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1 year ago ::
May 10, 2012 - 6:20AM
#1
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Date Joined:
Jan 10, 2008
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Field report for D&D Encounters: The Elder Elemental Eye (Week 11) now available at Dungeon's Master.com. Check out our D&D Encounters Archive for weekly write-ups, actual play podcasts and new pre-generated characters. Even though this encounter felt completely unnecessary, the party did a pretty good job. Unfortunately there was one PC fatality at our table.
Visit Dungeon's Master.com – The D&D Resource Blog For DMs and Players. http://dungeonsmaster.com Follow me on Twitter @ameron_dm
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1 year ago ::
May 10, 2012 - 7:57AM
#2
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Date Joined:
Oct 20, 2010
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We ran 3 tables, including 2 tables of 7 players last night.
We started off with our end-of-season party, which was also our "heroes' celebration feast" in-game. The DMs mingled among the players and prompted them to boast of their exploits. Eventually, the DMs got their PCs to settle into chairs and introduced the informant NPCs.
At my table (I ran the teen table last night), the tactical fight went off pretty much as scripted, though I blew Vlondriss' cloud of darkness too early. I had her escape with 4 hit points, and plan to send her to the "teen table" DM next season to be brought into one of the future encounters as a recurring NPC.
By the end of the encounter, half the party was bloodied, and one of the PCs had gone down. Having Vlondriss start at the back of the party, basically hacking her way through the back line of squishies, was incredibly fun and reminded the back-line artillery PCs that they are not untouchable.
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1 year ago ::
May 10, 2012 - 8:24AM
#3
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Our table really struggled on the final encounter. Only four players, so the DM removed one spider. Before my character's first turn, the drow attacked me and took me from full HP (28) to negative 16, thus killing me. But we asked the DM to play it as written, so that's the way it went. Two other PCs were quickly killed and the fourth ran off screaming for help. So a TPK after just a couple rounds. Ouch!! I thought this was a difficult encounter.
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1 year ago ::
May 10, 2012 - 8:51AM
#4
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Date Joined:
Oct 20, 2010
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Gold_piece: Your DM had the assassin focus all 4 attacks on you, didn't they?
The drow assassin can shift 1 between each of those hits. I used that to shift between each of the PCs and spread the damage around a LOT, which meant nobody died.
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1 year ago ::
May 10, 2012 - 10:37AM
#5
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Gold_piece: Your DM had the assassin focus all 4 attacks on you, didn't they?
The drow assassin can shift 1 between each of those hits. I used that to shift between each of the PCs and spread the damage around a LOT, which meant nobody died.
Yes, all four attacks on my character. Three hit and one missed (half damage.) My PC was the only PC near the assassin so spreading the attacks didn't make sense. It was solid DM strategy. You'd want to take out the leader before he has a chance to take his first turn.
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1 year ago ::
May 10, 2012 - 10:42AM
#6
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Date Joined:
Oct 20, 2010
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Ah, if you were the only PC there, I would have done the same.
Sucks for you as a player, though. I'd be kind of pissed if that were me. I don't mind being targeted, and I don't mind if my character dies, though I'd prefer it not happen. I'm just pissed when it happens before I even get a chance to do anything.
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1 year ago ::
May 10, 2012 - 11:57AM
#7
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Ah, if you were the only PC there, I would have done the same.
Sucks for you as a player, though. I'd be kind of pissed if that were me. I don't mind being targeted, and I don't mind if my character dies, though I'd prefer it not happen. I'm just pissed when it happens before I even get a chance to do anything.
Yeah, I was a little sore, but that's part of the D&D experience. I think the assassin was too powerful. 44 points of damage in a single round is just too much. And that didn't include the action point!
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1 year ago ::
May 10, 2012 - 12:51PM
#8
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Date Joined:
Oct 20, 2010
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Interestingly enough, as-written, the assassin *has* 44 hit points.
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1 year ago ::
May 13, 2012 - 8:59AM
#9
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Date Joined:
Feb 13, 2010
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D&D Encounters Session 11 (parts 1& 2)As both sessions ended last week without the parties stopping the Voidharrow this weeks sessions both pick up from the end of the battle still in the presence of the Elemental Chaos. Cast of players and their characters for session 1:-
- Chris Night, playing Gauldoth (Warpriest)
- Tom Wright, playing Vestra (Knight)
- Bryce Palmer, playing Adrie (Elementalist)
- Glenn Waters, playing Carric (Hunter)
The party failed the skillchallenge firsttime through, risking further infection from the abyssal plague, but on a second attempt they destroyed the voidharrow and returned victorious to Easting. Taking confirmation of their deeds from Father Evandur ack to Ireabor they received their reward and relaxed in the Wayward Wyvern. Their repose was interrupted by the horse-drawn cart crashing into the fountain (hadnt got an ox token) and the knight and warpriest immediately rushed to help the trapped barmaid, as the hunter and sorceror watched from the doorway.  As the trap is sprung the drow assassin concentrates on the ranged attackers while his burly henchmen batter the armoured warriors. The party begin to suffer under the onslaught especiall once the warpriest is felled, swiftly followed by the knight and sorceror.
The hunter tried to retreat to the upper floor and hide until his enemies had tired of looking for him, unfortunately the drows spiders were able to sense his trembling form in its hiding place and despatched him. Not an auspicious ending but certainly an action packed one. Cast of players and their characters for session 2:-
- Tilly Calow, playing Ardeth Bey (Hunter)
- Daniel Creed, playing Sir Osric (Cavalier)
- Matt Mawdsley, playing Valorite (Hexblade)
- Simon Hunter, playing Rendar (Slayer)
- Robert Cleale, playing Eliza (sorcerer)
- John Gray, playing Carric (Hunter)
The second party also struggled on the skill challenge, attempting to be speedy and perform the minor and standard actions but failing on the first run, resulting in more possible infections. Second time was the charm as the heroes stuck with the easier DC standard actions and sent the voidharrow packing. Returning to Ireabor via Easting they take a well deserved R&R at the Wayward Wyvern only to have it disturbed as a cart collides with the fountain. As the heroes rush outside to see whats happened they notice the “sleeping” drow isnt truly asleep and the men at the cart also arent what they appear.  This time the fight goes considerably better for the pc’s (especially since my dice seem to have deserted me and the beserkers fail to make a single hit!) and despite the elemental chaos reviving their foes, its soon pretty clear that only death await them. The party despatch their foes, barely taking severe damage themselves.

So at the end of our first season of Encounters and two very different results. Admittedly the late group have more pc’s but no discernable healer. I hope that players of both groups have had as much fun playing as I have had DMing and hope to see them all again as the new season “Web of the Spider Queen” kicks off next week.
"Well that encounter was easy....er, guys, why is the DM grinning?" (party members last words) It's not a party till the screaming starts!
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