barbarian bolts from the room, leaving my bard in melee against the gnoll with only a scroll in his hand.

The good news is my bard actually pulled off the combat, landing a crit with his rapier. However, the whole experience made me think twice about pick-up games in the RPGA.
My fiancee got accepted into college a few hours from our home town. The hopeless romantic I am, I was totally willing to leave my own school and job and get an apartment there so we could be together. We had been together for five years, so I wasn't about to allow school to come between us.

In the new city, I had a lot of trouble finding a D&D group. I looked on-and-off for a few months with no luck.

Finally, I was contacted by a group that had an opening. They were a tremendously experienced, serious, and capable group that had been gaming together for years. On matters such as roleplaying and combat, the group seemed to be a perfect match for me.

I was really excited to start playing again, especially with such an ideal group, and that night I told my fiancee my good news. She feigned enthusiasm, and then told me she wanted to break up.

With no reason to stay in this new town anymore, I had to decline the offer from the D&D group of my dreams and move back to my home town. It was another few months before I was able to play again.

Oh, and then she started dating my best friend.
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1) A good friend of mine decided he wanted to try out D&D so I offered to teach him and do a 1 on 1 session with me DMing so he could learn the ropes before joining our group. He told me he wanted to be a demon so I cooked up an awesome story where he's a demon underling who's commanded to kill a human general. He creates a "sits-in-darkest-corner-can't-see-his-face-below-his-hood" type character. I got a bit nervous, but I figured it was his first character so I let him get away with it. Anyways, he gets to the town and proceeds to kill every single villager he came accross, as well as burning every house in sight. I should have sent in guards to kill him, but I didn't want to ruin his first game. He never even made it to the human general... I avoided his calls for a few weeks and every time he mentioned D&D from then on my face went ghostly white and I stuttered trying to come up with an excuse to not play.

2) This one was actually about 2 weeks ago. 2 players had new characters so I had an awesome idea to bust them out of jail. We start fighting a group of prison guards that our group could easily take on, and the wizard casts sleep on half the enemies... and half our party. He didn't think putting our 2 tanks to sleep would hinder us much *sigh* The enemies both succeed their saving throws and wake up, but our tanks just kept sleeping like babies. So the enemies start tearing apart our strikers. The wizard thankfully thinks to make a ghost sound outside imitating the jailer's commander ordering them to stop. This was my first time DMing this group and I didn't want to kill them so I mercifully let them run away from the easy encounter... That was a frustrating night...
Wow, that's pretty rough guys. Sorry about your special lady

Here's another one from the vault of horrors.

I had a friend who played D&D with this couple that I sort of new, and one night he invited me over to play. I was hesitant, because I didn't know these people, and from what I did know, had very little in common with them. But, whatever, I hadn't played in a while, and I needed a fix, so off we went. I played a couple nights in a campaign run by my friend, and, aside from some disagreements about the way certain rules should be interpreted, things went smoothly. And hell, the interpretation put forth by the other players was way more beneficial to me, so I didn't mind. Hey, it's not my game, and not my house.

Then, things got... weird.

That campaign ended, and one of the couple decided she was going to run a campaign. "OK," I thought to myself, "This last round wasn't too bad, and they are definitely experienced enough. I'll give this a shot, too."

Big mistake.

First, some backstory. This was all 3.5, and Forgotten Realms, except that they had their own deities. That's fine I guess, but they were all really lame, like their goddess of love and beauty was a bearded female dwarf named "Missy," and this was not meant to be even a little funny.

Then, they wanted the game to be epic level. Ok, I can do epic level. That's fine. BUT, they wanted me to play a pre-made character, which I am certainly not fond of. This character was supposed to be the herald of Kelemvor, which is ok with me, I like Kelemvor, so I thought to myself again, "Ok Self. You want to play D&D. You can play a fighter/cleric who follows Kelemvor." Then I saw the character sheet. Firstly, this character was SIXTIETH LEVEL, which is about 20 levels higher than Kelemvor himself. Secondly, they had an illustration for this character to which they were VERY attached, which was some airbrushed painting of a conan type in gold pants and fury underwear in the snow.

I just walked out. I didn't even say goodbye.

I tried again another time, as a favor to my friend.

They tried to make us play ourselves as D&D characters. Not like, "Oh, play what you think YOU would be in D&D!" No, the idea was we were all sucked into a magical vortex, as we were, with no powers, not even class levels. They wanted everyone to come up with stats for everyone else, which was very difficult in a room full of strangers, and then the DM was to decide which stats were appropriate for everyone. That did not go well, and I just walked out again.



None of us ever went back.

Incidentally, Aethelas, your name wouldn't happen to be Wes, would it?
Ok, this is another horror story... this one dates back to around 1988 or so... we were in high school, ages 16-18 or so, and all played D&D about 2-3 times a month on weekends. (AD&D).

Back then, it was like pre-internet. There was Compuserve and Quantum Link (or something like that) and numerous BBS's (Bulletin Board Systems I think it was), and basically it was like a small semi-local internet where you could take part in forums and some basic online games and whatnot.

So this guy replies to one of my messages on time about us playing D&D, and he says he is in the next town over. It was only like 10 miles, but back then, being in high school with no internet like we have now, that seemed like a long ways away.

So he asks if he can come join our next game, and I tell him that would be fine. Thank GOD that next session was not at my house though and it was at a friends house, we gave him directions to my friends house.

So the day before our game, I get a message from him, asking if he can "dress up" for his part, he says he is playing a battle worn fighter who has been though a lot of hard times. So I figure why not and say I don't care... none of us dressed up, but with this being a new guy, we figured he played differently.

So we go to my friends house, and it is dark out, and I remember his Mom was in the living room watch TV by herself, and we are gaming in his kitchen. We hear a car pull up, and look outside, I see a big guy getting out (I forgot to mention he was in his early 30's)... I can't see him because it is dark, but I can tell he is a massive guy. Not super fat or anything, just big, like Andre the Giant or something.

So he comes up and knocks, and I make my friend answer it because it is his house. We are in the kitchen, and he is gone for several minutes. He finally comes in the kitchen, his eyes are open wide and he is white as a ghost. He is carrying like a dozen D&D books with him (the guys).

And a second later, the man enters the room and we probably all got the same look as my friend. This guy is about 7 feet tall, maybe 350 pounds. He is wearing tin foil amour with a dark bed sheet wrapped around him and safety pinned around his neck like a cloak. He also has a plywood sword that is wrapped in foil and a pair of nunchucks (those two sticks with a rope in the middle), and they are made out of paper towel tubes.

But that wasn't the freaky part...

Oh no, it get's worse. His face is all messed up, like almost like that guy Chunk from the Goonies, like we can't tell if it is fake like a mask, or real like his face is all messed up or something.

We played D&D, and the guy was just a plain old freak, talking to his imaginary friend, acting out scenes in the kitchen with his tin foil weapons... it was one of those things where we were all to scaired to say anything and just went along with it.

I remember at one point my friends Mom came out to see how we were doing, and she had no clue this guy was here, and she jumped about a foot when she came into the kitchen and saw him standing there.

Oh, one other thing I didn't mention, the guy had these massive boots on, and we didn't notice until after he left at the end of the night, but he had scuffed up the kitchen floor with these massive black scuff marks from all his jumping around in there, and my friends Mom was ****** because they had just gotten the new flooring a few months earlier, and the black rubber marks wouldn't come out...

The reason I was glad the session was not at my house was because we decided (as a group) that the dude was just to freaky to have over again, we wondered what would have happened if he had gotten mad or something... So we never replied back. Apparently he drove over to my friends house a few times looking for us, and his Mom never answered the door.

We still to this day have no idea if he was wearing some kind of mask or if he really had a messed up face. Probably not a mask because of how poor quality his fake weapons and armour were... We wondered if he played D&D because he had a physical problem and that was a way he could 'disguse' himself and fit into a group by roll playing it and stuff.

Man oh man, I am in my mid 30's now and getting goose bumps recalling that night.

D.
CardboardCarnage... That was probably the most hilarious story thus far (the second one. The first one was just... creepy).
Learn about Liberty: http://www.youtube.com/user/LearnLiberty Free Market Capitalism is the truest, and best hope for man kind. IMAGE(http://i127.photobucket.com/albums/p157/Rumek_Testament/NeoGrognardextracroped.jpg) Visit my blog at: www.theneogrognard.blogspot.com
All my gaming has been relatively safe, where's my free psychopaths?

Preferably female, please. <_<
WOW! You've had some real bad luck Carnage.

About two years ago I started to DM at a new gamestore in my area. I didn't know any of the players as the campaign was filled with a sign-up sheet. There was a nice couple and their friend, who I'm still friends with, a very polite young man, one of the store employees, and two total loons. We'll call the first one "Chris", he was obsessed with his character adorning himself with dead enemies body parts. He also was into PvP and noone else in the group was. He wanted to be the grimm reaper and when I sundered his scythe he burst into tears. He would get angry and yell at other players and then tear up. I had to ask him to leave the group. Two weeks after he left the group he threatened one of the other players, I simply asked him to refrain from doing this again, in a stern voice. He threatened to have his dad beat me up and then ran off crying. The worst part was I was playing in a campaing that he also played in at the time. He ended up being kicked out of several campaigns in the gamestore.

The other loon, we'll call him "Rob" had hygene issues as well as a horrible temper. He had a habit of itching his nether regions vigoriously all night long. And one night he just went ballistic. Another player told his wizard, in character, not to set an alarm spell that everyone could hear in a cavern of kobolds. He said it would bring all of the kobolds down on them. "Rob started dropping the f-bomb and yelling. I as the DM asked him to calm down or leave. After four more incidents that night over others suggesting a different course of action than he wanted, I had to ask him to leave. He acted shocked when I told him to never come back to my table again.
I have been lucky to have had mostly the same gaming group for over 20 years. My group is made up of pretty normal people, nobody crazy or anything like that. Our games usually are light rp with lots of non-dnd related talk etc. You could call it hack'n'slash.

One day, one of my newer players asked if he could bring a new guy to play dnd for the first time. I was hesitant because we have a pretty big group and it is a pain to run a game with too many people. Anyway, I figured we could squeeze in one more and told him he could come.

The gameday comes and one of my players who has been around forever decides he is gonna play a changling rogue.... This particular player has never been too big into role-playing and usually plays a cleric or fighter of some sort.

So the game gets going and the new guy is doing alright, although he does seem a little nervous because he is a lot younger than us and is probably worried what we think of him.

Well, we get to the point in the story where the players need to retrieve information from a guard. The changling says, "let me take a shot at this." The group decides to let him maybe go in and rough the guy up or try to trick him.

However, he informs me that he is changing into a beautiful woman and then knocks on the guards door.

I don't know about your games, but in my games we never rp any sexual stuff. We might make joking remarks about looking for wenches at the tavern, but we don't ever go into detail.

Now I am expecting my player to tell me he is going to attempt to seduce the guard... but he doesn't. He begins to explain to everyone at the table exactly what he is doing... very graphically, and in a girls voice. The awkwardness level in the room begins to shoot up and I quickly let him know that his seduction isn't working (I just wanted him to stop). However, he takes this as meaning he needs to try harder. Needless to say, things became so awkward and the people at the table started laughing so hard that we had to stop the game.... It really weirded everyone out, a lot. I'll never forget the look of horror in the eyes of the dnd newbie...

It took my other friend some time to explain to the new guy that that wasn't how all our games went, and he was finally able to talk him into coming to game again.

In our 20 years of gaming, we had never had anything like that happen, it was completely out of the blue. We have also banned that player from playing any female characters or changlings ever again.
The railroading freak DM.

He is a munchkin that wants to BEAT the players through his system mastery of 3.5 (which is quite impressive) He basically gives you ONE point in the game where you have a choice, then it's like GM of the Rings. Don't play roleplaying games with him anymore.

IMAGE(http://www.nodiatis.com/pub/6.jpg)

Worst one I ever had wasn't D&D. My wife and I were living in Japan, and I was hankering to find a gaming group. Happened to see an ad in an English language paper from some guy who'd just moved there and was looking to run a game.

So we contacted him, made arangements, and went out to his place to game. He seemed all right, Japanese wife, two kids, family man. The science fiction setting he mentioned sounded interesting enough, so we decided we'd give it a go. He was in his late 30s or early 40s, and said he and his friends back home had come up with this setting playing off-and-on for about 20 years. Cool. In depth an' everything! Far more effor than my friends usually put in.

He mentioned that in this setting, humanity was a lost colony of a vast interstellar empire. Interstellar travel depended on very rare "Navigators;" humans born with a unique ability to guide ships through hyperspace safely. Navigators were so rare wars were sometimes fought over them. For whatever reason, Earth produced more than its fair share of Navigators. He sort-of suggested the my wife or I could/should play one. My wife opted to do so.

Big mistake. Everything about the setting seemed to be to set up to make these Navigators ubersexual nymphomaniac lolitas. A couple sessions into it my wife and I were about to just stop returning his calls, but he suggested changing settings as my wife seemed uncomfortable with things (so was I for that matter). Next game he ran was actually fine, and kinda fun. But that first setting... icky.

We stopped gaming with him though; just sort of fell out of touch, found a more suitable crew and played some D&D, having some of the best games I've ever played in. Makes me sad to not be there still gaming with them, but time marches on.
Resident jark. Resident Minister of Education and Misinformation.
I almost feel short changed after reading these stories.
But given my group is really just a bunch of mates that show up to shoot the shyte once a week and hopefully squeeze an hour of gaming in, overt strangeness would never survive long.
Like an abusive relationship, I played under a moderately bad DM for about two years before deciding that I wasn't having fun anymore, and I didn't want to play under him. Long story short, his gaming philosophies differed from mine in about every conceivable way. A few examples being:

• Realism trumps balance and fun.
• Realism = more complicated and more deadly.
• Converting a module from 3E to 4E only takes looking up the monsters' new stats
• Boring = more interesting (not that what I think is boring is interesting to him. He actually holds to the belief that the more mundane the PCs are, the more interesting the world around them is)

But that's not the kicker. AFTER I left, I found out that he, his wife, and two of the others in that gaming group had been sleeping with my best friend's wife while he was in Navy boot camp.

I have never been so mad in all my life, and it is for this reason that all my future gaming groups will be given far more scrutiny.
Ever feel like people on these forums can't possibly understand how wrong they are? Feeling trolled? Don't get mad. Report Post.
But that's not the kicker. AFTER I left, I found out that he, his wife, and two of the others in that gaming group had been sleeping with my best friend's wife while he was in Navy boot camp.

Not to make light of the situation....but with the numbers and gender mix you have a money spinning screenplay happening right there. Even before you capture the entire roleplaying game demographic by giving it a d&d backdrop :-)
While running a game of heavily homebrewed Shadowrun (Extra heavy on the punk and darkness to the point of hopelessness. and murder is perfectly acceptable as long as everything stays IC, at the first hint of things spilling into OOC I put my foot down.) one of the characters was into various animal genemods. His character was creepy but for the type of campaign I was running he fit right in, it was supposed to be creepy and distrubing for both the characters and the players. (We were all having fun so it's all good.)

Most players aren't like that. D&D is just a hobby. People haev freaky habits, D&D really has no overall impact on it. And most gamers aren't like the ones listed here.

IMAGE(http://www.nodiatis.com/pub/6.jpg)

Well, I'm glad to report that he was the only creepy gamer I've had the misfortune to run across.
Most of my D&D horror stories involve ME as the horrifying part. I have schizophrenia, and I was diagnosed only three years ago. Going through my memories as well as other people's accounts of my behavior, it all started at puberty. Unfortunately, my family doctor never referred me to a shrink because mental illness has a huge stigma in the Philippines; he basically denied that anything was wrong with me.

To use D&D terms, the "old" me (pre-medication) was chaotic evil while the "new" me is unaligned. I'm a bit too jaded to be good or lawful good; too many people around me denied my condition to the point that it deteriorated to this extent. Had I been diagnosed earlier, I would've gotten my PHD by now.

Now, part of my meds' side effects is memory loss. I remember little from the time my illness first struck to the beginning of my medication. However, schizophrenic people are equal parts funny and creepy. Most of the time I was a harmless loony but there were times when I became genuinely creepy.

I was about to post something I remembered myself doiing that was really creepy, but my memory fails me. You'll have to take my word for it (about my former creepiness).
well this one is more of a lessons learned than horror story, but it might fit in... a cautionary tale of why gaming and watching certain movies dont mix. the case in point here is a major campaign that had been ongoing with arguably the greatest group of players I have ever had the privelege to DM for.this campaign had been going on for more than a year solid, with 2 or more sessions a week (hey we had plenty of free time ) so after many heroic actions and great tales of war, betrayel , romance and heroics..we go and watch the "Two Towers" at our local theatre the day it comes out..I had many many red bulls while watching at the time one of my favorite movies (still is, but ROTK trumped it) everyone leaves the theatre hyped for the game that night...I am overly caffeinated. by a quirk of fate we get stuck in at a point in the campaign where they are at a friendly nobles garden manor..this noble had angered greatly the Big Bad Guy of the campaign and so had a warband..coupla hundred orcs going to thrash his home and kill off his smallfolk etc..well the party was planned to run and rescue (that will teach me) but after that wonderful movie they were convinced to "helms deep" the situation...a 4 foot tall, lattice wood wall is no substitute for the deeping wall and the situation was well...ugly..long story short..I faced a massive TPK all due to a mixture of 99.9% my fault, .05% red bull adn .05% movie mayhem...) last minute save by the party wizard rescued my poor planning and saved the game., but alas there were casualties...may my peers and the gaming gawds not judge too harshly this horror of my own making :D
Wow guys, some of that stuff is intense!

I should make it clear, by the way, that for all my awful D&D experiences, most of them center on a handful of people who I don't game with anymore, and aside from that, I have ten times as many honestly funny, exciting, and triumphant moments from the game as well. In my years of playing, the great times have more than made up for the bad or even mundane times. If a few weirdos is the price I pay for the game I love, then I'm more than willing to put up with it.

Besides, the group I have now is fantastic. Almost all of them started their roleplaying careers with me DM'ing, and we all moved into 4th ed. together. They're probably the best group all around that I've ever gamed with, and finding this group has made all my misfires all the more worth it.
This... is quite possibly the single most enthralling thread I've ever seen on these boards. It's almost like a car crash in some ways - disturbing, yet you can't bring yourself to look away. I only wish I had a horror story of my own to contribute, but I mainly only have gamed with my good friends, so there hasn't been much room for any random bad-cosplaying, cat-humping, nether-region-scratching new guys to join in.

I do recall one that was fairly entertaining, though not in the least bit disturbing. A friend of mine (very french, I still remember the first time he sprung a 'garguansu' dragon on us...) was running a campaign that he encouraged us to powergame for. He went all out - even told us we were entitled to a single DM gift of sorts to overpower our characters. We were a little confused, but went with it. I personally opted to make a dragonfire adept and asked for the two-headed template with the LA waived as my personal power boost.

But I digress. Things get rolling, and we're playing in this gigantic dungeon he has the book for. This thing is massive, and he tells us we're starting in the middle of this giant area that's an undead-themed dungeon. "Cool," my friend J thinks, "(I'll just refer to them by first letters) I just rolled up a true necromancer!" To which the DM says "Oh, yeah, uh, you can't summon undead here." No explanation why of course. "Well then," says J, "I can at least rebuke-" "Nope."

Meanwhile, my friend C had rolled up a rogue/assassin. In the middle of a huge undead area. Yeah. THAT was going somewhere. All we had to go on was basically my two breath weapons a round wreaking battlefield control havok and my friend M running around with super Frenzied Berserker cheese slaughtering everything in sight. Needless to say, that campaign didn't last long.

And here's the kicker - the guy who'd been DMing says he's been doing it for a long time! I guess no one ever filled him in on the proper rules, because he made some very strange ones. Classics like "It doesn't matter if you go to negative 100 or so, we'll just stick your head in a bucket of water. Drowning rules. You go to 0." and "See, when Weapon Specialization says 'fighter level 4' it means you can only take it at level 4." come to mind. Ahh well. At least we got some laughs out of that one while it lasted.
1. The Tragic Role Player.

We got this guy in our group a few years back. We had posted an ad at the local FLGS looking for a new player as one of ours had just moved abroad. (This was right about the time 3.0 was coming out so we were looking to get a new group together to play that). We go a couple of responses and eventually settled on a guy. From the very first day all we got was BESM this, BESM that over and over and over. So eventually the group even tried BESM to humor this player. It did not go well for them and they agreed not to play it again unless someone besides the tragic roleplayer would run it. So enraged that we would not play his anime game we got a series of oriental themed 3.0 characters whose sole purpose was to cause grief with the group. After several player fights eventually out narcoleptic drunkard (who sadly does not play with us any longer, his habit became to much for him to function with) got up and stared yelling after BESM boy ponged a misbehaving d20 off of his noggin. before we knew it tables were flipped, players dice flying through the air and mingling together in blasphemous ways. Drinks were spilled and my kitchen turned into a drama gamer warzone. Luckily myself and one of our other ogre sized players quickly sat on the squabblers until they cried for mercy. The super role player tried to then defend his real world dice head shot with in game character motives when asked why he tossed a d20 at our drunkard. When asked if he understood the boundaries between in game and real work actions he got enraged to the point of crying again and started pelting us all with random dice as he made his way to the fridge, claimed his Mtn Dew and left out never to be seen again. We divvied up his projectile weapon dice and made his still on the table Samurai bastard character a prominent BBEG in the current game much to everyones enjoyment.

2. The Rage Shoe (well sandal technically)

We used to play in a convention center during its down hours in one of the executive meeting rooms you could rent to have big fancy exec meetings. I still miss that big fancy boardroom table and the hang from the ceiling projector. At this particular period of time one of my gamers was having awful foot problems. He had an ingrown something or other that made me cringe to look at and smelled AWFUL. He kept creeping in and taking his shoes off during the session and bombing us out with rotten foot stink. We asked him not to for a couple of weeks, then on the third week of foot stench I realized that it was actually the SANDALS he was wearing that carried the torpid plague stench and not so much the the clubfoot he was limping around on. So on his second trip to the bathroom I removed the sandals and put them outside (building was closed so no one would mess with em).

So the session finishes and nothing more is said about stench or feet. At the end of the session when its time to leave I decide to have a some fun. Now in this story I am totally the bastard, but it should be known before we go on that these are the folks I love. I have known many of them for over a decade, and we are a very antagonistic lot. So while doing as I have done may seem harsh its really par for the course.

So I let him look for the shoe and slowing build up some rage. Then I pointed at the drunkard and Proclaimed "it was HIM!" at just the right time and sent the clubfoot into a rage he scooped up the drunkard threateningly all the while growing more angry, then we played off of his rage and sent him at another gamer who ran was caught and tackled, this went on for a few minutes (me all the while slowly putting distance between myself and the shoe rager). When it finally dawned on him that I was the bastard I already had a good 200 foot gap between us and when he turned around screaming my direction I took off in a full run.

I thought I would get away. This guy was a little overweight, had a gimp foot and was barefoot outside. He caught me in under a minute and sat on me till I gave up the location of the shoe. The horrible part of this story is that all of this parking lot rage action got caught on camera and I had to explain the joke to a executive from another planet the following Monday what we were doing running around in the parking lot of his convention center at 1AM on a Sunday Morning screaming and scrapping all over the place. But thats a different story.

3. The corruption of youth.

The final moment of D&D horror that I care to share today is an awful Monty Pythonesque frenchman moment. So we played in a game a few years back and the party kind of split down the middle. half of the group had worked their way into characters of good alignment and the other half were dispicably evil. It reached a point where the shoe rager from the previous story called out to the DM for a roll off, the losers would make characters that would be able to party with the winners (seemed like a fair way to settle it).So I rolled off against the shoe rager and lost to his 18 with my 3 on a d20. One of the good characters retiring was a cleric and the other was a paladin and they pretty much constituted all of our groups healing, so the evil bastards who made us reroll suggested that one of us roll a cleric. The player who had been playing the good cleric refused becaus ehe said he was just playing a cleric and they made him retire it, and he went on to make a series of short lived but absurdly evil rogues.

So I got stuck with a cleric, and I made the most awful French baneite I could make. And I brought forth the taunting and jeering at a level that was almost game breaking. I mean this character was horrible. There were so many points when I was sure the other characters were going to kill him in his sleep, but they never did. We endured on past countless mockeries and betrayals and even CAWing.

CAWing is something that stems from another story about a story passed around in our group that had to do with an unfortunate cat in the real world and its terrifying encounter with a mocking bird and one of our players' tellings of the story, which happened to include excellent sound effects on his part on the behalf of the mocking bird. CAWing took a turn from being a funny reference to a particular story into becoming a sign of dominance, Pwning, humping someones leg, or whatever else your particular scene does to let another in your social group know that they just had their rear end served up.

So this cleric began CAWing at the group regularly after on particular rude but humorous insult that was followed up the the initial CAW (when you see this word I want you to think of the sound an awful blackbird makes, only louder and more annoying, screamed at the top the lungs coming from an adult.) Before long it became a tradition in opur group that lasted years. After the younglings were added to the group CAWing was still happening regularly (though they knew not how and why) and the younglings took to it well (younglings being one our members teenage children).

All this was fine and good, until one day we spotted a heard of younglings from on of our groups younglings school. Lo and behold a courtyard full of younglings running back and forth CAWing each other. It seems that our terrible and awful taint had made its way to this school, and in full effect none the less. Having passed down the art of pure antagonistic action to the next generation our group felt content. And the awful bad accented french cleric was the sole surviving member of that evil campaign, even though he died in play his teachings lived on in the youth of America.

CAW!,

malkav
Wow.

Here I thought I was the only one who had lived through the kind of terrible games I've endured...

Here's another one.

I had a friend who had a regular gaming group seperate from my own, and at one point, we were each down to a couple people per group. We decided to join forces, which was ok. There were usually about 6 of us around, so 5 players and a DM. Things went ok, there was a period of adjustment, but all in all, it began to work out just fine. But, there was one problem. In this group was a dude who I will call "Jeff." Jeff was the kind of guy who was all right as a player, but as a person he was very obnoxious, and as a DM he was insufferable. He liked to tell stories about how he used to race jetplanes, and the he was the world champion in something-or-other, basically one of those "Guys I have no way to prove this but I am incomparably great at all things that you will never see me do," type of people.

He ran a couple games that were basically high concept, extreme context based games that only he really understood, so we were always reluctant to let him DM. Well, one night we get to our spot, and it turns out Jeff wants to start a new game. We decided it was probably all right, because he said it was mostly going to consist of arena style combat. Not a lot of ways to screw that up, right?

Wrong.

First, he made everyone roll a d20 to determine their level. I rolled a 19, my friend rolled a 6, and everyone else was pretty scattered in between. This, right away, was a problem. Then, the two people from Jeff's original group (the friend that had introduced us and another guy) decided that this would be the very best opportunity to exploit Jeff's other big weakness: he was not good at spotting cheese, and he played favorites. So my friend convinces him to let him play this 23rd level rogue, and the other guy ends up playing a half dragon minotaur that was also a 12th level barbarian. These guys were way beyond even my 19th level fighter, and were both min-maxed, optimized, and power gamed in every way possible. In other words, the rogue was constantly invisble, and always did sneak attack damage, and the barbarian rolled about 32d6 for the collossal greataxe that he was wielding.

On top of that, our first fight in the arena was against an elder great wyrm prismatic dragon.

It was terrible. Everyone died but the rogue and the barbarian, who somehow managed to kill the thing, and were rewarded by the DM with 5 levels of experience. I'm pretty sure that they were the only folks who played the next night.
I've had the fortune to have had very few things in my long D&D career that could be called horror stories...

But here's one...

I didn't often have a regular group during the 3/3.5 era, so I'd jump in on any game I could.
I bump into this guy in the D&D section in the bookstore at the mall and we start trading war stories... His group sounds like they've got a good campaign going - his friend's wife is running the game, and she's got what sounded like the perfect mix of RP and combat. He says she gets a bit heavy-handed on the romance every once in awhile, but I figured what the hell...
We traded contact info, and I get a call from the DM a day or two later to talk about me jumping in on their game. She was laughing her ass off at some of my stories, so it was decided that I was going to resurrect my classic character, Ripper the halfling rogue/fighter (stat-wise he's a great character, sure, but the guy's personality is just pure roleplaying gold).

Unfortunately, the conversation turned personal, and I found out that this woman is a compulsive matchmaker.
I finally convinced her that I did not want, need, or appreciate any attempt to "hook me up" with her friend Heather who was "just perfect for me".
I figured that would have been the end of it and decided to give her the benefit of the doubt and assume that her little personal "quirk" wasn't going to affect her DMing style.

Anyhoo, first session goes okay.

The campaign is just frickin beautiful, in-depth, smooth, you could write books in the setting...
The players are smart, funny, and mature...
The party loves Ripper... (Who doesn't love a dwarf-sized bar-fighting insane halfling with a bastard sword?)
The PCs kicked ass, and afterward the DM even thanked me for challenging her creativity with some of my hijinks.

Second session is more of the same.
My character meshes well with the party and I dig the players just as much as they dig me.
I'm looking forward to finally having a real, serious group to play with for once.
At the end of the session, the DM announces that she's gonna bring in a friend who's a complete newbie who wants to learn to play.
Okay, cool. I love teaching new people the game...
However, I've kinda got that psychic thing going on, and my spider-sense was starting to buzz.


Third session, the new player turns out to be this skinny dishwater blonde who looks like she's heavily medicated. I'm not qualified to make psychiatric diagnoses, but having spent some time in a banana farm before as well as being a college psych major for awhile, I'm damn sure qualified to know what "requires ongoing psychiatric care" looks like.

And her name is Heather.

DM: "Hey guys, you all know my friend Heather... Heather, why don't you sit over there by Jack, and he can teach you how to play, okay?"

The girl meekly sits down in the chair next to me, about as far away from me as the space at the table would allow, but she keeps sneaking glances at me from under her hair when she thinks I'm not looking. I didn't need no steenkin' spider-sense to know what was going on.

Anyhoo, I just shrugged and determined to make the best of it until the end of the session, then just tell them I wouldn't be back next time. I did my best to teach her the game, but she wasn't there for the game - at first she was sitting four feet away from me and almost cringing, like she thought I was going to hit her or something, but half an hour later she's almost sitting in my lap...
She was like some sad little puppy dog fanatically grateful to anyone who didn't kick her - any time it was her turn, I'd have to suggest a course of action to her, and then she'd turn to the DM and actually ask her if she could do that, like she needed permission to play her character... Three times during the session she needed to be reassured that, yes, her character was an "elf girl" and yes, her character had "pretty hair".

The DM set up her entrance by having my character pass by an alley as she was fighting with somebody trying to steal her purse or something - she wasn't actually fighting, of course, "Oh, I don't like fighting... Can I scream for help?"
So I went along with the set-up, and kicked the guy's ass because it would have been the in-character thing to do. And then ran like hell, because I didn't want to be saddled with her character following mine around like a groupie.
Twice more the DM tried to shoehorn my character into situations where I'd run into her, but I still managed to avoid her. To hell with in-character and furthering the storyline.
And yet, somehow, despite the fact that my 19 DEX maxed-out-hide/move halfling rogue had managed to sneak past every guard in town close enough to tie their shoelaces together, this "elf girl with pretty hair" somehow manages to track me back to the inn.

And then Heather says, "Can my character kiss him? You said I could kiss him after he rescued me..."

It was at that point that I packed my stuff and just left.


Ye screaming terrified gods, why???? Why???


I don't know what saddened me the most, that the DM thought that someone like Heather was "perfect for me", or that she blatantly sacrificed the integrity of a damn fine campaign because she couldn't refrain from her matchmaking impulses...

Show

I am the Magic Man.

(Pay no attention to the man behind the curtain.)

 

I am the Lawnmower Man.

(I AM GOD HERE!)

 

I am the Skull God.

(Koo Koo Ka Choo)

 

There are reasons they call me Mad...

Wow. There is just some pure scary here.

I've been fairly fortunate. Our group hasn't had anything truly horrifying happen to it...except perhaps Cole, which is more sad than anything else.

Cole had been a player with me way back when I started the group. But he left for a few years. The group continued on, growing and changing. At the time when this happened, we were playing Mutants & Masterminds (mostly because I was not very eager to jump back into 3.5 D&D). And our group was huge.

One night, after we've broken from game and are stopping off at the local 24/7 Circle-K to get snacks, I run into Cole, who asks innocently if we're still gaming. I say yeah. The other members of the group who are with me kind of give me glances, but I figure there's no harm (more fool I). We chat for a bit, and he tells me he's back in town and looking to join a group. Well, bleeding heart that I am, I have a problem saying no, especially since we have kind of an open door policy on our game--if you've been a member, you should be allowed back, because we're all friends. Right?

It starts out a bit awkward, though. Cole just isn't the cool RPer I remember him being. But hey, that's not too much of a problem, just disappointing. But he also seems to be creeping out some of the female members of the group. Since half the group is of the fairer sex, that's something of a problem. But hey, only a little bit, right?

But I'm starting to find it less and less fun to run. It's burnout, creeping back in, and I don't know why, because I just came back from a year of being a player after burnout. Then I realize, that it's because I don't want to run for so many people. We just have too many players, and I'm not able to focus on them all.

Meanwhile, Cole is hitting on one of the players rather hard outside of game, and she has become less and less amused with him, especially because he is no good with her children. The straw that breaks their relationship down is when, in a fit of anger, he chokes the player's daughter. I am blissfully unaware of this, but the mood between them sours.

So, I have a huge group that is not getting along well. Problem. So I sit down with everyone and discuss the fact that we have way, way too many people. And names come up for people who should probably be tossed. Accusations are made, but Cole isn't there during this discussion. His name comes up a lot, though.

So, in the end, I held a vote. And Cole was selected by the group to be removed. So I had to be the bearer of bad news when he finally arrived. He took it well, all things considered, but he asked who else had been up for Tribal Counsel. Of course, other names had been mentioned besides him, so I told him, but I still felt bad. After all, I'm the one who had invited him back.

Of course, then there's Dawn, but we don't talk about Dawn. I may post about her later, though.
56816218 wrote:
What I find most frustrating about 4E is that I can see it includes the D&D game I've always wanted to play, but the game is so lathered in tatical combat rules that I have thus far been unable to coax the game I want out.
When the Cat's a Stray, the Mice will Pray
Wow. There is just some pure scary here.
Of course, then there's Dawn, but we don't talk about Dawn. I may post about her later, though.

Well sir, with that conclusion you managed to catch my usually short-spanned attention.
Yeah, now I want to hear about Dawn.
smallbanner.jpg
Yeah, now I want to hear about Dawn.

Thirded.
I'm assuming Cole is not that guy's real name, but if it is, I'm almost positive I know that guy, haha.

And yes, now you have to speak about Dawn.
My entire D&D experience has been a nightmare up until now.

First of all, when I was introduced to D&D, I was about 14 or so, and had a neighbor in his 30's who often let me trade video games with him, and had a kid who was a bit younger than me. He once took me to the back of his house, and showed me his D&D room, which had a huge table covered with dice, maps and miniatures. The room had shelves of D&D books and manuals, and the walls were covered in maps and all sorts of amazing fantasy paraphernalia. I was amazed, and asked if I could play. He told me I had to ask my mother. So I did.

I was told by my mother that D&D was Satanic (of course), and that I was not allowed to play. I went back and told him that my mom would not let me play, but he was willing to give me a character sheet of my own, but would never let me play.

A few years go by, and against my mothers will, went and bought some D&D stuff. I never found anyone to play with, but when my church group found out I had it, they forced me to BURN it....

Later, I began to realize that "god" was more make believe than D&D, and began buying more D&D stuff.

I managed to get a few friends to play, but they were not too enthusiastic about it, and never wanted to play again.



After that, someone saw me reading a manual in a Burger King table, and invited me to play with him and his friends. I was ecstatic! I joined them, but quickly found myself being rejected and ostracized because of my apparent lack of experience playing D&D.

I gave up on D&D for a long time. Up until now.

I am now 31 yrs old, and have fond memories of what I first saw in that neighbors house. I also have 2 good friends, who are just as new to D&D as I am, and are as enthusiastic about it as I am. We played our first game this past Friday using my old 2E stuff, and are planning on playing again next week using 4E. Hopefully this time it lasts.
W-ell.... there's always my 1st DM who had bizarre home brew rules up the ying yang...and allowed horribly broken stuff for his friends.. and regular stuff for the rest of us. That lasted all of 1 week, as I recall. Last I heard, he no longer plays D&D because "what they've done to it just isn't right, nobody treats it with respect anymore"...

I think the scariest moment in my D&D career thus far was when I went out to meet my current gaming group for the 1st time. I answered an add on WOTC's group finder, and proceeded to show up at the appointed time.

Aside from the motley crew that are still togther, there were a number of folks that didn't make the cut... one of them was entirely disturbing, and we reference him today when we speak of anything truly horrific (but game oriented).

Aside from a certain lack of personal hygiene, he was VERY into the game.

Pretty much, when he explained this...everyone in the room went a little pale. Suffice to say, he didn't make the cut.


I guess the only other quasi horrific story actually is in regards to myself. My group (whom I'd been with for say a year or less) decided to play an evil campaign (ah, lone live the Black Rose). My first character was a terribley evil, and insane, necromancer.

Since I enjoy a good story, and was tyring to get into the character a bit, I wrote some stories about him. While not graphic in nature, it seems the actual personality of the character (by his words and actions in the stories, though there was no expressly gruesome/graphic murder)... the very essence of his mindset... disturbed my fellow players so much that they considered ejecting me from the group. They still, to this day, shiver when I bring that character up.

I think the story that did it was about how he had fallen in love with a beautiful dancing girl (gypsy), but she jilted him and took up with another man. So, in revenge, he killed them both... but erected a room full of mirrors, and raised her as an undead creature (binding her soul and conciousness for eternity) within the risen body...and forced her to dance until the end of time in that room of mirrors, so she'd be forced to see her self everywhere, whilst she danced.

A very, very evil character...the became a very, very scary nemesis for our party later on. I don't know quite what did it, but maybe the characters evil was just to "alive"...and jumped off the page... and perhaps it made them question my sanity. I don't really know, but what I do know is that the poor fella never engaged in anything as disturbing as that other guy.

*shiver*
bump because I feel like it
WoTC has gotten rid of the forums I came to know and love, if you think that the old Gleemax forums should be restored, add this to your signature.
I gotta say, in the over 20 years I've been playing D&D I've never really had any "horror" stories. Between 5 different countries, 24 different states, and countless home-grown groups, you'd think I'd have some dandy ones to talk about. Guess I'm just really lucky...really lucky. I have to admit, if I'd had some of the experiences some of you have, I'd have probably gave it up by now.

Oh crap...I hope I didn't just jinx myself...
Oh crap...I hope I didn't just jinx myself...

Too much good karma is bound to bring about some bad.

I haven't had too many horror stories either, thank the gods. No where near what some of you have posted up here.

Worst I had was went I was starting out, with my first DM. I came in with 3e, and this guy was used to playing big, epic battles in his games. And somehow, the PCs always seemed to get shoehorned into being on the weaker side. And there was always some trick, a powerful magic item or the like, that would swing it in our favor, and get us the win.

The thing of it was, it wasn't something that the enemy had, or that some ally had that we needed to coax them into using, it was always somewhere we had no business at all being, like behind a bush 500 yards from anybody involved in the battle, or under a paving stone of some peasant in the poor part of a city or some such.

Yeah, we didn't manage to ever win any of those fights >.>
But that's not the kicker. AFTER I left, I found out that he, his wife, and two of the others in that gaming group had been sleeping with my best friend's wife while he was in Navy boot camp.

I have never been so mad in all my life, and it is for this reason that all my future gaming groups will be given far more scrutiny.

I don't mean to be rude or make light of your feelings... but it's not like they pinned her down and took advantage of her. It takes at least 2 people to have intercourse, so if anything, you should have probably been ****** at the woman who was making her rounds in your dnd group.
I have a really funny one to share... We had gotten together at my friend's house for a D&D session, this was back in the early 80's (we were aged 10-12 or so I guess) and at the time one of my friends and I were making fireworks by mail order (ordering all of the components to make the gun powder, tubes, wicks, etc.), it was all legal back then... We made some kick ***** bombs in our day, but that is all another story.

So my friend Steve thought it would be cool to burn sulfur when we were going to fight a dragon that night, and for whatever reason we all went along with it. We were up in his bedroom and it was late at night. It was in the winter and cold.

Anyhow, he had this big bucket of gunpowder/sulfur that he thought would 'smolder' as he put it, causing it to slowly burn and fill the room with the smell of fire and brimstone (haha)...

The time came and Steve lit it, there was a bright flash, and we were all semi-blinded for a few moments. There was no explosion or anything, but there was a massive (and I mean MASSIVE) spray of white fire in the air from this bucket, and the room instantly filled with thick toxic smoke. We were freaked out big time and we opened the window and thought it was a good idea to throw the burning bucket outside. I guess we assumed it would land in the snow or whatnot.

Well, we then put our attention to getting the fan in the room on and waving t-shirts and pillowcases around to get rid of the smell before his parents caught on. That's when we heard his dad downstairs yell the words I will never forget "The cat is on fire!"...

As it turns out, the bucket landed in the bushes out front and ignited them, so the whole front of the house was burning. The cat somehow managed to get caught on fire and came shooting through the doggie door, into the house, on fire.

What was the result of our actions?
1) The cat was fine, but had a bald spot until it died a good 10 years later.
2) We were never allowed to play at his house again.
3) When my parents found out, we were forbidden from making fireworks anymore (so for the next few years it was all done in secret).
4) When Steve turned 16, his parents were STILL mad about the damage to the house and they didn't help him get his first car.

Ahh, the good old days.

D.
A very, very evil character...the became a very, very scary nemesis for our party later on. I don't know quite what did it, but maybe the characters evil was just to "alive"...and jumped off the page... and perhaps it made them question my sanity. I don't really know, but what I do know is that the poor fella never engaged in anything as disturbing as that other guy.

*shiver*

That's really a problem with RP in general is that to truly play an evil character that comes alive, you have to do things with the character that make most peoples' face go completely white. Which is why it's fairly rare to run into a group that will allow, much less support, somebody who wants to play an evil character.

The truly unfortunate thing is people seem to think that if you can come up with the sick things your character does, that you must be sick yourself, and tend to freak out about the player, instead of realizing that it's purely about the character's personality.
Not so much a horror story, as a great moment in teenage stupidity.

It must've been the 2nd group I was a part of. We all met up through my high school's, "Recreational Gaming Club", which was really just a club devoted to scale model war gaming and the odd rpg and M:tG game here and there. It was sponsored by one of the teachers that was a part owner of a hobby shop, so it was win win for him. The emphasis was heavy on the scale model wargaming, with tons of hand made terrain and scale model tanks, those of us that wanted to do RPG stuff kinda sat in a science room and were ignored for the most part.

Any way, the DM of the game was kinda lack luster. He was absolutely in love with his gaming world, had everything mapped out and laminated, tons of Mary Sue NPCs that our PCs were supposed to be in awe of, and of course some 'favored' PCs that were always given special treatment. Anyway, I was kinda snoozing through one of the long and boring conversations between a couple of DMPCs and one actual PC, when one of the other bored gamers excuses themselves. About an hour later an ambulance comes around and he's carted away with chemical burns all over his legs. Apparently cracked open the lock to a chemical supply cabinet in the room and swiped some caustic liquid and was trying to have a 'fight club' moment with himself. Needless to say, the club got disbanded shortly after and an inquiry was held.
Actually the problem is with people who think that when playing an "evil" character they have to go so over the top that you end up with someone who simply could have never survived in a realistic world.