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    • fofoolin shared an article.

      December 11, 2012 at 7:02am
    • fofoolin shared an article.

      September 27, 2012 at 11:38am
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      Well of course they had an orange crayon - how else would they colour in their dice?
      October 10, 2012 11:23 AM PDT
      Glad your back. I was starting to get nervous that you'd left us for "greener pastures" AKA "better food and snazzier clothes" :P
      October 10, 2012 12:37 PM PDT
    • fofoolin shared an article.

      September 4, 2012 at 11:21am
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      Any tips to avoid player frustration and sustain engagement when revealing the falsity of 'truths' players have learned?
      September 4, 2012 7:18 AM PDT
      your table social contract is different than mine, but i usually have a 50/50 mix of truth/false. my players use false to give me oh so many more hooks than when they have truths.
      some tables don't do well with intrigue, and no author can tell everybodies table how to do something/avoid something.


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      September 4, 2012 9:21 AM PDT
    • fofoolin voted in the poll, "Aggressive Roleplay".

      May 2, 2012 at 11:04am
    • fofoolin voted in the poll, "Lorekeeping".

      May 2, 2012 at 11:02am
    • fofoolin voted in the poll, "Strategic Gaming".

      May 2, 2012 at 11:02am
    • fofoolin voted in the poll, "Puzzle-Solving".

      May 2, 2012 at 11:01am
    • fofoolin voted in the poll, "Knowing Your Fellow Players".

      May 2, 2012 at 11:01am
    • fofoolin voted in the poll, "Knowing Your DM".

      May 2, 2012 at 11:00am
    • fofoolin voted in the poll, "Preparation".

      May 2, 2012 at 10:59am
    • fofoolin voted in the poll, "Optimization".

      May 2, 2012 at 10:58am
    • fofoolin shared an article.

      May 2, 2012 at 10:46am
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      It might make no sense to you, but it is a truth I've seen. Even if combat isn't the focus, it is the type of element that when it does come into play, it ends up getting involved with all other elments. In a high role-play game, you have to be able to role-play while in the midst of battle, but if the combat rules aren't fleshed out well, then the role-play can't mesh with the combat and it becomes a mess...if there is NEVER combat, then maybe you don't have to worry about the combat rules, but...

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      May 3, 2012 12:58 AM PDT
      "I don't want Skill Challenges, I thought they just turned out of combat into combat by another name."
      It's funny, because I found they didn't make out-of-combat challenges *enough* like combat! Not that I want any direct analogue to the combat system, here - it should feel different in any number of ways - but I don't just want a series of die rolls.
      I've written more extensively on the Forums about this, but I think the main things "missing" from non-combat action - in all editions...


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      1 person likes this discussion post.
      May 3, 2012 3:57 AM PDT
    • fofoolin shared an article.

      May 2, 2012 at 9:53am
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      analogue* sorry, I always do that and it makes me feel dumb.
      October 25, 2012 2:41 AM PDT
      I'm a guy. I like pretty women. But all these bikini-clad or bare-midriff adventurers are ridiculous. It makes NO SENSE. It breaks immersion. And it makes it that much harder for many girls or young women to find D&D approachable.
      Also, as a guy who likes playing funny characters, I think the occasional funny-looking guy or gal is perfectly appropriate. D&D is about adventure, but there should be room for other elements, and one of those is humor.
      Don't make D&D so...


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      January 26, 2013 8:34 AM PST
    • GMChris voted in the poll, "In a game that provides limited access to self-healing, which do you prefer?".

      April 29, 2012 at 9:00am
      1 person likes this poll.
    • GMChris voted in the poll, "What kind of access should player characters have to self-healing?".

      April 29, 2012 at 9:00am
      1 person likes this poll.
    • GMChris voted in the poll, "Morale".

      April 19, 2012 at 6:57am
      1 person likes this poll.
    • fofoolin shared an article.

      April 17, 2012 at 2:05pm
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      The idea of further nerfing weapons bugs me. I'd rather see a modifier that makes that awesome chain weapon or polearm harder to use, by assessing an additional penalty to hit in exchange for its gruesome damage potential or fancy combat options. The penalty could be less for members of certain classes, and also ameliorated when the character makes it to a certain level in some themes.
      April 24, 2012 12:54 PM PDT
      Are we going to get implements with different damage dice and damage types as well?
      Really there is no difference between a staff, orb, wand, tome, ki focus, holy symbol, circlet, or pointy hat other than how you wield them.
      The same can be said about a longsword, rapier, scimitar, sabre, or short sword. You attack differently with them (slash, thrust, etc) but functionally they all do the same thing.
      If you are going to focus on differentiating the damage type of weapons (which I...


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      May 6, 2012 11:02 PM PDT
    • fofoolin shared an article.

      April 17, 2012 at 9:23am
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      Hey, Tracy. Please keep doing this entry. I really enjoy it. It might not attract a lot of comments, but I think it is really worth the time. I wish I had this when I was ordering from the Mail Order Hobby Shop. Stupid 4-6 weeks waiting for an unpainted kobolds minis.
      April 19, 2012 6:24 PM PDT
      Cool stuff!
      April 28, 2012 3:40 AM PDT

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    About Me

      About Me: Hello, have been playing d&d since 1979 (blue cover basic). currently a student at university of nebraska at lincoln, with a major in geology.

      Spent alot of time in the Army, been to three of seven continents. looking forward to visiting the rest of them.
      Movies: Star wars
      LotR
      Knights tale
      etc.
      TV Shows: currently watching the unit on dvd net flicks (i watch all my tv via netflix these days
      Books, Comics and Graphic Novels: Currently reading Purgetory by dante, Star Wars by Lucas, Once an Eagle by
      the Black hole and verious text books.
      Music: Im wierd: anything but hip hop and new country
      Hobbies: Gaming (pen and paper)
      Gardening (although havent done much at the new house yet)
      Likes: Long walks on the beach, blizzards (both the weather kind and the dairy queen kind)
      Dislikes: anything that goes boom.
      My Games:
      Dungeons & Dragons
      Star Wars Roleplaying Games
      Other Games I Play: i have a few old school avalon hill games that i enjoy, Star wars RPG,

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