Before that all I want to apologize if what you read is not written in the right way, my english is not very good, and the translators... well, they sometimes don't understand me.
Very well, the point is the constraint that is a 2D map, i mean, all the little issues you already know that summarizes one single thing: are flat.
There are so many options for 3D terrain most of them come from wargames and I prefer those which I can elaborate with my own hands, you know it's some kind of special feeling when i game. I prefer by far the printable terrain
from worldworks games, and in this case, is from that page the terrain that i have chosen: A Fight arena from the "arena works" set to be used in our Dark Sun campaign in wich i am player character.
So let me begin with some photos:
First the thing needed: printed paper, glue, scissor, cutter knife and a drink.

Well, some of the process (i forgot to take more pictures):

And after 2 hours... taa-daa! part of te arena!

This sounds like a good fight

The best part is that you can combine the 3D terrain anyway you like. Most of the times it's modular. So this is how it is seen in the game table:


As you can see, we use figures of all kinds; in this case, a Mage knight figure
So let me begin with some photos:
First the thing needed: printed paper, glue, scissor, cutter knife and a drink.

Well, some of the process (i forgot to take more pictures):

And after 2 hours... taa-daa! part of te arena!

This sounds like a good fight

The best part is that you can combine the 3D terrain anyway you like. Most of the times it's modular. So this is how it is seen in the game table:


As you can see, we use figures of all kinds; in this case, a Mage knight figure
whose base was distorted to make it fit into the regular map of D&D.
Later I'll show you some modifications I made to mage knight figures for play D&D.
I hope that you liked and if you have photos that show, comments or tips are welcome.
Thanks!
Thanks!
