Results for tag: Damage
Posted by: firebeetle on Sep 15, 2009 at 12:26:01 AM
One complaint about 4E is the "grind". Combats take longer not because they are less efficient, but because opponents last longer than before and players are hit harder. This in itself is not the problem, but it provides more opportunity for the routine of combat to wear down on player and DM alike. This series is about "clearing the grindage". Making combats run more smoothly, and therefore faster.
"OK, the dragon hits you with his claw, slicing parallel lines across your chest."
Rolls many dice for damage, seconds tick away as he figures.
"You take 22, no, 23 points of damage."
Rolling dice is absolutely part of the fun of D&D. The clatter of plastic polyhedrals is a joy few other people get to experience. However, the 4e emphasis on multiple monsters means DMs roll and figure dozens...