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Switch to Forum Live View Fighters with Deflect in newest packet.
5 months ago  ::  Jan 07, 2013 - 1:03PM #21
Forged_Fury
Date Joined: Apr 6, 2005
Posts: 1,656

Jan 7, 2013 -- 11:04AM, SwayzeD wrote:

Its been stated already in a twitter post, your MDD resets on turn not round meaning can use your MDD to attack and parry, each round.



My math is based on that "ruling" from Mike Mearls. If it were changed that MDD only refreshed at the start of a character's turn, Deflect would become more attractive.

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5 months ago  ::  Jan 07, 2013 - 2:21PM #22
CarlT
Date Joined: Apr 10, 2009
Posts: 2,878

Exactly - if you assume that you cannot both use your MDD for parrying and for extra damage (regardless of whether they refresh at the end or the beginning of the turn) then the purpose of Deflect is clear:  It is a way to mitigate damage without using up your MDD.  As such, it seems very useful.


 


If you can use your Parry dice for both (which seems excessive both to me and to the guy playing a fighter in our group) - then it is less useful.  But more options is rarely a bad idea; if you don't think it is useful you just don't take it.


 


And it will always be useful to those classes that don't have Parry - not everyone is a fighter after all.... 


Carl

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5 months ago  ::  Jan 08, 2013 - 1:01PM #23
lok_soldier
Date Joined: Jul 29, 2012
Posts: 85

Jan 7, 2013 -- 11:04AM, SwayzeD wrote:

Nah, you get your MDD for both attack and reactions, its been stated already in a twitter post, your MDD resets on turn not round meaning can use your MDD to attack and parry, each round. Deflect is not worth the feat for a fighter..




I found the twitter post... I will NOT express my feelings on this issue, because I'd be banned from the forums for extreme misconduct, and probably be sued as well...

Deflect is useless to fighters. End of story.

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5 months ago  ::  Jan 08, 2013 - 1:22PM #24
Forged_Fury
Date Joined: Apr 6, 2005
Posts: 1,656
TBH, I think a lot of people are missing out on the other reason Deflect sucks for fighters: it's generally only useful for fighters who normally use light weapons. I'm not exactly sure who that would encompass other than themed builds (knife fighters and what not) and swashbuckler types. Same thing with Riposte. I guess it's a TWF/Swashbuckler themed feat, but not sure why you would use it over parry. Maybe more appropriate for a Rogue?
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5 months ago  ::  Jan 08, 2013 - 5:04PM #25
CarlT
Date Joined: Apr 10, 2009
Posts: 2,878

Jan 8, 2013 -- 1:01PM, lok_soldier wrote:

Jan 7, 2013 -- 11:04AM, SwayzeD wrote:

Nah, you get your MDD for both attack and reactions, its been stated already in a twitter post, your MDD resets on turn not round meaning can use your MDD to attack and parry, each round. Deflect is not worth the feat for a fighter..




I found the twitter post... I will NOT express my feelings on this issue, because I'd be banned from the forums for extreme misconduct, and probably be sued as well...

Deflect is useless to fighters. End of story.




I misssed this Twitter post.  I saw the one that stated the opposite by Trevor.  Was there a later one that contradicted Trevor's post?

If so - by whom?

Carl

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5 months ago  ::  Jan 08, 2013 - 5:11PM #26
Forged_Fury
Date Joined: Apr 6, 2005
Posts: 1,656

Jan 8, 2013 -- 5:04PM, CarlT wrote:

I misssed this Twitter post.  I saw the one that stated the opposite by Trevor.  Was there a later one that contradicted Trevor's post?

If so - by whom?

Carl



Yeah, Mike Mearls.

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5 months ago  ::  Jan 08, 2013 - 5:33PM #27
CarlT
Date Joined: Apr 10, 2009
Posts: 2,878
Thanks - I found it.

Hmm...

I suspected that was the case  initally having seen his comments on the subject last month.  But after seeing it in play I was kinda hoping Trevor was right.

More reason to think that the MDD need to be cut back a bit.

Carl
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5 months ago  ::  Jan 08, 2013 - 8:57PM #28
Garthanos
Date Joined: Jan 15, 2009
Posts: 17,653

Jan 8, 2013 -- 1:22PM, Forged_Fury wrote:

TBH, I think a lot of people are missing out on the other reason Deflect sucks for fighters: it's generally only useful for fighters who normally use light weapons. I'm not exactly sure who that would encompass other than themed builds (knife fighters and what not) and swashbuckler types. Same thing with Riposte. I guess it's a TWF/Swashbuckler themed feat, but not sure why you would use it over parry. Maybe more appropriate for a Rogue?




Home made alternative to Riposte.... called retaliate, instead of triggering on a miss it triggers on a hit but works with any melee weapon  might adjust prequisites ... hate preq.

Improvisation in 4e: Improv. Attacks(by wrecan) - Fave 4E Improvisations

The Non-combatant Adventurer

Reality is unrealistic - and even monkeys protest unfairness

Dynamic Reflavoring : The Fighter : The Wizard : The Swordmage
Creative Character Collection - Featuring:The Faerie Master - Snow White - Joxer - Ironman - Elric - Bloodwright

By virtue of being a player your characters are the protagonists in a heroic fantasy game even at level one

"You have to explicitly give non-casters permission to do awesome, where as with magic it is just assumed they can." -Garthanos

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