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Results for tag: table management
Posted by: firebeetle on Sep 7, 2009 at 09:47:50 AM

One complaint about 4E is the "grind". Combats take longer not because they are less efficient, but because opponents last longer than before and players are hit harder. This in itself is not the problem, but it provides more opportunity for the routine of combat to wear down on player and DM alike. This series is about "clearing the grindage". Making combats run more smoothly, and therefore faster.

Initiative in the ancient times of 1st and 2nd edition was a nightmare. We rerolled each round. I had one DM who would make us change our seating order around the table each turn, which was kind of fun but annoying when I wanted a sip of my drink across the table from were I was sitting. Rolling initiative once an encounter is terrific, but it is just the beginning of making initiative order

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