We all know it's the bard who's the first to die. DAMN that liberal-arts degree! I wanted to defend my thesis, not my life. Last to die: the artificer. By the time the ranger finished making crude snares, the artificer would have built an extradimensional resort using a conch shell, some coconut milk, and the warlock's pact blade.
View full commentWe all know it's the bard who's the first to die. DAMN that liberal-arts degree! I wanted to defend my thesis, not my life.
Last to die: the artificer. By the time the ranger finished making crude snares, the artificer would have built an extradimensional resort using a conch shell, some coconut milk, and the warlock's pact blade.
"Don't get frustrated if the players turn away from your adventure." I'm glad I don't have this problem since my players are the ones creating the adventure – I just create the world, fill it with various baddies, and turn them loose.
Where are Tanis Half-Elven and Tasselhoff Burrfoot? Or maybe Palin Majere? Or better yet, Tika Waylan (preferably before she was married :P) and Catti-brie? Now those are people I'd have a dinner date with in a heartbeat. Don't get me wrong, there are some great choices on that list, I just think it could be diversified a bit. Ooo, how about Lady Alustriel. She could be fun to sit and talk with.
Wow. That blew me away when I saw those maps. About six months ago, I was looking to run an adventure in a mansion and did a search for mansion floor plans. And those are the EXACT floorplans that I used. Of course, it took me a LOT more work to convert it to a graph grid. I wish I'd seen this article a lot sooner.
I acutally use a battle-mat with dry-erase pens. It measures 42" x 36", reversable, and has both squares and hex 1" boxes. If I am not being lazy, I will draw out the major maps on one side and smaller encounter based items on the other. Works rather well...
I read this article and saw things from running encounters and my personal game at the same store I nodded in agreement with. I have several 10-13 year olds playing and they are both boys and girls. In the games the boys smash and the girls question and draw pictures of what they experienced. I might not agree with the author on several viewpoints but this is a view point of his. Honestly and I know people will get upset with this but some of you need thicker skin or actually read the...
View full commentI read this article and saw things from running encounters and my personal game at the same store I nodded in agreement with. I have several 10-13 year olds playing and they are both boys and girls. In the games the boys smash and the girls question and draw pictures of what they experienced.
I might not agree with the author on several viewpoints but this is a view point of his. Honestly and I know people will get upset with this but some of you need thicker skin or actually read the entire article before posting.
This article is probably not a good idea the topic itself is just inflammatory but this is probably due more to the state of the d&d community than the article itself.
Last to die: the artificer. By the time the ranger finished making crude snares, the artificer would have built an extradimensional resort using a conch shell, some coconut milk, and the warlock's pact blade.
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