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    • Dougan_Axehammer posted to crazy_monkey's forum thread.

      Forum Topic: Wrecan
      Monday at 12:18am
    • Dougan_Axehammer added a comment to Traderjodie's blog post.

      Tragic News --- Wrecan
      I am writing to let you all know that my wonderful husband, Mark -- Wrecan,...
      May 19 at 11:35pm
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      As a man of few words, it is difficult for me to express my sympathies. My condolences to you Traderjodie, and to your children. Wrecan will be very missed. He was and always shall be my friend. He was very insightful, and his support of this game was unparallelled on these boards. But, I'd like to think of him as participating in the greatest LARPing session in existence. He can borrow my axe till I get there.
      May 19, 2013 9:31 PM PDT
      Would it be too out of line to ask how he passed?
      May 19, 2013 9:35 PM PDT
    • Dougan_Axehammer Thinking about those I know who might have been in Boston April 15

      Mood: sad
      April 15 at 11:13pm
    • Dougan_Axehammer I'm always tired

      Mood: sad
      April 15 at 11:12pm
    • Dougan_Axehammer shared an article.

      August 22, 2012 at 11:36am
    • Dougan_Axehammer shared an article.

      August 8, 2012 at 12:55pm
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      they are looking like to fight with a big, strong and hurtful group. they are looking like a green cavemen with structure of a dwarf and a cruel orc face.
      the goblins that i know look more like to run away immidietly.
      to sum up, i like this goblins, but they are looking like an half green caveorc half green cavedwarf.


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      December 7, 2012 10:45 AM PST
      Not really a fan of the goblin at the top. Seems a little too thick and stocky through the trunk. His eyes are dull, and the face reminds me more of a sleepy orc (savage, but tired and dull). The eyes should be sharper, more clever. The sloping forehead is good, but the wide underbitten jaw screams orc. I'd rather see a pointy chin, and a face broadest at the temples. Almost elfin, just ugly.
      On the positives, I like the overall proportions. The almost monkey-like arms read well to...


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      April 23, 2013 12:47 PM PDT
    • Dougan_Axehammer created a new forum thread.

      Forum Topic: At First Glance
      June 15, 2012 at 2:42am
    • Dougan_Axehammer posted to Krisknives' forum thread on the DnD Next group.

      June 12, 2012 at 10:12pm
    • Dougan_Axehammer shared an article.

      May 24, 2012 at 11:51am
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      3 people like this external article.
      The campaign I'm currently writing is a bit of a mix between Raymond E Feist's Deity chosen George R.R Martin's state anarchy and R.A Salvatore's race wars
      June 6, 2012 12:55 AM PDT
      Just now with my aberrant dragon. It is awesome if I do say so myself.
      June 28, 2012 6:22 AM PDT
    • Dougan_Axehammer shared an article.

      May 23, 2012 at 10:21pm
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      I also agree with the style guidelines listed - great start!
      And Westerness has a great point: "rating" is still very subjective, and the US (presumably the biggest market) is quite prudish compared to many other first world countries. I think many have already said this but it's worth repeating: it's probably easiest to start with a slightly more prudish standard to push the broad-based appeal, and open up more risqué materials for those who want it. That seems to be the standard...


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      1 person likes this discussion post.
      May 30, 2012 1:53 PM PDT
      This list sounds perfect. As far as the survey, I'm not sure which level to pick, but I'd like to see definite hints of "sexy" in D&D artwork. Cover most of the bum and bust (is that armor realistic), but you can definitely allude to them (and everything else is fair game). Give equal "sexy" treatment to males. Remember Hennet from 3.5? There's nothing wrong with some male chest. Focus on very expressive facial expressions. Accentuating the eyes also usually has good effect. In a fight...

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      June 4, 2012 7:25 AM PDT
    • GMChris voted in the poll, "Magic properties 2".

      May 23, 2012 at 9:58pm
      1 person likes this poll.
    • Dougan_Axehammer updated their profile.

      May 18, 2012 at 1:21pm
    • Dougan_Axehammer updated their profile.

      May 18, 2012 at 1:20pm
    • Dougan_Axehammer added a comment to WotC_Trevor's blog post on the DnD Next group.

      Paladin Design Goals
      A few weeks ago, we shared a high-level overview of the design goals for the...
      May 18, 2012 at 12:51pm
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      4 people like this blog post.
      Except then You have to sacrifice your background and specialty choices just to approximate that class, rather than having an equal ability to explore different stories within the class as the Fighter, Rogue, Cleric, and Wizard do.
      NO WAY.


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      January 25, 2013 6:22 AM PST
      I think in relation to paragraph 2 above, it would be awesome if a paladin had martial dice to use but instead of straight damage they could be used to provide effects based on deity choice. For example: I follow the edicts of a god of healing and as an option I can spend a martial die on a hit allowing the party member with the lowest HP to gain HP equal to a given modifier.
      February 24, 2013 9:32 AM PST
    • Dougan_Axehammer posted to verglaze's forum thread.

      May 16, 2012 at 9:13pm

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