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2 years ago  ::  Jan 15, 2011 - 9:44PM #1
jedi123
Date Joined: Sep 6, 2008
Posts: 6,321

Here is yet another walker I've been toying around with. Most likely the last for a while.


 


Name: Asher


Specialty: Dementia Casting


Color: Black


Appearance: Asher stands at 6’1” tall. He is of moderate build for a human male, in good shape, but not excellent shape. He has shaggy medium length blonde hair that hangs around his ears and is barely styled.  His eyes are usually masked behind the slatted goggles he wears, but when he removes them his green eyes can be seen.


Asher wears makeshift armor in the pits. He wears black leather pants with peices of gold hued armor to reinforce them. On his right arm startng at the shoulder is a gold hued scale armor sleave and gauntlet. The left side of his chest and back and some of the arm sport a tribal tatoo. He always keeps four containers of dragon’s blood incense he uses in combat tied to his waist by short chains. 


Personality: An ambitious person, Asher knows what he wants and isn’t afraid to go after it. He will do what he sees a necessary to meet his goals,. Like many dementia caster’s Asher is not fully connected to reality, but he does manage better than many. Asher is prone to talking in disjointed thoughts, with each sentance being tangentially connected at best, when distracted or unfocused. He relies on incense and trances to maintain his deadly focus in combat. Asher is trying to strike a balance beween the power he gains from dementia casting and toll it is taking on his sanity.


History:  Since surviving the time rifts life on Dominaria has changed. Urborg has in time adopted pit fighting as a form of entertainment, and a life can be made there. The pits were originally the bread and butter of Otaria, and they are not the only thing to return from the ravaged continent. So too has the ancient art of Dementia Summoning.


There aren’t many, only a few scattered cells. One of these cells participates in the Urborg pit fights, and one of its star pupil’s is Asher. Asher, named for the amount of incense he uses to maintain focus while fighting, was on the rise to being one of the top fighters. He had found a partner, a baeutiful woman with deadly skill in combat. They were perfect compliments, she protected him while he attacked with his magics, if she was over come he would come to her aid with his horror summons. That was until he lost focus in a fight, he  pushed harder, and his partner fell in the crossfire. His beloved had died by his own magic, through his own madness.


When last seen in Urborg Asher was meditating, immersed in his own dementia space. He was confronted with some of his greatest nightmares, literally and figuratively. He faced them, and he almost succumbed to them in his grief. But he awoke in a place unfamiliar, the sounds of war coming from just over the hill, and a storm raging overhead. Asher smiled, "And today started out so boring." he thought to himself.


 


EDIT: 9:59 AM 1-17-11. Readjusted some stuff.


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2 years ago  ::  Jan 16, 2011 - 6:35PM #2
KeeperofManyNames
Date Joined: Dec 12, 2008
Posts: 10,440
Hm, if we add Asher to the list, that's two of our 'walkers that are direct line descendents from Otarian post-apocalyptic culture (the other being Kirsk of the Flats). That's rather interesting.

The design is credible, potentially interesting, fairly versatile as a character, and it draws on canon in a convincing way. Looks good to me.

Could we maybe get a sample of his speech, and how his personality shifts in battle? And any hints of what his internal nightmares are, or do you want to leave that to the next few authors?
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2 years ago  ::  Jan 16, 2011 - 7:03PM #3
jedi123
Date Joined: Sep 6, 2008
Posts: 6,321
The nightmares are open for future authors, but one I imagine would be  very much the typical demon, with some nightmare/horror touches, a  personification of his reliance on th incense to stay sane as well as  his fear of going totally mad. This is something I had thought about  today.

While his crazyness is mild for Dementia Casters, he loses  it almost entirely when he is under the influence of the incense. He is  completely calm and focused, there is no stray thought. His fear  conflict over using it keeps him from using outside of battle, so his  thoughts are scattered in conversation.

When asked about a  competitor in the pits: "He may be a devil. [Beat] He will be ended."  While the conversation has moved on in his head, he has skipped most of  to those around him. DIalouge is one of my weak points, and expressing  his verbal ticks is part of his personality I'm thinking of changing.  Thanks for the feed back.

Sorry Keeper I pulled a Yanmoto.

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2 years ago  ::  Jan 16, 2011 - 8:01PM #4
jedi123
Date Joined: Sep 6, 2008
Posts: 6,321
For now disregard the last part of his history, it conveys something I'm not sure I want yet. Also when I do my next pass some of his appearance is likely to change, and maybe some of his personality but that I'm more comforatble with.

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