In the final version of 4th Edition, most of your racial traits come into play right out of the gate at 1st level—dwarven resilience, elven evasion, a half-elf’s inspiring presence, and so on. As you go up levels, you can take racial feats to make those abilities even more exciting and gain new capabilities tied to your race. You can also take race-specific powers built into your class, which accomplish a lot of what racial substitution levels used to do: a dwarf fighter with the friend of earth power can do something that other 10th-level fighters just can’t do.
In the final version of 4th Edition, most of your racial traits come into play right out of the gate at 1st level—dwarven resilience, elven evasion, a half-elf’s inspiring presence, and so on. As you go up levels, you can take racial feats to make those abilities even more exciting and gain new capabilities tied to your race.
So you deleted my thread in the races forum so you could make one here? Why didn't you just move it?
I didn't delete it, I imagine it was the WizOs. This forum is for official threads. Best case would have been to create this thread and then merge yours into it, but I was a little slow in realizing we needed one dedicated to races.
So thanks for raising the topic, and sorry I wasn't able to manage things more smoothly.
But also, Elves get evasion at level 1. What's up with that? If evasion stays the same as it did in 3.x, this is seriously powerful!
Changlings are in.
Okay. Why add Tieflings and NOT Aasimars? I realize that anything with Favored Class: Paladin in 3.x will probably need a rehaul, but why not just create a 'Planetouched' race and then go through some variant progression for it (if you have the path of the Yugoloth, you get X. If you are of the Eldarin, you get Y) as per the new racial stuff.
Also, maybe there could eventually be a goblinoid supplement? Goblins, hobgoblins, gnolls, orcs, kobolds, etc. ...They and the rest definitely deserve their own book. Perhaps include kobolds in core, then expand on them in the book, include more about heritage, a PrC, etc., and the other goblinoid races.
What are the odds that with the streamlining of play that 4e will ditch ability scores altogether in favor of only using bonuses and penalties? Frankly, I think ability scores are a scared cow that are due for sacrifice in the name of streamlining.
In 3e/3.5, races get a +2 to the Str or Con score, which then needs to be translated into a +1 bonus. Ditch the whole translation layer for 4e.
We'd have something like a dwarf that gives a +1 to Con and –1 to Cha. The hypothetical statblock for a character would look like:
Pretty sure I read that no EB specific races were going to be in the PHB.
BTW, does anyone know where the changelings-in-PHB rumor got started? I'm curious whether or not that one's for real, given how unlikely it seems.
Design philosophies on races. There is a tiefling on the player’s handbook. There may also be a changeling (from Eberron). Design philosophies of races. Mike did all the talking, where there will be a very REAL ACTIVE difference within the races that will really make a difference between the Dwarf Fighter and an Elven Fighter.
thats fine, but the tansistion has to be made somewhere, the rolling for stats would be a lot more complicated to start, and you would have less area for adjustment.
You know, I have to ask . . . aside from mechanical advantages (racial bonuses & abilities), why is everyone clamoring for non-humanoid/monstrous races to be core? Or are we hearing primarily from the powergaming/munchkin community in this regard?
The word from the R&D seminar was that changlelings may be in the PHB.
ENworld member who was there (confirmed by others who were there). It's on the front page now (search for changeling).
There may also be a changeling (from Eberron).
The page on En World says "may".
Because I'd rather play a small reptile or a wolf-man or something from another plane than a short human or a human with ears.
Unless they just ditch rolling dice for characters in favor of point buy. They don't allow stat rolling in online systems, they don't allow in Living campaigns. They don't use it in playtesting either. They use point buys because that ensures greater balance.
I'm guessing they will switch to some sort of point buy appropriate to the new system.
They might implement random ability generation as an optional method though.
I greatly appreciate the few replies to my post. It heartens me to know that there are still players interested in assuming racial roles as a challenge, or because they find them interesting.
All I know is, my Gnomes better be there. Leaving out any of the core races presented in 3.0/3.5 runs the risk of ruining many campaigns.
Player2: "Crap! I already threw away my old character sheet. Way to go, Gnome-lover! You ruined my favorite game."