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Switch to Forum Live View What is missing: Human from the Monster Manual
11 months ago  ::  Aug 19, 2012 - 12:24AM #1
yellowdingo
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Date Joined: Sep 15, 2005
Posts: 2,060
I loved it when you could pry open a monster manual and find a Human there along side a Dwarf and an Elf. The idea Human was as much a monster as any other species was really lost from the game.


 
The Citadel Megadungeon: http://yellowdingosappendix.blogspot.com.au/2012/08/the-citadel-mega-dungeon-now-with-room.html
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11 months ago  ::  Aug 19, 2012 - 12:41AM #2
TheOneWhoCallCrow
Date Joined: May 14, 2010
Posts: 1,693
So let me get this straight. 

You want the human stats on a monster manual, even thought it's on the player manual?

And the human traits are the easiest to remember.

Edit: Forget this is 5e, not 3.5e. They might really need to add some human monsters in the game.  
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11 months ago  ::  Aug 19, 2012 - 1:01AM #3
Qmark
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Date Joined: May 18, 2002
Posts: 16,733
Pages 8 and 9 of 081312_Bestiary.pdf.
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11 months ago  ::  Aug 19, 2012 - 3:27AM #4
Authw8
Date Joined: Feb 15, 2008
Posts: 1,096
I would buy an entire monster manual worth of human/humanoid enemies, they're practically all I use in my games anymore, or it at least feels like it sometimes. And no they shouldn't be 3.5 style classed NPCs I want buckets of special enemies in the 4e style.
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11 months ago  ::  Aug 19, 2012 - 8:16AM #5
OleOneEye
Date Joined: Nov 17, 2003
Posts: 1,993
Agreed on liking humans in the Monster Manual.  1e, 2e, and 4e all did well in this regard.

I do wish the stats for humans gave them their special abilities.  The DDN bestiary needs to account for the human's ability score bumps.  The dwarf entry should not ignore dwarf traits; the human entry should not ignore human traits.
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11 months ago  ::  Aug 19, 2012 - 8:26AM #6
yarnevk
Date Joined: Jul 9, 2012
Posts: 350
Indeed, it is not just about fighting monsters, it is also about fighting villians.  Requiring the DM to make PC's for villians is too involved, while NPCs are too limited for fighting.   Races are well represented in the 4e Monster Vault,  you even had enough to use them as your own PC tokens.  Even more so in the Nentir Vale Monster Vault which brought a lot of villians and lore to play with, even named ones rather than generic ones.
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