WAYFINDERS FOUNDATIONHistoryOrganization specialized in exploring , hails from Khorvaire , but has a huge part in the exploring of Xen´drik from their base in Stormreach. Notes-The party met a force of 4 explorers from them , and was attacked without provocation. Thalia , Keisha , Branark and Longblade , were they , and the last two are now dead , and the other set free in the wilderness . The cryptic and exclusive Wayfinder Foundationconsiders Stormreach to be one of its mostimportant venues. This collective of explorers,scholar-adventurers, and unprincipled treasurehunters operates out of a large ruin of a temple datingback to the giants’ custodianship of Stormreach. Thedark, cavernous structure has been converted into aheadquarters, museum, and training ground for theFoundation’s Stormreach regulars as well as itinerantmembers who need a place to bunk down, resupply,and gather information. Foundation members affectionatelycall this home away from home The Nest.A shifter named Kharva Crack-Tusk tendsThe Nest. Kharva was one of the first shifters to jointhe order, and rumor has it the old shifter was presenton the very expedition during which Lord Boromancontracted his wasting blight. Other rumors whisperof Kharva’s wild affair with Boroman, cut short by hisdebilitating illness. She has since begun a sordidrelationship with a half-orc named Klintros Drovomarwho helps her run the Nest.People with Wayfinder connections can receive aid fromKharva and Klintros to the tune of up 250 gp worth ofmundane gear. More Wayfinders are drawn to Stormreach than toany other locale frequented by these brave explorers.Every year dozens of initiate Wayfinders and would-beexplorers flock to the city. Few survive the tests thatXen’drik presents.A good number of Wayfinders arrive in Stormreachdetermined to pursue the interests of historicalsocieties of Khorvaire, or even to seek a cure for theirLord Boroman’s bizarre wasting illness. Xen’drik is atempting mistress, however, and even the organization’smost idealistic and stalwart members lose theirway once they reach this gateway to the dark mysteriesof the savage continent. Some fledgling Wayfindersare seduced by Stormreach’s wild urban life and nevermake it into the jungles. Whether gambling over theblood sport of the Ring, being captivated by the silkenpleasures of the city’s lurid brothels, or becomingaddicted to one or more mind-warping narcotics,many young explorers who arrived seeking theirfortunes instead wind up as drooling degenerates.Their last coin spent on their chosen vice, they turnto crime or simply end up prey of the street predatorsof Stormreach’s urban jungle.Other Wayfinders who arrive here plunge wildlyinto the enticing mysteries of Xen’drik with a dangerouszeal. Many never look back. They go nativein Xen’drik’s mist-laden wilds, losing interest in theFoundation’s goals and seduced by the unfettered andexciting existence of the native inhabitants. Others fallin love with the wisdom and traditions of the peoplewho refuse to bow to gold or politics. One marries adrow priestess, another becomes the sworn scorpionbrotherof a chieftain, a third joins the work of thegiant Scriveners of the Sky in their efforts to reclaimtheir lost heritage.The wilderness of Xen’drik is vast as any ocean,and some simply drown in its feral depths. An expeditioninto Xen’drik is no jaunt into the Eldeen Reachesor the Shadow Marches; it is an expedition into thewild heart of savagery itself. The Traveler’s Curse cancause a day trip to turn into a months-long expeditionspent foraging for food and fending off beasts moreterrifying than any Khorvaire holds, not to mentiontribes of cannibals. Even the steadiest mind can snapout in the thick jungle. Witnessing the brutal rites ofgrimlocks, barbaric giants, and bloodthirsty drowtribes breaks explorers’ souls, and the secrets longburied in giant ruins can drive anyone to madness. More than a few Wayfinders go insane, some of whomwere the very best and brightest of the Foundationbefore they lost their minds. Nevertheless, theirexpertise is still highly sought after by the desperateor those who wish insight into the same horrors thatsundered their spirits.Although madness grips some, the native lifestylelures others away, and a few are drained of purposeby debauchery, most of Stormreach’s Wayfinders arecorrupted by something far simpler and more powerful:greed. Nothing pollutes a good heart faster than atouch of avarice. More than a few Wayfinders becomecorrupted when they realize just how much untoldwealth lies in the ruins of Xen’drik. Guides are quickto look for more lucrative means of using their skills.Why collect a meager fee to take a bunch of soft cityslickers out to the ruins to find some secret treasure,when you could slit their throats while they sleep andclaim the riches yourself
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