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Switch to Forum Live View Monk needs to be toned down
5 months ago  ::  Dec 29, 2012 - 7:49PM #11
dragon82
Date Joined: Aug 9, 2012
Posts: 48

Dec 29, 2012 -- 7:40PM, AlmightyK wrote:

Dec 29, 2012 -- 7:32PM, dragon82 wrote:

I live with two story houses right next to mine,on either side actually. and I can honestly say that it would be quite easy to reach using the method of teleporting. I am well aware of the line of sight rules,I have been playing since the late 80's.And you can travel vertical,if something is with the reach of your arms after your 30' of movement you can still grab on/pull yourself up with your action.




     



ok sure, you teleport up and grab on to the edge. they then stomp on your hands and knock you off






goodthing I did it right at thier feet.....I guess.All im saying is 30' of teleportation is almost always going to be vastly superior for movement then any other form of movement,and I think ive proven that thus far.  

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5 months ago  ::  Dec 30, 2012 - 9:03PM #12
Scald
Date Joined: Nov 5, 2012
Posts: 125

Dec 29, 2012 -- 7:40PM, AlmightyK wrote:

Dec 29, 2012 -- 7:32PM, dragon82 wrote:

I live with two story houses right next to mine,on either side actually. and I can honestly say that it would be quite easy to reach using the method of teleporting. I am well aware of the line of sight rules,I have been playing since the late 80's.And you can travel vertical,if something is with the reach of your arms after your 30' of movement you can still grab on/pull yourself up with your action.




     



ok sure, you teleport up and grab on to the edge. they then stomp on your hands and knock you off





You will be able to see the area right above the edge right? So you teleport on top of the edge. You don't need to see the ground on top of the building. Just the area above it.

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5 months ago  ::  Dec 30, 2012 - 9:16PM #13
AlmightyK
Date Joined: Jun 22, 2012
Posts: 544

Dec 30, 2012 -- 9:03PM, Scald wrote:

Dec 29, 2012 -- 7:40PM, AlmightyK wrote:

Dec 29, 2012 -- 7:32PM, dragon82 wrote:

I live with two story houses right next to mine,on either side actually. and I can honestly say that it would be quite easy to reach using the method of teleporting. I am well aware of the line of sight rules,I have been playing since the late 80's.And you can travel vertical,if something is with the reach of your arms after your 30' of movement you can still grab on/pull yourself up with your action.




     



ok sure, you teleport up and grab on to the edge. they then stomp on your hands and knock you off





You will be able to see the area right above the edge right? So you teleport on top of the edge. You don't need to see the ground on top of the building. Just the area above it.



stand at the edge of a building, then tell me if you can see the top of it

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5 months ago  ::  Dec 30, 2012 - 10:12PM #14
xladyfayre
Date Joined: Dec 21, 2012
Posts: 709
Monks are OP compared to the rest but the rest still have gaps that need to be filled. I don't think their abilities should be removed but other classes need stuff added. I think monk was just their main focus at the moment in my opinion. At least that's how it looks...
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5 months ago  ::  Dec 30, 2012 - 10:15PM #15
AlmightyK
Date Joined: Jun 22, 2012
Posts: 544

Dec 30, 2012 -- 10:12PM, xladyfayre wrote:

Monks are OP compared to the rest but the rest still have gaps that need to be filled. I don't think their abilities should be removed but other classes need stuff added. I think monk was just their main focus at the moment in my opinion. At least that's how it looks...



i cant remember where i saw it but i remember it being stated that they were working on completing the monk to give a baseline of what a 1-20 class will look like. they will be adding more to other classes

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5 months ago  ::  Dec 31, 2012 - 8:48AM #16
dragon82
Date Joined: Aug 9, 2012
Posts: 48

Dec 30, 2012 -- 10:15PM, AlmightyK wrote:

Dec 30, 2012 -- 10:12PM, xladyfayre wrote:

Monks are OP compared to the rest but the rest still have gaps that need to be filled. I don't think their abilities should be removed but other classes need stuff added. I think monk was just their main focus at the moment in my opinion. At least that's how it looks...



i cant remember where i saw it but i remember it being stated that they were working on completing the monk to give a baseline of what a 1-20 class will look like. they will be adding more to other classes


Well I havent read that,and if you come across it could you post a link here?



I know that this is still a playtest and that nothing is final nor are things set in stone.I just hope they take a hard look at the monk before the next release.

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5 months ago  ::  Jan 02, 2013 - 5:22AM #17
WhiteHarness
Date Joined: Oct 4, 2004
Posts: 693

Dec 30, 2012 -- 10:12PM, xladyfayre wrote:

Monks are OP compared to the rest but the rest still have gaps that need to be filled. I don't think their abilities should be removed but other classes need stuff added.



I don't understand this mentality.

There shouldn't be anything wrong with removing some abilities if playtest feedback indicates that they are regarded as "too much."

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5 months ago  ::  Jan 03, 2013 - 6:46PM #18
xladyfayre
Date Joined: Dec 21, 2012
Posts: 709

Jan 2, 2013 -- 5:22AM, WhiteHarness wrote:

Dec 30, 2012 -- 10:12PM, xladyfayre wrote:

Monks are OP compared to the rest but the rest still have gaps that need to be filled. I don't think their abilities should be removed but other classes need stuff added.



I don't understand this mentality.

There shouldn't be anything wrong with removing some abilities if playtest feedback indicates that they are regarded as "too much."



Because the others aren't finished yet, that's why. Why would you take abilities away from the finished class and make it just like the unfinished class? That makes absolutely no sense at all. Of course the feedback will be that its unbalanced because the other classes are not finished yet. Its expected feedback and should be ignored until the other classes are finished. Once they are finished then they should tone down or bring up classes as needed. I see no reason to tone down a finished class when other classes are not finished.

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5 months ago  ::  Jan 03, 2013 - 6:47PM #19
xladyfayre
Date Joined: Dec 21, 2012
Posts: 709

Dec 30, 2012 -- 10:15PM, AlmightyK wrote:

Dec 30, 2012 -- 10:12PM, xladyfayre wrote:

Monks are OP compared to the rest but the rest still have gaps that need to be filled. I don't think their abilities should be removed but other classes need stuff added. I think monk was just their main focus at the moment in my opinion. At least that's how it looks...



i cant remember where i saw it but i remember it being stated that they were working on completing the monk to give a baseline of what a 1-20 class will look like. they will be adding more to other classes



That makes sense to me because the other classes do not look anywhere near like the monk. 

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5 months ago  ::  Jan 04, 2013 - 3:02PM #20
dragon82
Date Joined: Aug 9, 2012
Posts: 48

Jan 3, 2013 -- 6:47PM, xladyfayre wrote:

Dec 30, 2012 -- 10:15PM, AlmightyK wrote:

Dec 30, 2012 -- 10:12PM, xladyfayre wrote:

Monks are OP compared to the rest but the rest still have gaps that need to be filled. I don't think their abilities should be removed but other classes need stuff added. I think monk was just their main focus at the moment in my opinion. At least that's how it looks...



i cant remember where i saw it but i remember it being stated that they were working on completing the monk to give a baseline of what a 1-20 class will look like. they will be adding more to other classes



That makes sense to me because the other classes do not look anywhere near like the monk. 




I just dont see the WoC releasing a finished Monk class when they stated that they wanted to get the core classes done (and done right I might add) first,they've stated that Cleric/Fighter/Rogue/Wizard are what they consider Core,and thus why they pulled Sorcerer and warlock from the last playtest packet. They wanted to get the 4 primary classes done, I cant find any information on the " Monk is done and we're working on the core classes now" so if someone has a link feel free to post it here.

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