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Switch to Forum Live View To use, or not to use tiles.
1 year ago  ::  Feb 24, 2012 - 11:19PM #11
Dargurd
Date Joined: Apr 12, 2004
Posts: 823
Instead of mini's its worth picking up the Monster Vault boxed set as that contains a lot of counters that can be used instead of minis. I make wide use of these as well - it works out really well. I often have encounters where the players use mini's for their characters and I use counters for monsters. I then use red beads to indicate blooded etc.
For those of you with kids please check out the D&D Parents Group.

http://community.wizards.com/dndparents
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1 year ago  ::  Feb 25, 2012 - 12:35AM #12
hexerDM
Date Joined: Oct 12, 2009
Posts: 65
Agree completely re needing minis and tangible objects. Though it may depend on the age of the child, how 'imaginative' they can be, and whether they're prone to removing things from the table in order to investigate them further.

That being said, my son is still only 2; not close to RP'ing yet, and definitely in the "further investigation / tasting" needed stage!
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1 year ago  ::  Mar 09, 2012 - 4:49AM #13
Ore
Date Joined: Jul 22, 2008
Posts: 1,138
I use both minis and tokens. While playing 4E minis are for normal monsters and tokens represent minions. This helps to avoid the scenario where a player unleashes a massive power only to learn in the end they had targeted a minion.

I am a nut for gaming products and options for terrain. I have three entire industrial shelves in my garage devoted to my collection.

Gaming Paper is an awesome product.

If for some reason you can't get ahold of Gaming Paper most office supply stores also sell large pads of gridded paper. These sheets of paper are thicker than Gaming Paper and will last a lot longer if you plan to reuse maps but they are more expensive.

I have also purchased a large piece of plexi-glass and I secured two sheets of the gridded paper (although Gaming Paper would work just as well for this purpose) to them. Laying it on the table I can use wet or dry erase markers to draw the dungeon. The advantage to this option is you would never need to buy Gaming Paper (or gridded paper) again but the maps aren't preserved and sometimes stray fingers can erase lines. I use this option when I know ahead of time I have no desire to preserve the map or we are trying to throw together a quick, last minute game.

One of my favorite purchases was the Adventure Maps: Mega Dungeon 1 set from Gaming Paper. The map is broken up into 100 unique double sided sheets (no bigger than your standard piece of paper). Each sheet depicts one geomorph (section) of the dungeon. One side includes the geomorph stocked with terrain items (tables, doors, chests, etc.) while the other is the geomorph without those details so you can stock it yourself. The geomorphs run into each other so you can move pieces around to customize an almost infinite number of dungeon options.

To get the most bang for my buck I laminated the sheets so they will last forever. I also have a PDF of the product so if anything ever happens to one of my sheets I can reprint that one and laminate it. Good to go.

As mentioned WOTC's Dungeon Tiles are nice but expensive to collect. The Master sets give you the most commonly used pieces and additional sets expand your options. I lay down a Chessex battle mat and then set the tiles on top of that. This does two things for me. One, the tiles cling to the vinyl map which keeps them from moving around most of the time and two, I can draw on the map with a wet erase marker to add notes and features around the dungeon tiles.

Paizo sells a line of very nice laminated, folding maps as well as very useful card stock tile sets. I have quite a few of those. Probably the best purchase I made from Paizo was the boats and ships tile sets. Excluding the plexi-glass option I can drop a ship/boat onto any terrain option and then move them around with easy.

Rackham sells a line of very nice tile sets. $20 buys a pack of 15 reversible tiles depicting all sorts of environments.

I have other options but the rest start moving into more expensive options like Fat Dragon Games, Hirst Arts dungeon molds and what not. I also build custom terrain pieces and adapt items I find in hobby stores to work at the game table.
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1 year ago  ::  Mar 09, 2012 - 8:46AM #14
Mr.Durriken
Date Joined: Apr 14, 2011
Posts: 228

We use legos alot,  My oldest 2 love to build custom lego minis for their character. (the younger 2 are only 2 and 4 so they don't play yet)  Also token from board games - the ones from Sorry work great.  Clue figures as well.  Travel chess pieces are great.  Scrabble tiles can fit as well.  There are many low price alternative to mini's out there.  If you have a Hobby Lobby near you, birch men and birch boys are really cheap.  Throw some paint and/or numbers on them.


Also seen people buy huge lots of HeroClix (Mage Knight line I think) pretty cheaply, cut them off their bases and mount on 25mm bases.  Not as expensive as D&D mini and you can get some cool figures, but requires a little work.  I have remounted a few Heroscape mini's that worked out nicely.  The Heroscape bases are just a slight bit too big. But its hard to find lots of Heroscape cheap and they are not all themed properly. I just had a few random ones that came from thrift stores.


As far as tiles or maps, if you have time to draw them out nice you can get flip charts with 1' squares if you want to have nice predrawn reusable maps.  Go off the map, drop another sheet.  Or you can cut the pages to make custom tiles...  Of course reuseable wet erase mats are not terrible expensive. 


In all the years of playing (started with the magenta basic set) I don't remember D&D without mini's.  We atleast used them for marching order and to round out which enemies engaged to which characters.  It was nowhere near tactical like 4e (which is something I love about 4e).  Played other games without mini's, but D&D always had mini's. 


TjD

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12 months ago  ::  Jun 26, 2012 - 5:59PM #15
Nagach
Date Joined: Feb 10, 2012
Posts: 5
Wow has it been 4 months already Surprised, time goes fast for sure.
It is time for an update for those who are wondering how it went.

The first game we tried was a starter box with D&D 3.5 complete with an adventure, miniatures and tiles and ready made characters. (i have had it around unused for years)

I got my son and daughter to choose the ones they liked the most, my son wanted the fighter and my daughter a female ranger, i myself took a cleric to give them some backup.
I tried to read the adventure as a story using emotes and changing my voice etc, and they were both listening pretty good and seemed very interested.

My 6.5 year son was patient and did not move his toon until i said he could, but i had to constantly hold back my daughter, she was too eager to see what was in the next room etc. Another problem i had was to try and teach them that when they approached a door or entered a room, they could listen, search, look for traps or hidden stuff, but mostly they were just too eager to move on and see what was behind the next door or around the corner, so i had to give them hints all the time like, why don’t you go and look over at the table there, or check the books on the shelves, and stuff like that, but that seemed to bore them really.

When they encountered a monster, my daughter immidiatly screamed, took her toon, and ran away! (and when combat was over, she stood there knocking on the next door)
While my boy grinned and declared that he was going to smash it to pieces....
At the second encounter my boy must have realised that it was too hard to fend off the enemies alone, when the Ranger started screaming and running, he was begging her to stay and help him, my daughter still kept running….
It was not until the third encounter when he called her a chicken, that she started helping.
So you could say, with my daughter mostly on the run, and my boy heading straight into the fight without fear, and me as a 3.5 cleric, things got bad pretty quick, and after the 3rd encounter, we were in such a bad shape we had to go back to town and rest.
When we decided to go back and rest, my daughter got impatient, and didn’t want to play anymore. Frown

Anyway, my son went back tried once again, but even if i twisted the rules a bit and made mobs easier, we were so beaten up when we reached the final dragon, that we died in the first round.

Conclusion:
One thing was clear though, they really loved using the minis, and the tiles, even though they did not pay much attention to the pictures on the tiles, such as chests, shelves etc, (i guess they just didn’t picture it as treasure chests and things they could interact with), so next time i might use some stuff to represent treasure chests, and other objects of interest in the room, at least until they get a few years older.
My Daughter is still a bit young, maybe give her another year, at least until she stops running away from the monsters :-)

I need to make simpler character sheets, my son understands what a D6 and D20 etc is now, but trying to figure out what he is supposed to add on to a roll, is too hard for him, so i got to figure a way to make it more easy for him. My daughter got no clue, she just like the character picture on her sheet and everything else is gibberish to her :-)

But in the end it was all good fun, we had some laughs together and I am going to try out 4th ED when I get home this time.
(Me and my son tried to solo the beginning of red box, but he did not like any of the options of the characters and wanted to play something else, and it didn’t work with the solo mission that is built on creating your character, so I needed to adjust the main adventure for only two characters but never got to that point as we started playing Everquest instead Tongue Out )

Cheers folk!
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12 months ago  ::  Jun 28, 2012 - 1:05PM #16
Dargurd
Date Joined: Apr 12, 2004
Posts: 823
Wow it sounds like you had an awesome time - kudos to you and the kids.

If i can make a recommendation. Take a look at the link below. Its for the easiest RPG ive found for kids and I started my kids on it before moving them onto 4e.

 www.rpgnow.com/product/84050/rpgKids-%28...


Let us know what you think.
For those of you with kids please check out the D&D Parents Group.

http://community.wizards.com/dndparents
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