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mhbjarkistef
voted in the poll, "Of the following two dice tricks, which would you prefer as part of a core mechanic of the game (choose one)?".
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mhbjarkistef
voted in the poll, "I prefer dice tricks over static modifiers.".
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mhbjarkistef
voted in the poll, "Dice tricks are fun for occasional use (a specific spell, feat, and so on), but should remain out of the core game.".
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Koga305
voted in the poll, "Should big numbers be a hallmark of high-level play? ".
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Koga305
voted in the poll, "How much complexity should exist in high-level play?".
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Nills
voted in the poll, "What is your favorite element of high-level play (choose any that apply)?".
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Nills
voted in the poll, "What do you think of high-level play?".
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mhbjarkistef
voted in the poll, "Holdings and followers, if used at all, should be a backdrop for the characters’ further adventures.".
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mhbjarkistef
voted in the poll, "A DM should decide whether holdings and followers belong in the game.".
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mhbjarkistef
voted in the poll, "Characters should have the option to gain holdings and followers, but this shouldn’t be the default.".
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mhbjarkistef
voted in the poll, "Followers and holdings should define high-level play.".
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