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Switch to Forum Live View To use, or not to use tiles.
1 year ago  ::  Feb 22, 2012 - 12:45PM #1
Nagach
Date Joined: Feb 10, 2012
Posts: 5
I am planning to start to introduce my 5yo daughter and 6+yo son to D&D.
We did a bit of Lego Heroica earlier this year, and they did manage the dice rolls and the other simple rules there quite well.

However, i recall when i first started playing, must have been around 12 years old, and it was the red book. The combat these days were all in our heads, the DM would show us some pictures of kobolds, tell us where they were, ask us where we were, and on went the battle, and everything was played out in our heads using our imagination, and the DM telling us where the monsters moved, and us acting upon that. I loved it, as it was almost like a movie playing out in my head.

My playgroup uses 3.5ed and we still play out battles in our heads the same way that we started out with 25 years ago, occationally scratching some layouts on a piece of paper, and it works well for us.

I just bought the red box, and plan on using that to introduce my kids to D&D, but what i see from 4ed is that it is heavily based on using tiles and miniatures. I am wondering if anyone have any experience running 4th ed without using tiles, and does it work?

I want my kids to have the feeling that they are reading a story, and are participating in the story, like what you get when you are reading a book, rather than the feeling of playing a table top game, looking at miniatures most of the day.
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1 year ago  ::  Feb 22, 2012 - 2:15PM #2
Ore
Date Joined: Jul 22, 2008
Posts: 1,138
I think 4E can easily be freed from the grid as long as you don't mind taking responsibility for it at the table. Meaning, a lot of things are going to be handled with calls made by you at the game table. How does power X work? Make a quick call and go with it. There is too much crunch to 4E to handle it any other way, imho. However, I think going with that approach gives you and your kids a lot of leeway to follow the narrative without the rules getting in the way.
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1 year ago  ::  Feb 22, 2012 - 9:23PM #3
TehBagder
Date Joined: Jun 26, 2010
Posts: 24
One of the great things about the tiles and minis is that they add another dimension to the game for kids. Kids, especially at that age, are stimulated by seeing things that they can touch and manipulate. They don't have the lexicon or experiences to be able to build entire encounters in their head as we would. Using tiles and minis gives them something concrete to focus on, as well as deeply relate to. Kids at this age are still very much in the mode of learning via play, and you can easily teach lots of in-game concepts using tiles and minis (such as movement, attacks, powers) just by turning it into a fun session of moving things around on the table. Think of it this way: when you see kids playing with figures or soft toys, they're using them as props and telling themselves their own story. You can create the exact same circumstances at the table by giving them something to focus on (a mini) and have them tell the story of that mini does.
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1 year ago  ::  Feb 23, 2012 - 10:37AM #4
Nagach
Date Joined: Feb 10, 2012
Posts: 5
Thanks for the input, you both have valid points.
I think i have decided that i will do a test with doing one encounter without minis and one with minis, and just ask my kids what they liked the best, and continue with what they enjoy the most.
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1 year ago  ::  Feb 23, 2012 - 11:49AM #5
Dargurd
Date Joined: Apr 12, 2004
Posts: 823
Hi Nagach ive tried running 4ed with and without minis and i find with is much easier. Having said that it can be run without. I'm lucky because ive been collecting minis for 30 years and have hundreds of them but even now i still use everything from spare dice to glass beads to represent things on the battlefield. 

One other thing you can try out as a bit of a cost cutter is a product called Gaming Paper. It comes in long rolls and is already pre-printed with grid squares scaled for D&D. I find this stuff so useful as i can draw key locations pre the game and take them out of my GM Binder as they are needed.

My kids like to raid my mini storage before all their games although I do sometimes think its simply to find the biggest monster for their 'monster of the week' scenarios :-) 
For those of you with kids please check out the D&D Parents Group.

http://community.wizards.com/dndparents
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1 year ago  ::  Feb 23, 2012 - 9:41PM #6
TehBagder
Date Joined: Jun 26, 2010
Posts: 24
Yup, there's no need to spend too much money on tiles (although I have, and they're pretty and I use them for a lot of different games). Sometimes just some squared paper like Dargurd said is perfect and an easy way to start playing. The game I play in (the only one I'm not DM) on Friday nights with my kids and some friends and their kids and neighbor kids is played at their house and we all sit around a big table that has a laminate squared paper that covers it. The DM likes to draw his maps this way, and it feels old school, and it makes it easy to make changes because he's using dry erase markers on it.
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1 year ago  ::  Feb 23, 2012 - 9:51PM #7
Dargurd
Date Joined: Apr 12, 2004
Posts: 823

Feb 23, 2012 -- 9:41PM, TehBagder wrote:

Yup, there's no need to spend too much money on tiles (although I have, and they're pretty and I use them for a lot of different games). Sometimes just some squared paper like Dargurd said is perfect and an easy way to start playing. The game I play in (the only one I'm not DM) on Friday nights with my kids and some friends and their kids and neighbor kids is played at their house and we all sit around a big table that has a laminate squared paper that covers it. The DM likes to draw his maps this way, and it feels old school, and it makes it easy to make changes because he's using dry erase markers on it.




The other advantage of paper or re-usable battle mats is that you can update on the fly. If the players wander off from the main area just draw a new one. Take it away with you at the end of the game and update your notes :-)

For those of you with kids please check out the D&D Parents Group.

http://community.wizards.com/dndparents
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1 year ago  ::  Feb 23, 2012 - 9:52PM #8
TehBagder
Date Joined: Jun 26, 2010
Posts: 24

Feb 23, 2012 -- 9:51PM, Dargurd wrote:

The other advantage of paper or re-usable battle mats is that you can update on the fly. If the players wander off from the main area just draw a new one. Take it away with you at the end of the game and update your notes :-)



Where's the LIKE button here? Oh, wait, this isn't Facebook, is it

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1 year ago  ::  Feb 23, 2012 - 10:24PM #9
Dargurd
Date Joined: Apr 12, 2004
Posts: 823
Lol nope not Facebook. 
For those of you with kids please check out the D&D Parents Group.

http://community.wizards.com/dndparents
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1 year ago  ::  Feb 24, 2012 - 9:46PM #10
Nagach
Date Joined: Feb 10, 2012
Posts: 5
Hehe at least smileys are here Smile
Well I got as bunch of Warhammer minis from back in the days, most of those can be used, and some from other boardgames, so i think it will be allright, think i even got a dragon around.
Looks like using tiles or paper would be the best solution.

I'll let you guys know how it went, just got to wait 3-4 weeks more until i return from work :-(

Meanwhile i have been playing the solitaire red box adventure, following up on the Ghost Tower adventure, just to get a glimpse of what 4e is about.
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