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Posted by: wulfgars on Feb 2, 2012 at 11:20:04 AM

THE UNKNOWN DARKNESS - Session 20

" The path that lays ahead of the party , is dangerous and hard , but choices have to be made, and from that moment on , they´ll have to deal with consequences of that choices on their future….”

  • The  major part of the talk that they had is now transcripted :

Quill'rhirr anticipates his friends and says, ironically:

"So we are allowed to ask questions now? How quaint!!! Actually, I do have a couple of questions. It's been burning my mind since quite some time now. My brother, does he get to come back from the dead? Or does he remain dead because you decided to test us by arriving to this town? Or was his death the price to pay for my Resurrection? And if our new dragonmark means power over life and death, why couldn't i

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Posted by: wulfgars on Feb 1, 2012 at 05:26:45 PM

THE UNKNOWN DARKNESS II - Session VII

" The veil starts to unfold , and some clues of the past , and the future , become apparent to the party. If only their implications were equally so  ….”

 

  • After the strenuous battle ,the party decides to go on for a little while , exploring the other branch of the massive tree of the Orrery , and ,are confronted with a Dead Dragon , Jarldraz , they discover him to be insane , thinking himself still alive , and learn that he is an agent of on organization called The Chamber , who studies the Draconic Prophecies , and that has a special interest in the Orrery for centuries now. Unfortunately for him , he has 3 dragon eggs , from his companion Vatriss , and so, the party, compelled to follow Shandroa´s orders , has no
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Posted by: wulfgars on Jan 21, 2012 at 03:13:09 AM
                                               CHAPTER 2


THE UNKNOWN DARKNESS - Session 19

" The buzz of the city is all around . It´s time to search for clues amongst it´s buildings and citizens….”

  •  On the morning of the 13th day of Therendor , the party goes to the dinning room of the Jorasco Enclave , to have breakfast after the much needed rest. They decide to go around town , so as to sell and buy the items they all need and want......

 

  • At the end of the day , when the group is resting on the dinning room of
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Posted by: wulfgars on Jan 3, 2012 at 11:54:06 PM

THE UNKNOWN DARKNESS - Session 18

" After a long journey thru the wilderness of Xen´drik , is good for the party to finally see civilization.....


- With the threats dealt in the Temple , Cyber decides to release the spirits of all the Goblins imprisioned inside, and so , after that job is done , the party exits thru the exit/entrance oposite from where they came , and where Yeraa entered , discovering that is rises a lot more then the one that they came. When they reach the end of it , they notice that this tunnel entrance was cleaverly disguised behind the ears of one of the 5 Heroes of old statues. Being so high up , they manage to see the Order of the Emerald Claw force down below , and to call upon The Watersnake without problems , thus leveaving the site safely.


-  Aboard...
Posted by: wulfgars on Dec 22, 2011 at 01:32:49 PM
THE UNKNOWN DARKNESS II - Session VI


" The offerings of a Gargantuan Blue Dragon shouldn´t be wasted , but sometimes , they have implications that only time will tell if they were worth it...."



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The group is transported into a place in the middle of the desert of Menechtarun . The Gargantuan Blue Dragon´s lair. Unable to react , in awe of the mighty presence before them , they listen to the dragon talk. She presents herself as Shandroa , and claims to be following them since their escape of the Tal-Aqat tower. Since good " workers" are hard to find , she decided to follow them and see their worth , and maybe join others in working for her. Luckily for her , they´ve proven it by defeating the Cult of the Dragon Below in...
Posted by: wulfgars on Dec 22, 2011 at 12:01:56 PM

THE UNKNOWN DARKNESS II - Session V


" After a long run in the tunnels , it´s good to be once again on the surface. But sometimes , that doesn´t mean it´s safer...."



 - Adoeak watches around , looking to his friends surprised faces , but the noise of their persuiters doesn´t let him think to much about what they told him. They must continue on.


 - Further down the cavern , they encounter yet a new group of Aberrant creaures , and so they must fight them. The weariness of the continuous battles is taking it´s toll on the group , but they manage nevertheless to win once again.


 - After sometime walking downward they finally arrive at a hall where they meet once again Toraash . He is surrounded by a large group

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Posted by: wulfgars on Dec 13, 2011 at 12:30:00 AM

THE UNKNOWN DARKNESS - Session 17



" The further down th party goes , the stranger the Aberrant enemies become ...."



- After exploring the library , and Quill´hrirr managing  to save 3/4 of the books and scrolls, after Earendil destroyed the other quarter part of them with a terrible fumble upon the stands where they rested , the party exits the room and goes further down. The scouting of Quill´hrirr and Earendil pays off , and they discover their way barred by a group of Aberrant creatures , and another way to a dead end that leads to a strange looking portal ,but , thanks to the scouting  , they manage to seal off a portal that could of upon unto Xoriat , and at the same time , stage an ambush for their enemies . Due to the ambush , the magnificent...
Posted by: wulfgars on Dec 6, 2011 at 11:51:15 PM

THE UNKNOWN DARKNESS - Session 16



"Deeper and deeper the party goes , in search of the remaining fragments of the Ashen Crown . But danger lurks in every corner...."   


- The party open the door , and finds a room filled with debris and a strange "darkness" clinging to the walls, ceiling and floor. Cautiuosly they enter, but they are attacked neverthless by Specters and a Wraith , and also by the strange "weed-like" substance . With relative ease , they defeat their enemies and continue on.


-   The group then comes upon an irregular shaped cavern , that blazes with purple colour. They then are attacked by a Goblin Phantom that emerges from one of the crystal-like columns in the cavern . The party notices that some columns have a horror-eyed Goblin inside

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Posted by: wulfgars on Nov 23, 2011 at 04:40:29 PM

THE UNKNOWN DARKNESS II - Session IV


"Travelling thru the tunnels isn´t an easy task when you are being persued by a mob , and have to crawl in the darkness...."



 - After defeating their enemies , Adoeak peeks thru the corner , and sees an horrific statue , in the form of a Baleful eye , that attacks him immediately. The rest of the party quickly follows him , and in the return begins to pound on the statue , eventually smashing it . A strong connection to the Daelkyr could be felt from it . Beneath it , they find a trapdoor. 


-   Quickly descending thru the passageway , they use Adoeak skills , and sabotage the trapdoor, gaining with this , precious minutes from their persuers. Clambering along this rough, narrow passage seems unpleasantly

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Posted by: wulfgars on Nov 15, 2011 at 11:47:59 PM

THE UNKNOWN DARKNESS - Session 15

 

" It´s amazing for the party to see the continent of Xen´drik from above , aboard The Watersnake , and how much more faster and useful it is to travel like this….”

 

 

  • The search is long , but eventually they narrow the search to a canyon, found during the night, amidst the range of mountains. In the morning , they
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