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4 months ago  ::  Jan 25, 2013 - 5:23AM #21
TMcCambley
Date Joined: Aug 17, 2007
Posts: 53
Yeah it very much has a crazy energy about it, that vague sense of disquiet that happens in D&D villages when the monsters have snuck in, and the quest to root out the evil at its source

Good stuff!
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4 months ago  ::  Jan 25, 2013 - 6:00AM #22
nightwalker450
Date Joined: Jun 13, 2008
Posts: 2,031
So I've read through quite a bit of the packet, and I'm left with a question. Granted this might be somewhere hidden further in the packet.

When do players get an extended rest? They level every 3 encounters, do you just let them get their rest when they level? I'd say after each chapter, but between session 1 being a stand alone, and chapter 4 might be required to be split, that could make our days 1,2,1,3,1.

My table right now is planning on DnD Next, so some of this might be with that when it comes out, but I don't even see the 4e part.
 
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4 months ago  ::  Jan 25, 2013 - 6:07AM #23
TMcCambley
Date Joined: Aug 17, 2007
Posts: 53
I was assuming that there was a rest after each "encounter" the PCs decide to follow up on, or at some DM determined point.
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4 months ago  ::  Jan 25, 2013 - 8:22AM #24
cave2626
Date Joined: Jan 10, 2008
Posts: 151

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