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    • Fabio_Milito_Pagliara Still into it, so little time to play

      Mood: sick
      January 19 at 2:25am
    • Fabio_Milito_Pagliara posted to his forum thread on the DnD Next group.

      August 17, 2012 at 9:40am
    • Fabio_Milito_Pagliara posted to GilbertMDH's forum thread on the DnD Next group.

      August 17, 2012 at 9:06am
    • Fabio_Milito_Pagliara shared an article.

      August 14, 2012 at 3:18pm
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      No problem. :)
      August 27, 2012 5:36 PM PDT
      Overall our take on the key features missing from clerics is stronger linkage to their patron diety. It is the real defining characteristic of the cleric and indeed the Paladin, that they are earthly representatives of a transcendant power.
      To keep things simple keep the core spells but up power the domain or domains and/or add a Dedicated to XXXX patch, or specialty that includes additional follow in the divine path options. Our local games have a strong sense of the presence of the...


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      September 14, 2012 3:59 PM PDT
    • Fabio_Milito_Pagliara I want to play some D&D

      Mood: sick
      April 23, 2012 at 4:46am
    • Fabio_Milito_Pagliara I am in VT beta test!!!!!!!!!!!!!!

      Mood: sick
      April 23, 2012 at 4:45am
    • Fabio_Milito_Pagliara added a comment to WotC_GregB's blog post on the DnD Next group.

      Racial Importance
      Dwarves use sturdy, well-crafted axes and hammers. Elves use thin, elegant...
      February 3, 2012 at 2:57pm
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      1 person likes this blog post.
      The amount of importance race should carry should be somewhat important. Probably the difference between a human, an elf, an orc, a hobgoblin and a dwarf should not be terribly large. However, once one starts talking about halflings, gnomes, goblins, kobolds or even pixies... or talks about something gigantic such as a Dragonborn or Golliath or Ogre... those difference should be extremely significant.
      The difference between extremely small and quick races and large, thunderous, powerful...


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      June 5, 2012 1:02 PM PDT
      As I examine each edition of the game, I like to apply what I refer to as the "Dwarven Wizard" test. In almost every edition of the game, the mechanics of race serve as a sort of straitjacket in terms of which classes a person is forced to choose from unless he or she is willing to settle for a mechanically suboptimal character. I find this stifling to player creativity, and I also feel that it promotes a bland uniformity where every halfling is a rogue, every dwarf is a fighter or cleric, and...

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      June 16, 2012 8:57 AM PDT
    • adembroski11 voted in the poll, "How important is racial choice to a character mechanically?".

      February 3, 2012 at 2:55pm
    • Brapnor voted in the poll, "Should weapon damage have a type?".

      February 2, 2012 at 5:04pm
      4 people like this poll.
    • Brapnor voted in the poll, "Does game flavor need to be directly supported by game mechanics?".

      February 1, 2012 at 3:39pm
    • Brapnor voted in the poll, "How many resources should a cleric spend healing allies?".

      February 1, 2012 at 3:37pm
      2 people like this poll.
    • Fabio_Milito_Pagliara and Olrox17 are now friends.

      January 17, 2012 at 7:35am
    • Fabio_Milito_Pagliara left a new comment on DnD Next .

      keep it simple, I want to make a character in 5 minutes, presto! Chose class...
      January 10, 2012 at 1:43pm
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      20 people like this site.
      Sorry, there are no comments.
    • Aldarin21 voted in the poll, "What Type of Monster Should Be Featured in the First Playtest?".

      January 10, 2012 at 1:40pm
      12 people like this poll.
    • Fabio_Milito_Pagliara shared an article.

      August 9, 2011 at 5:56am
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      I prefer the way 4e handles climb. It's very simple. This way just complicates things needlessly.
      But the biggest flaw with this example is it doesn't account for weight. Climb is more of a strength/weight thing. Many children are better climbers than adults even though the adults are stronger because a child weighs so much less.


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      September 7, 2011 4:38 PM PDT
      4e climb doesn't account for weight, either. There has been a disconnect between Strength, Agility, Mass, and Speed since D&D began. It's not going to get tacked on in the 21st century.
      September 23, 2011 11:59 AM PDT

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    About Me

      About Me: I am on old DM, I play dnd since 1984!
      I live in Salerno, Italy.
      Movies: 2001 a space odissey, excalibur, clockwork orange, brian of nazareth, kadosh, dogma, a fish named wanda, pirates of the carribean, star wars, the lord of the ring, voyage to kandahar, mary poppins, jesus christ superstar, the rocky horror picture show, the shining, blade runner, the battle of midway, audrey hepburn movies, V for Vendetta, wuxia movies, myazaky movies, monthy python movies, woody allen movies, fantasy movies, sci-fi movies, comic movies, Watchmen
      TV Shows: Dr. House, Stargate, Capitan Harlock, Gundam, Okuto no ken - fist of northstar, one piece, lupin III, daitarn III, Mazinger, Jeeg Robot, The odissey, Bones, Buffy the Vampire Slayer, Charmed, the simpson, futurama,
      Books, Comics and Graphic Novels: 1984, la fattoria degli animali, odissea, gilgamesh, elric di melnimbone, Watchmen, Le colonne d'Ercole, La rivoluzione dimenticata, Flussi e riflussi, Creazione senza Dio, La natura dopo Darwin, Terra di Mutazioni, The Preacher, John Constantine,
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      Wizard Book Lines:
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      Other D&D
      Hobbies: Etica, Ateismo, Epistemologia, Filosofia della Scienza, Naturalismo, Teoria dell'evoluzione, Fumetti, Libri, Cinema, Scienza, Tecnica, Astronomia, Cosmologia, Biologia, Storia della Scienza, GdR, RPG
      Likes: dogs, gentleness, honesty, ethics, philosophy, beauty, sea, sky, science, technology, wind, stars, naturalism
      Dislikes: disonehesty, dogmatism, supernaturalism
      My Games:
      Axis & Allies
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      Magic: The Gathering
      Star Wars Roleplaying Games
      Other Games I Play: scrabble, risk, other rpgs, chess, cards

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