@hawaiianbrian As I read it, the numbers go like this: Novice attempting novice task: automatic success Novice attempting journeyman task: DC=15 Novice attempting expert task: impossible
View full comment@hawaiianbrian As I read it, the numbers go like this:
Novice attempting novice task: automatic success
Novice attempting journeyman task: DC=15
Novice attempting expert task: impossible
A child can get lucky and hide from an adult, but it is difficult for an uneducated adult to get lucky and pass a math test. This means that some skill tests allow for more luck than others. So as an optional rule we could use the following table instead: Physical task (allowing for a lucky outcome) Novice attempting novice task: automatic success Novice attempting journeyman task: DC=15 Novice attempting expert task: DC=20 Novice attempting master task: impossible ...
View full commentA child can get lucky and hide from an adult, but it is difficult for an uneducated adult to get lucky and pass a math test. This means that some skill tests allow for more luck than others. So as an optional rule we could use the following table instead:
Novice attempting novice task: automatic success
Novice attempting journeyman task: DC=15
Novice attempting expert task: impossible
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Physical task (allowing for a lucky outcome)
Novice attempting novice task: automatic success
Novice attempting journeyman task: DC=15
Novice attempting expert task: DC=20
Novice attempting master task: impossible
...
View full comment