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    • Drowmage shared an article.

      November 7, 2012 at 11:45am
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      May 16, 2012 at 10:16am
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      May 16, 2012 at 10:16am
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    • Drowmage added a comment to WotC_Trevor's blog post on the DnD Next group.

      Skills and Task Resolution
      Since 2nd Edition, the principle methods of character customization lived in...
      May 16, 2012 at 10:11am
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      1 person likes this blog post.
      I agree with some observations. One thing that frustrated me to no end in 4ed was that players looked up to "Skills" section of their character sheets as some kind of choice menu.
      Considering that skill system is mostly used out of combat, in roleplaying situations - it felt like it was overly restricting. Furthermore, penalizing party for failures created a situation where players would pass on interesting ideas because their characters are unlikely to make the roll.
      I also didn't...


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      July 22, 2012 10:31 AM PDT
      I think that ability checks could work for all 'skill' checks. But there are two things missing from that basic approach. The first is that some skills really do require learning and, secondly, people can get better with practice.
      But I think it's a very simple prospect to address both while still retaining the same mechanic.
      First is to have a small list of skills that require training (acrobatics, swimming, etc.). There would have to be a mechanic for limiting the number and types....


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      August 13, 2012 3:16 PM PDT

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