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11 months ago  ::  Jul 22, 2012 - 6:30PM #1
mjayg
Date Joined: Oct 25, 2007
Posts: 9
I recently started playing D&D again and found a really nice group of people to roll dice with.

My son (10yo) was very interested when I mentioned it so we let him sit in on a session.

He loved it and got along with the group so we let him join in.

Been going well but the only issue is during the course of our 3-4 hour sessions or long combat sequences he sometimes gets "fidgety" and distracted and loses track of what is going on or isn't paying attention when his turn comes up.

The group and the DM are very accomodating so wondering what people would recommend.

Thanks!
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8 months ago  ::  Sep 24, 2012 - 12:37PM #2
Westerness
Date Joined: Aug 15, 2011
Posts: 34
Yes, even the most engaged kids will fidget or lose interest or just become distracted. That's what kids do. It is crucial that the other members of the party know that this is going to happen and that they accept that this is a particular quirk for this player. Each player brings frustrating quirks to the table. For the most part we all put up with those quirks--so, really, a fidgety player (a kid) is no different than anyone else.

I often let my daughter draw when it is not her turn so that she is still partially engaged, but has something to minimize the fidgets. Just before her turn comes up I alert her to be ready. That seems to help. Lots of nutritious food for kids is important too. Avoid junk food. Give them healthy snacks and keep them well fed throughout the play session.
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6 months ago  ::  Nov 21, 2012 - 1:39PM #3
TheSleepingGod
Date Joined: Sep 30, 2007
Posts: 4
Just had this last week. My daughter, who's 9, and one of her school friends ended up having a competition to see who could keep a d8 spinning for longest. I tend to use shock tactics when they do stuff like that. It's great if it coincides with an encounter starting. That way you can tell them they've been surprised by a sneaky creature while they were playing. :D
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5 months ago  ::  Dec 28, 2012 - 3:45AM #4
TheSleepingGod
Date Joined: Sep 30, 2007
Posts: 4
By way of an "update", I'm finding that the only way to hold everyone's attention is to keep the action moving apace, and that means that story is taking a back seat. Now I need some advice on how to keep the story interesting so that they seek it out rather than me having to spoon feed it to them. :/
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4 months ago  ::  Jan 27, 2013 - 11:42AM #5
JavinSword
Date Joined: Mar 10, 2012
Posts: 5
My family is trying the D&D Next rules in the playtest and having a lot of fun at it.  Last couple of sessions have ended up completely being more exploration and roleplaying and less of the technical combat which keeps the kids on their toes.  Give the playtest packet a try.  It's funny how even the Caves of Chaos is becoming much more interesting to me now than it was when I originally played the adventure.  It's almost as if the world is becoming ours again...  If you are a parent that played D&D as a child and are introducing to your family, try the playtest packet..  We are having a blast and EVERYONE is less distracted including the adults.
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