This sounds similar to 2e skills and powers. Possibly have class related abilities that cost character/skill points. Example: fighter class ability that costs 10 points. Sacrifice this class ability to pay for a mage class ability that only costs 5 points. It could individualize character generation, and limit the amount of multiclassing that happens.
As a DM, I like to have my players come up with ideas and scenarios to determine how the campaign progresses. Alternately, I have had my players run NPC's on occasion.
View full commentAs a DM, I like to have my players come up with ideas and scenarios to determine how the campaign progresses.
Alternately, I have had my players run NPC's on occasion.