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4 months ago ::
Jan 31, 2013 - 6:23PM
#1
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Date Joined:
Dec 19, 2007
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With some weapons you envision them being used in certain ways.
So I thought Spiked Chain and Whip could have a Trip ability.
Trying to keep it simple like If you hit, they make a Dex DC 10 save to avoid being tripped over, with the Prone condition. (seems more generous than restrained)
They can use Str check DC 15 to break out just like Bolas.
Also, has anyone done any rules for Nun chucku or Shuri-ken?
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4 months ago ::
Jan 31, 2013 - 7:27PM
#2
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Date Joined:
Nov 21, 2012
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*nunchaku
I do hope they add all the Monk weapons (kama, sai, nunchaku, sansetsukon, meteor hammer, rope dart, all that fun stuff).
And I agree that the spiked chain and the whip should have a trip ability, even if it means raising spiked chain back to an exotic weapon.
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4 months ago ::
Feb 01, 2013 - 2:36AM
#3
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Date Joined:
Dec 19, 2007
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borrowing some stuff from 3.5 i've whipped this up -
Spiked Chain and Whip : If you hit, they make a Dex DC 10 save to avoid being tripped over, with the Prone condition. They can use Str check DC 15 to break out just like Bolas.
- Simple Weapons (Monks can use all 3, Wizards can use Staff Slings)
Nunchaku 2 gp 1d6 -- 2 lb. Bludgeoning Light, Finesse Shuriken (5) 1 gp 1d4 Range 20 ft 1/2 lb Piercing Finesse Staff Sling 1 gp D4 Missle, D6 Melee Range 30ft 4lb Bludgeoning Two Handed
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4 months ago ::
Feb 01, 2013 - 3:26AM
#4
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Date Joined:
Nov 21, 2012
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I like it, except maybe more range on the shuriken. A regular dagger can be thrown 30 feet in this packet, after all.
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4 months ago ::
Feb 01, 2013 - 8:41AM
#5
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Date Joined:
Jan 29, 2013
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Why do we need specialized rules for those? The are just romanticized versions of the flail and throwing knife.
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4 months ago ::
Feb 01, 2013 - 8:41AM
#6
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Date Joined:
Aug 15, 2011
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Why do we need specialized rules for those? The are just romanticized versions of the flail and throwing knife.
Bingo.
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4 months ago ::
Feb 01, 2013 - 11:31AM
#7
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Date Joined:
Nov 21, 2012
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Why do we need specialized rules for those? The are just romanticized versions of the flail and throwing knife.
Not bingo. The spiked chain is a unique and wonderful weapon if you've ever played a Fighter that specializes in it. I for one want more than four weapons in the book.
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4 months ago ::
Feb 01, 2013 - 10:10PM
#8
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Date Joined:
Sep 19, 2006
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I'd rather not have to waste resources on things like Exotic Weapon Prof. to use things like a bastardsword or spiked chain. But I wouldnt mind a strong mechanical element with weapons right now.
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4 months ago ::
Feb 02, 2013 - 2:10AM
#9
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Date Joined:
Aug 22, 2007
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Why do we need specialized rules for those? The are just romanticized versions of the flail and throwing knife.
Actually I'd have to think nunchuku are finesse flails.
There damage would be based on whether it is martial weaponry or some superior/exotic group.
Orzel, Halfelven son of Zel, Mystic Ranger, Bane to Dragons, Death to Undeath, Killer of Abyssals, King of the Wilds.
Constitution Based Class for Next!
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4 months ago ::
Feb 02, 2013 - 8:05AM
#10
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Date Joined:
Jan 29, 2013
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Why do we need specialized rules for those? The are just romanticized versions of the flail and throwing knife.
Actually I'd have to think nunchuku are finesse flails.
There damage would be based on whether it is martial weaponry or some superior/exotic group.
What makes it different from a regular flail that would cause it to be wielded with improved finesse?
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