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    • Emperor_Matthaeus shared an article.

      June 27, 2012 at 11:44am
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      I thought cover art in 3.5 was great! I loved the look of old tomes and books bound in blood, it felt more real than the clearly computer-art renderings of brightly colored races in 4.0.
      August 19, 2012 3:50 PM PDT
      Have different covers per printing making each book a collector's item.
      August 24, 2012 11:29 PM PDT
    • Emperor_Matthaeus shared an article.

      June 3, 2012 at 11:09pm
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      I know this is a long shot, since your comment is 5 months old at the time of my reply, but bounded accuracy essentially describes a paradigm shift in the "mathematical engine" that runs behind the scenes. In earlier editions there was this ever-escalating quasi-arms race between the PCs and the DM, with the PCs gaining ability bonuses and attack bonuses every level making it increasingly difficult for the DM to construct challenging encounters. The bounded accuracy system spaces out these...

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      1 person likes this discussion post.
      March 14, 2013 10:00 AM PDT
      Thanks for the input on this, PrestonSnow. Now it makes sense. And you nailed something I do to this day in 4E - "level-up" creatures so they are a challenge to the party.
      1 person likes this discussion post.
      April 3, 2013 9:39 AM PDT
    • Emperor_Matthaeus posted to CmdrX's forum thread.

      Forum Topic: First Flight
      May 25, 2012 at 10:22am
    • Emperor_Matthaeus shared an article.

      May 23, 2012 at 2:22am
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      I also agree with the style guidelines listed - great start!
      And Westerness has a great point: "rating" is still very subjective, and the US (presumably the biggest market) is quite prudish compared to many other first world countries. I think many have already said this but it's worth repeating: it's probably easiest to start with a slightly more prudish standard to push the broad-based appeal, and open up more risqué materials for those who want it. That seems to be the standard...


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      1 person likes this discussion post.
      May 30, 2012 1:53 PM PDT
      This list sounds perfect. As far as the survey, I'm not sure which level to pick, but I'd like to see definite hints of "sexy" in D&D artwork. Cover most of the bum and bust (is that armor realistic), but you can definitely allude to them (and everything else is fair game). Give equal "sexy" treatment to males. Remember Hennet from 3.5? There's nothing wrong with some male chest. Focus on very expressive facial expressions. Accentuating the eyes also usually has good effect. In a fight...

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      June 4, 2012 7:25 AM PDT
    • Emperor_Matthaeus shared an article.

      May 21, 2012 at 1:14am
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      First off, I like the Hit Dice mechanics for healing, and don’t have a problem with how HP’s are gained each level. Those are fine, but I think some of the other posters are right, just call ‘Hit Dice’ used for natural healing something else (surges, first aid, recovery dice, etc).
      ‘Hit Points’, as defined by M.Mearls, raises my hackles. Actually, it’s just a different way of saying ‘Wound Points’ and ‘Vitality Points’ like the Star Wars games. Which I liked, and they worked well, but...


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      June 13, 2012 5:47 AM PDT
      its fine, please turn this game back to 3.5 make your millions again, revamp it correctly and we'll love wotc for it.
      July 11, 2012 9:42 PM PDT
    • Emperor_Matthaeus shared an article.

      May 3, 2012 at 7:13am
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      I've got a know-it-all in a game I'm running: a shade thief who was locked in the main boss' dungeon with the players (he was there when he awoke) named Grimm. Grimm has given the PCs some good information, helped them out of many a scrape - even somehow managed to put a sending stone "bug" on the main baddie to hear his plans. I'm interested to see the reactions on the cliffhanger of the adventure in a week or so when they learn their friend was a know-it-all...and the right hand man of the...

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      May 5, 2012 1:24 PM PDT
      hopefully your players aren't reading this...
      May 6, 2012 9:50 PM PDT
    • Emperor_Matthaeus shared an article.

      May 1, 2012 at 11:50pm
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      analogue* sorry, I always do that and it makes me feel dumb.
      October 25, 2012 2:41 AM PDT
      I'm a guy. I like pretty women. But all these bikini-clad or bare-midriff adventurers are ridiculous. It makes NO SENSE. It breaks immersion. And it makes it that much harder for many girls or young women to find D&D approachable.
      Also, as a guy who likes playing funny characters, I think the occasional funny-looking guy or gal is perfectly appropriate. D&D is about adventure, but there should be room for other elements, and one of those is humor.
      Don't make D&D so...


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      January 26, 2013 8:34 AM PST
    • Emperor_Matthaeus shared an article.

      April 30, 2012 at 12:07am
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      1 person likes this external article.
      One thing about #6 that I find strange is the notion of "If the fighter can get close, the wizard's dead." That seems to be the angry old-school consensus, along with the related "If the wizard can keep the fighter at a distance, the fighter is dead." Whatever happened to "I ready my bow and shoot him in his eye"? Why should a fighter's ranged attacks be less deadly than his up close ones, if he is truly versatile (#4 above). I admit, I do love the idea of balance across classes so I never...

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      June 17, 2012 12:49 AM PDT
      I actually totally agree a high level fighter should be able to hit a wizard with a bow attack, its just that on average arrows do less damage than heavy weapons since you don't get your str bonus unless you have a special bow, and this would mean it takes 3 or 4 rounds of arrows (whatever) to take down the wizard outright, giving the wizard hope of escape (teleport). I posted the earlier comment purely in response to #6 above suggesting that a high level fighter should be close to immune to a...

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      July 17, 2012 8:04 PM PDT
    • Emperor_Matthaeus updated their profile.

      April 30, 2012 at 12:00am

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