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Switch to Forum Live View Fighters with Deflect in newest packet.
6 months ago  ::  Jan 05, 2013 - 8:01PM #11
elecgraystone
Date Joined: Apr 14, 2004
Posts: 1,513

Jan 5, 2013 -- 7:57PM, AlmightyK wrote:

why did you all assume i was meaning that negatively?

i meant i would love to see it


Sorry then. I'd expect to see an Smile or "!" on a possitive post. Without them, it seemed/felt negitive.

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6 months ago  ::  Jan 05, 2013 - 8:04PM #12
AlmightyK
Date Joined: Jun 22, 2012
Posts: 544

Jan 5, 2013 -- 8:01PM, elecgraystone wrote:

Jan 5, 2013 -- 7:57PM, AlmightyK wrote:

why did you all assume i was meaning that negatively?

i meant i would love to see it


Sorry then. I'd expect to see an Smile or "!" on a possitive post. Without them, it seemed/felt negitive.



its not healthy to default to a negative standpoint :P

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6 months ago  ::  Jan 05, 2013 - 8:10PM #13
elecgraystone
Date Joined: Apr 14, 2004
Posts: 1,513

Jan 5, 2013 -- 8:04PM, AlmightyK wrote:

Jan 5, 2013 -- 8:01PM, elecgraystone wrote:

Jan 5, 2013 -- 7:57PM, AlmightyK wrote:

why did you all assume i was meaning that negatively?

i meant i would love to see it


Sorry then. I'd expect to see an Smile or "!" on a possitive post. Without them, it seemed/felt negitive.



its not healthy to default to a negative standpoint :P


How long have you been on these boards again? Tongue Out

I hope for the best but expect the worst. 

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6 months ago  ::  Jan 05, 2013 - 8:12PM #14
AlmightyK
Date Joined: Jun 22, 2012
Posts: 544

Jan 5, 2013 -- 8:10PM, elecgraystone wrote:

Jan 5, 2013 -- 8:04PM, AlmightyK wrote:

Jan 5, 2013 -- 8:01PM, elecgraystone wrote:

Jan 5, 2013 -- 7:57PM, AlmightyK wrote:

why did you all assume i was meaning that negatively?

i meant i would love to see it


Sorry then. I'd expect to see an Smile or "!" on a possitive post. Without them, it seemed/felt negitive.



its not healthy to default to a negative standpoint :P


How long have you been on these boards again? Tongue Out

I hope for the best but expect the worst. 



i know that feeling -_-

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6 months ago  ::  Jan 06, 2013 - 10:15AM #15
PinkRose
Date Joined: Nov 15, 2008
Posts: 942
Ok, follow-up question.
If it is the same but different for a fighter, should it be changed?
My fighter used Parry every time.
Should a Fighter get a choice at character creation to choose between the two?

For those mathematically minded, can someone give me a break down of when using one is better than the other?
Viva La "what ever version of D&D you are playing right now!"
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6 months ago  ::  Jan 06, 2013 - 10:33AM #16
CVB
Date Joined: Aug 11, 2006
Posts: 900

Jan 5, 2013 -- 8:04PM, AlmightyK wrote:

Jan 5, 2013 -- 8:01PM, elecgraystone wrote:

Jan 5, 2013 -- 7:57PM, AlmightyK wrote:

why did you all assume i was meaning that negatively?

i meant i would love to see it


Sorry then. I'd expect to see an Smile or "!" on a possitive post. Without them, it seemed/felt negitive.



its not healthy to default to a negative standpoint :P



Welcome to Humanity.

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6 months ago  ::  Jan 06, 2013 - 10:40AM #17
Forged_Fury
Date Joined: Apr 6, 2005
Posts: 1,656
It's a function of MDD, Skill Dice, and Incoming Damage. Here's a chart with the average amount of damage mitigated from level 1-17. The ability really gets no better than that afterward.

Level   MDD   Skill Die   Total
1         3.5     2.5           6
2         3.5     3.5           7
3         7        3.5           10.5
4         7        3.5           10.5
5         10.5   3.5           14
6         10.5   3.5           14
7         14      4.5           18.5
8         14      4.5           18.5
9         17.5   4.5           22
10       17.5   4.5           22
11       21      4.5           25.5
12       21      5.5           26.5
13       21      5.5           26.5
14       21      5.5           26.5
15       21      5.5           26.5
16       21      5.5           26.5
17       21      6.5           27.5

Since Deflect mitigates half the incoming damage, if the incoming damage is expected to be more than double the value in the Total column above, Deflect is the better option (on average).

But remember that Parry can totally eliminate an incoming attack if you roll well, so it can eliminate rider effects that might come with an attack (poison, etc). Deflect will not do that. 
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6 months ago  ::  Jan 06, 2013 - 6:46PM #18
LolaBonne
Date Joined: Aug 15, 2011
Posts: 967

Jan 5, 2013 -- 8:10PM, elecgraystone wrote:

Jan 5, 2013 -- 8:04PM, AlmightyK wrote:

Jan 5, 2013 -- 8:01PM, elecgraystone wrote:

Jan 5, 2013 -- 7:57PM, AlmightyK wrote:

why did you all assume i was meaning that negatively?

i meant i would love to see it


Sorry then. I'd expect to see an Smile or "!" on a possitive post. Without them, it seemed/felt negitive.



its not healthy to default to a negative standpoint :P


How long have you been on these boards again? Tongue Out

I hope for the best but expect the worst. 




I expect the worst and am rarely disappointed.

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6 months ago  ::  Jan 07, 2013 - 10:55AM #19
lok_soldier
Date Joined: Jul 29, 2012
Posts: 85
Forged_Fury pretty much did the math, however there is one slight catch:
If you use your MDD to always parry, then parrying always comes out better than using Deflect. At each level, you are unlikely to get hit for more than twice the entry in Forged_Fury's Total column on a single attack.
However, if you remove the MDD, all you have left to parry with is your Skill Die, and in a comparison of Parry (skill die only) vs Deflect, the latter is more likely to come out on top. Perhaps worse than a full Parry, but you can still reduce incoming damage by half, while spending those MDDs on dealing additional damage yourself.
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6 months ago  ::  Jan 07, 2013 - 11:04AM #20
SwayzeD
Date Joined: May 24, 2012
Posts: 4
Nah, you get your MDD for both attack and reactions, its been stated already in a twitter post, your MDD resets on turn not round meaning can use your MDD to attack and parry, each round. Deflect is not worth the feat for a fighter..
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