Decklist:
Jund Guardians
3 x Golgari Guildgate
3 x Rakdos Guildgate
4 x Transguild Promenade
6 x Swamp
4 x Forest
4 x Mountain
3 x Axebane Guardian
3 x Gatecreeper Vine
3 x Trestle Troll
3 x Ogre Jailbreaker
3 x Xathrid Gorgon
3 x Hanweir Watchkeep
3 x Lobber Crew
3 x Essence Backlash
3 x Dreadbore
3 x Auger Spree
3 x Abrupt Decay
3 x Golgari Charm
No sideboard decided for it just yet, but I would want it to contain only multicolored spells.
If you haven't noticed, every creature is a defender, except the Gorgon and Hanweir's other face. The Gorgon is not only for lockdown, but also to turn the Hanweir's other face into a defender if the oppoennt has a creature that could dispose of it, and to keep the defender count high for Axebane Guardian. The attackers are meant to be the Hanweir and Jailbreaker. Other than that, the secondary method of defeating my opponent is to use the Lobber Crew, which is why all noncreature spells are multicolored: to untap the Lobber Crew. And they're all focused on removal of some degree to get rid of problem attackers and menacing blockers.
Why a defender deck? Because it's a fun and challenging deck to play with. Sure, okay, I technically have three attackers, but at least one of them retains the defender ability for its entire lifespan.
As will be with many of the deck ideas I share on here, this has not yet been tested. But then, you never really have to test a deck if the only purpose is to have fun with it. And what's more fun than an opponent being unable to swing for damage and staring down a bunch of defenders?
As for why it's okay that I don't own all the cards yet: I can just replace the spells I don't own with any multicolored spells I do own that offers some form of removal. As long as I manage to keep at least one Axebane Guardian alive, I have access to all colors of mana and in high quantities, provided I draw enough defender creatures.
