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Sticky: Questions for the author of the season
2 years ago  ::  Feb 15, 2011 - 9:33AM #31
WotC_Rodney
  • RPG Designer
Date Joined: Feb 26, 2007
Posts: 445

Feb 14, 2011 -- 2:08PM, dlynch wrote:

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I know you did not control this issue, but I do have an observation about some of the maps. Maybe I am missing something, but a couple of the maps are not 1-inch scale. Specifically a snow map  and some of the Tower surrounding maps are smaller than 1 inch. I like to use the battle maps as a base and add 3d terrain pieces, but these maps are a bit small. Were they intended to be built at the table to allow for some variation I missed in my initial skim?


If you're referring to the exploration maps, it's simply a matter of them not being able to fit on a poster map. They were just too big for that.

Rodney Thompson
Tabletop Games Manager
Dungeons & Dragons R&D
Wizards of the Coast
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2 years ago  ::  Feb 16, 2011 - 11:18AM #32
JabbaVonHutt
Date Joined: Aug 17, 2007
Posts: 328

Feb 10, 2011 -- 11:14AM, WotC_Rodney wrote:

Feb 10, 2011 -- 8:21AM, JabbaVonHutt wrote:

Greetings Rodney,

Would it be possible to get a couple of jpeg or bitmap files of the 2 exploration encounters (the Keep in session 3 and the Forest in Chapter 2) to show to the players. A gray photocopy of the ones in the module don't reveal very much plus there are already notes on there.


Sadly, I don't have any control over this. It's something I will nudge those who do about.



Not to sound ungrateful for your attempt to get something, but we'll need the first map by next week or it won't be needed anymore.

Also maybe have someone sticky this thread.

Thanks

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2 years ago  ::  Feb 16, 2011 - 11:55AM #33
Alphastream1
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I've poked the community leads about both the sticky and the map issue. Can you explain it again? I'm not sure I fully understand. Is this on the inside covers, in the adventure? Any page number or specific guidance may be helpful to get a resolution.

Thanks!
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2 years ago  ::  Feb 16, 2011 - 11:42PM #34
jonathan_sicari
Date Joined: Sep 1, 2008
Posts: 3,414

Feb 15, 2011 -- 9:26AM, WotC_Rodney wrote:

Feb 11, 2011 -- 10:11PM, chitzk0i wrote:

Encounter 1.  The PCs are guarding a caravan as it crosses a stream.  Why are they all standing in a clump and watching?  Next time I guard a caravan, I will be clamoring to start outside the penalty box.




We put the "starting area" box in there as a guideline to help the DM. If the DM wants to rule otherwise, that's fine by me--especially given that the heroes have had ample time in the adventure to interact with the caravan, and make decisions about where they're going to be traveling in relation to the other members of the caravan.

The reason there's no sentence on "Hey, it's OK to change things" is because I assumed that's a part of D&D as a whole. D&D Encounters is supposed to be playing D&D with friends, not a rigid experience where the DM MUST run things according to our dictates or be lined up by a firing squad. As with all D&D games, it's the DM's prerogative and privilege to make changes to the details of the adventure to make it more fun.




Hey Rodney,

After a conversation with our local DM I feel I should bring some things to your attention:

1) Our FLGS is running Encounters to try to develop a better relationship with WOTC.

2) There appears to be some issue on the WOTC corporate side that is causing our DM not to want to vary the printed adventure outside adjusting it for party size so as to avoid excaerbation (sp?) of the issue.

3) When you put "PCs start here in the adventure" he takes that to mean "PCs start here!" full stop.

Basically, your last paragraph that I quoted is completely at odds with the truth as we percieve it at our FGLS.

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2 years ago  ::  Feb 17, 2011 - 8:04AM #35
Alphastream1
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Feb 16, 2011 -- 11:42PM, jonathan_sicari wrote:

2) There appears to be some issue on the WOTC corporate side that is causing our DM not to want to vary the printed adventure outside adjusting it for party size so as to avoid exacerbation of the issue.

3) When you put "PCs start here in the adventure" he takes that to mean "PCs start here!" full stop.

Basically, your last paragraph that I quoted is completely at odds with the truth as we perceive it at our FGLS.



It took some searching, but here is the article that the Wizards Play Network e-mailed to all stores during the second season of Encounters on the topic of what DMs can and should do to alter encounters.

The article was actually written in response to feedback from many stores where, as in your case, the DM refused to modify the challenge level to suit the table. This cost those stores players and created a lot of frustration.

I would provide that link to your store organizer. With the DM, I would try to be really calm with them and just let them know that for you, the encounter is more fun if it isn't as challenging or if the DM could modify the encounter as needed for a proper challenge level and more fun. If they are open to it, you might suggest they visit the forums here so they can see how other tables fare and what different groups do with the same encounters. Lastly, the DM Tips sticky thread has resources and further guidance for altering a combat encounter.

I find that saying something like "You know what I would find to be really fun?" Is a good way to open the conversation. If they say "sorry, I can't change the encounter", you can say something like "There was a WPN broadcast that allowed changes. Could I show it to you? I really liked the ideas in the article. They would make this game a lot more fun for me."

I also like to give praise on some other aspect of their game whenever I had to say something potentially negative to a DM. It lessens the sting. "I really enjoyed the tactics you used in that first fight..."

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2 years ago  ::  Feb 17, 2011 - 10:03AM #36
JabbaVonHutt
Date Joined: Aug 17, 2007
Posts: 328

Feb 16, 2011 -- 11:55AM, Alphastream1 wrote:

I've poked the community leads about both the sticky and the map issue. Can you explain it again? I'm not sure I fully understand. Is this on the inside covers, in the adventure? Any page number or specific guidance may be helpful to get a resolution.

Thanks!




Next week's encounter and an encounter in chapter 2 involve the PCs exploring (next week is the ruins of the keep) in the adventure they printed a black and white map with some text of different locations in the ruins. I wanted to print up a copy to show to my players. I was hoping that somewhere in WotC they may have the original jpeg or bitmap file (hopefully in color) without any text that I could use.

Thanks, Alpha

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2 years ago  ::  Feb 17, 2011 - 11:20AM #37
Alphastream1
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I read two desires. Dlynch seemed to want a 1"x1" poster map, which I think we can expect will not be provided (the idea is to just know the overall location, and having that large a map would be a large cost for a low benefit to most tables).

For an overall map without labels you could show the players, that sounds cool. I've poked, though I don't have any say and I can see it going either way.

One possibility for both cases if you own the new dungeon tile master set is to use PyMapper. You could create the jpg fairly easily in there. If you really wanted, you could print a 1" version (lower resolution), and it certainly will export a jpg. If anyone takes the lead, they could provide a link to the small version (not sure if the larger one should be shared).

Then again, maybe WotC can provide the map. It may depend on whether they even have a version without labels.
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2 years ago  ::  Feb 17, 2011 - 10:40PM #38
jonathan_sicari
Date Joined: Sep 1, 2008
Posts: 3,414
I fear my previous post may have been more abrasive than my intent and that I may have made it seem as though my DM and I have an adversarial relationship which is not the case. I was trying to appraise Rodney as to why people may not have the same base assumptions as he does.

If I was offensive in any way, my apologies.

Jonathan
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2 years ago  ::  Feb 18, 2011 - 9:33AM #39
JabbaVonHutt
Date Joined: Aug 17, 2007
Posts: 328

Feb 17, 2011 -- 11:20AM, Alphastream1 wrote:

I read two desires. Dlynch seemed to want a 1"x1" poster map, which I think we can expect will not be provided (the idea is to just know the overall location, and having that large a map would be a large cost for a low benefit to most tables).

For an overall map without labels you could show the players, that sounds cool. I've poked, though I don't have any say and I can see it going either way.

One possibility for both cases if you own the new dungeon tile master set is to use PyMapper. You could create the jpg fairly easily in there. If you really wanted, you could print a 1" version (lower resolution), and it certainly will export a jpg. If anyone takes the lead, they could provide a link to the small version (not sure if the larger one should be shared).

Then again, maybe WotC can provide the map. It may depend on whether they even have a version without labels.




I certainly don't want or need a poster map, I don't even need anything with a grid, all I'm really looking for is something that I can print on 8 x 11 (colors would be great) to show the players. The file that they used to create the print that we see in the adventure. It's ok, I'll photocopy what we got in the adventure, I was just looking for something a little cleaner that's all.

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2 years ago  ::  Feb 19, 2011 - 5:18PM #40
dlynch
Date Joined: Sep 3, 2007
Posts: 43
Actually, I understand how unreasonable it would be to ask for a 1' x 1' map; that was not my intent.

Sorry.

I just wanted to be sure it wasn't a misprint, or to verify if I had missed something in my skim of the material (which I had).

I would like to support Jabba's request for something to show my players (in color if possible). I would be happy to print it myself from a pic file...

Thank you all for providing this support for we happy few DMs trying to give a good experience...
Inconsistency and procrastination...in practice.
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