"I Am Iron Mage!"

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With magic items essentially only costing money (and possibly a couple Feats) to make, and residuum allowing magic item "recycling" it occurred to me that I could build an Iron Man - style character who makes his own magic armor and items and is continually breaking down existing loot (and stuff he made several levels earlier) for the residuum to "upgrade" his stuff. Except, of course, when he wants to just add an item he found to his set, instead of breaking it down for "parts", but where's the fun in that?

I only got the books a couple days ago (like most folks here, I assume ;) ), so I'm not sure which class / feat combo I should go for yet. I was thinking Wizard at first, because that's how I'd need to do it in 3e, but then I realized I should probably go with Fighter, Paladin or Warlord and take the Arcane Initiate and Ritual Caster Feats.

I'm not necessarily trying to emulate Iron Man exactly, just trying to figure out how to best build a character who can wade into battle with a special set of magic armor he makes and upgrades himself.
Meh, I'm not going to bother playing the wizard anytime soon since they've been neutered.
Meh, I'm not going to bother playing the wizard anytime soon since they've been neutered.

Infinite use of cantrips and two of your choice of five damaging spells on top of any encounter/daily powers = neutered?

I'm not a 4e fanboy (yet), but just looking over the rules it seems wizards have been given a boost in power.

But the Wizard's lack of HP and armor proficiencies makes me think Warlord would be a better main class for Iron Mage. Plus Warlord = role Tony Stark has in the Avengers.
Incidentally, I have read the Warforged: The Gnome Within thread, but I think I'll stick with Human for this character.
Meh, I'm not going to bother playing the wizard anytime soon since they've been neutered.

I played the wizard in the June 7th demo. Lemme tell ya, I felt anything BUT neutered. A first level wizard, still flinging spells around in the third encounter of the day, and NOT worried that one smack from a hobgoblin will send her to her knees? Sign me up! (Got that blasted elf with Acid Arrow. You should've seen the jaws drop around the table when I missed, and STILL did 2 points of continuing damage per round.)

The demo didn't have any rituals for me to play with, but it was a quick dungeon, likely wouldn't have had the chance to play with 'em if I had them, but the ability to cast not just arcane but divine rituals? Yeah, I'm up for that.

But, back to the topic... You might want to look at rogue or ranger with the feats to build your own stuff, a striker might be more what you want, moving in, doing massive damage to one target, and moving back out.
Meh, I'm not going to bother playing the wizard anytime soon since they've been neutered.

How is this post useful to the discussion?
I mean really? Really?

The op wants help actualizing an interesting concept and all you think to do is bring down the mood with a pretty negative statement? Why did you post?

~~~

MadTinkerer
All you really need is the Crate Item and Disenchant Item Rituals to actualize the crafting side of your idea.
As for feats you will need to take weapon and armor proficiency feats to get your weapon of choice (I would recommend Sword for the paragon path that lets you use your sword as a focus). Other than that I think it should work.
Tony Stark = Tactical Warlord.

High Int, grab yerself the Arcane Initiate feat for training in Arcana and the Ritual Casting feat for Rituals. Done. :D
I really liked this idea, so here is my own version


Dragonborn Ranger/Wizard

The citizen of a colony still under ruler ship of a small kingdom, he had been training as a scout but spent more time wood carving then being on look out. The day the colony was ransacked by an Orc raiding party, he was on duty but not paying attention and only noticed their advance when it was too late. Those that survived but didn’t escape the assault were given the choice of death or enslavement most chose death but he, while sobbing begged for is life. He spent the next few years fixing broken Orc armaments and lamenting over his lost honor.

It was during a massive storm while forging a crude suit of Scale armor that a feeling of vitality swept over him. He worked, barely able to follow his own hands as he crafted something far beyond what he should have been capable of. He had imbued the Scale armor with powerful magic which he used to flee his captors threw a combination of stealth and bloodshed.

After he had made it a safe distance, the armor disintegrated into residuum. He has begun adventuring to fuel his research in attempting to recreate that armor and awaking the Arcane powers within himself.
The low-level wizard is certainly more powerful than his 3.5 counterpart.

But comparatively speaking, by 7th level, a 3.5e specialist wizard (or, if you get fancy, a Master Specialist Focused Conjurer) with a reserve feat from Complete Mage beats the tar out of even the most heavily optimized 30th level wizard build in 4th edition. He's just better equipped in terms of his main role: control, and has a better capacity for damage-dealing.

That said, give it a few sourcebooks and enjoy the low-level play, which the 4e system excels at.
too bad his enemy the mandarin caan only choose 2 of his 10 rings to use.
There's a problem though.

The magic item ritual doesn't specify that you have to be in a cave OR have scraps.
The low-level wizard is certainly more powerful than his 3.5 counterpart.

But comparatively speaking, by 7th level, a 3.5e specialist wizard (or, if you get fancy, a Master Specialist Focused Conjurer) with a reserve feat from Complete Mage beats the tar out of even the most heavily optimized 30th level wizard build in 4th edition. He's just better equipped in terms of his main role: control, and has a better capacity for damage-dealing.

That said, give it a few sourcebooks and enjoy the low-level play, which the 4e system excels at.

7th level is not that high in 4th edition. 3.5 was made to top out at 20, epic levels were an afterthought. Now 30 is the cap and 4th edition changed to fit this.
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