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Switch to Forum Live View Atari announce new D&D computer game
2 years ago  ::  Jan 14, 2011 - 8:57AM #1
Carathion
Date Joined: Nov 25, 2008
Posts: 66
You want to check this out - coming in Spring 2011 & on Console platforms - so no having to spend hours configuring you PC.

www.atari.com/daggerdale


This is one I have to try out.

Ollie


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2 years ago  ::  Jan 14, 2011 - 11:45AM #2
Gendrill
Date Joined: Jan 23, 2010
Posts: 40
Nice

Welsh Weyr Gaming Club, South Wales, United Kingdom. (UTC/GMT)
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2 years ago  ::  Jan 17, 2011 - 1:36AM #3
Carathion
Date Joined: Nov 25, 2008
Posts: 66
Yeah this looks cool. The big question is - what do you want from a D&D computer game ?

What was your favourite D&D computer game to date?

O
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2 years ago  ::  Jan 17, 2011 - 3:15AM #4
Monster-Globe
Date Joined: Mar 7, 2010
Posts: 35
Hummm interesting. Thanks for highlighting this Ollie.

IMO for a D&D game you NEED full customisation. On the forums one of the developers said you get to choose between several pre-gens and then customise via feats/powers as you progress.

No, no, no!!! If I want to play a elf wizard instead of a pre-gen elf rogue, let me play one!!!

Elder Scrolls and Dragon Age can do it so why can't D&D?

That being said, if it allows me to play co-op split screen with my wife and its cheap (I think it Playstation network means its download only) then I may get it anyway.
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2 years ago  ::  Jan 17, 2011 - 4:01AM #5
Carathion
Date Joined: Nov 25, 2008
Posts: 66
I must admit this is my initial worry with the game. Players love building and progressing characters so this should be allowed. Now I'm no computer programmer and have no idea how complex thsi actually is.

See Dragon Age frustrated me that there where not more companions you could pick up. I would be happy with a little less character development to have more NPC's on the table. I also found the char' builds quite limiting and hence dictated by which NPC you picked up, rather than the other way around.

Elder Scrolls was a little too open and I hate to say it not enough direction though a great world. (gamers are so fussy)

I'm tired of PC's always being so clunky so an RPG game you can play on a console with other players really has me excited.

O
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2 years ago  ::  Jan 17, 2011 - 4:40AM #6
Gendrill
Date Joined: Jan 23, 2010
Posts: 40
Yes interesting point.

I cut my digital RP teeth on the likes of "The Hobbit" on the ZX Spectrum and "Pools of Radiance" on the early commodore and atari systems, moving a little onwards, both "Dungeon Master" and "Eye of the Beholder" were and still are serious winners in my book, while the "Baldur's Gate" games showed what a multi player option could add to games *smile*

Current times would of course be "World of Warcraft" and "Lord of the Rings Online" both offering great character customisation, including barbers in game to change your appearance and latter offering you the option of equiping items for cosmetic effects to give you a really cool way to look different. Mind City of Heroes and Villans i think for me had the ultimate character customisation in a game so far i have seen myself, i spent more time making characters than playing them! lol

My point here is that looks are as important as stats for me, may as well play "Gauntlet" if all you want is Red Wizard or Blue Warrior! So yes, I want the ability to pick from a good range of both races and classes, with the option to tweak them on creation, hopefully as you play to some degree as well, the Druid in the most recent WoW is a good example, you can play several races as a Druid but as you play get the option to use it in lots of different rolls as the need or your whim takes you, Melee or Range DPS, Tank or Healer, all options for you to pick as you play and so a good one to pick if not sure what you want yet from the character, you can go Feral and be Melee DPS to make leveling easier but then swap to Healer latter to work with your friends as a team, hopefully this is the sort of thing we will be allowed to do in the new D&D game, or at least as close as you can in the D&D world to this, so picking your race does not limit your class to 2 choices and once your class is selected you are identical to all others of that class for the rest of the game, thats just bad news in my book and would definetly send me straight back to WoW or LotRO!

Doug


Welsh Weyr Gaming Club, South Wales, United Kingdom. (UTC/GMT)
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2 years ago  ::  Jan 17, 2011 - 12:47PM #7
Vobeskhan
Date Joined: Feb 13, 2010
Posts: 561
Well seeing as my pc is equipped with a totally inadequate graphics card I dont get to play many of the great pc games (though I do occassionally get to have bit of hack and slash on DDO), and the most advanced console in the house is a pathetic PS2 that works when it feels like it (come on get the violins out) I'm not too over-excited by the prospect of the latest uber-game.

I did really enjoy the pools of radiance set of games (still have mine at the back of the cupboard and it will be a cold day in the Nine Hells before I let go of them), then progressed with the Baldurs Gate and Icewind Dale games (always fun to tromp through the Realms) and finally found fun with Neverwinter Nights (with Shadows of Undrentide and Hordes of the Underdark) but never quite got to grips with the on-line multiplayer side of it (guess its just my age)

When I heard about the soon to be released new and improved Neverwinter running on the 4e system I was a little excited (till I realised my pc hadnt a snowballs chance in Tarterus of running it) but I think thats the way forward.

We need a platform where the computer can be as adaptable as a DM, follow the plotline but still allow enough latitude for a party of players (whether they be all in the same room/town/country whatever) to explore and do things in their own way with their own choice of characters and race and skills mix.

Unfortunately I fear that we are still a long way off that level of "intelligent" programming (though I am by no means an expert on the subject) to be comparable to a flesh and blood DM. In the meantime a good, workable way of "virtual tabletop" playing would be a viable advancement, and if that was freely available to all so much the better.

Sorry If I have gone off at a slight tangent to the original topic there Innocent.
"Well that encounter was easy....er, guys, why is the DM grinning?" (party members last words)

It's not a party till the screaming starts!

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