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Switch to Forum Live View What does video-gamey actually mean?
11 months ago  ::  Aug 02, 2012 - 3:20AM #1
DanTracker
Date Joined: Jun 8, 2009
Posts: 876
In the most recent D&D Encounters session, I got to sit down with a lapsed player to chat about what he's been doing since we last saw him participate in D&D Encounters. I found out he is playing some Pathfinder, and plenty more Magic. Also, we got to talk a bit about the D&D Next playtest materials.

I stayed away from any arguments regarding Pathfinder, since I really like the game system as much as I like 4e. It simply would have been counterproductive to start disagreeing. Eventually that conversation led to a chat about Mutants & Masterminds to avoid any sort of bickering.

As we came to talking about the D&D Next Playtest, I was truly speechless as he declared of his perspective on the matter, "The playtest is a total copy-paste of 4e, except they've made it even more video-gamey than ever before. It is just so much more video-gamey than 4e and I didn't even believe that was possible."

Seriously, I was speechless. I kinda mumbled some incoherent sound and couldn't connect in my mind anything of sensible rebuttal. I knew kinda what I wanted to say, 'Wow, I really felt the playtest materials evoke a feeling much closer to 2e; in fact, I feel like 4e has been excluded from the playtest materials.' However, I was struck to such a stupor from his assessment that I had to wonder to myself: What the **** does video-gamey actually mean?

I would never relate D&D next playtest materials with a video game, so perhaps I'm missing something of his experience. What the **** does video-gamey mean?

I'll admit, I've probably had less experience with video games than most of the gaming population. I've certainly totalled up a less-than-average number of video game hours.

So, while I'm in no need of arguing the playtest materials, I do want to discuss what it really means for a game to feel video-gamey and what the **** that term is actually assessing.  
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11 months ago  ::  Aug 02, 2012 - 3:27AM #2
Pashalik_Mons
Date Joined: May 17, 2009
Posts: 7,102
It's an entirely emotional way to say, "I didn't like it."

Moderated by Orc_Bane on Aug 02, 2012 - 09:22AM
Seriously, though, you should check out the PbP Haven.  You might also like Real Adventures, IF you're cool.
Knights of W.T.F.- Silver Spur Winner


4enclave, a place where 4e fans can talk 4e in peace.
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11 months ago  ::  Aug 02, 2012 - 3:37AM #3
Asterionasien
Date Joined: May 25, 2012
Posts: 311

Aug 2, 2012 -- 3:27AM, Pashalik_Mons wrote:

It's an entirely emotional way to say, "I didn't like it."
 




On this, i completely agree with you!

Maybe he fears DDN will steal players to pathfinder so he instinctively  resent it?
Just throwing ideas.

Moderated by Orc_Bane on Aug 02, 2012 - 09:22AM
DM: Products of MY Imagination ©. Since 1986.
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11 months ago  ::  Aug 02, 2012 - 3:45AM #4
JR_Gareth
Date Joined: Jan 18, 2012
Posts: 41
I have heard several complaints from some guys I used to play with, but that is the first I have heard of Next being compared to a video game.
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11 months ago  ::  Aug 02, 2012 - 3:46AM #5
bone_naga
Date Joined: Aug 30, 2007
Posts: 10,097

Aug 2, 2012 -- 3:27AM, Pashalik_Mons wrote:

It's an entirely emotional way to say, "I didn't like it."
 



Exactly. It's no different than when people cried that 3e = Diablo (and while they did publish a Diablo book, it was done first under 2e, much like while people complained that 4e was WoW, the d20 WoW adaption was actually done under 3e). It's a cheap way to insult fellow D&Ders instead of having any serious discussion or having to back up your points with anything resembling facts, evidence, or logic.

Moderated by Orc_Bane on Aug 02, 2012 - 09:23AM
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11 months ago  ::  Aug 02, 2012 - 3:53AM #6
Pashalik_Mons
Date Joined: May 17, 2009
Posts: 7,102

Aug 2, 2012 -- 3:37AM, Asterionasien wrote:

Aug 2, 2012 -- 3:27AM, Pashalik_Mons wrote:

It's an entirely emotional way to say, "I didn't like it."
 




On this, i completely agree with you!

Maybe he fears DDN will steal players to pathfinder so he instinctively  resent it?
Just throwing ideas.



Then we'll crack a bottle of champagne over our agreement 

Okay, I don't have any champagne, but maybe my goodwill will do the trick instead.

Moderated by Orc_Bane on Aug 02, 2012 - 09:23AM
Seriously, though, you should check out the PbP Haven.  You might also like Real Adventures, IF you're cool.
Knights of W.T.F.- Silver Spur Winner


4enclave, a place where 4e fans can talk 4e in peace.
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11 months ago  ::  Aug 02, 2012 - 3:53AM #7
sfdragon
Date Joined: May 8, 2004
Posts: 10,350
another way to say nerdrage
a mask everyone has at least two of, one they wear in public and another they wear in private.....
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11 months ago  ::  Aug 02, 2012 - 4:13AM #8
Lordtoad2
Date Joined: May 24, 2012
Posts: 1

Aug 2, 2012 -- 3:20AM, DanTracker wrote:

So, while I'm in no need of arguing the playtest materials, I do want to discuss what it really means for a game to feel video-gamey and what the **** that term is actually assessing.  




To ateempt to actually answer the question:

As I understand the term, and in the context in which I have used it, "video-gamey" refers to how special abilities work.  Every class has the same basic special ablities; they have different names, different flavor text, and appear different in play--but are mechanically identical.  

While this is one issue I've had with 4e, I would not call the Next playtest video-gamey.  Actually, Next feels a lot like BECMI to me, with a handful of 2e thrown into the mix.  

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11 months ago  ::  Aug 02, 2012 - 4:16AM #9
Phantymwolf
Date Joined: Oct 21, 2003
Posts: 547

Aug 2, 2012 -- 4:13AM, Lordtoad2 wrote:

Aug 2, 2012 -- 3:20AM, DanTracker wrote:

So, while I'm in no need of arguing the playtest materials, I do want to discuss what it really means for a game to feel video-gamey and what the **** that term is actually assessing.  




To ateempt to actually answer the question:

As I understand the term, and in the context in which I have used it, "video-gamey" refers to how special abilities work.  Every class has the same basic special ablities; they have different names, different flavor text, and appear different in play--but are mechanically identical.  

While this is one issue I've had with 4e, I would not call the Next playtest video-gamey.  Actually, Next feels a lot like BECMI to me, with a handful of 2e thrown into the mix.  




Actually Pash answered the question quite succinctly.

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11 months ago  ::  Aug 02, 2012 - 4:32AM #10
Orzel
Date Joined: Aug 22, 2007
Posts: 3,369
Just a way to say "I don't like it" with no explanation.

In fact, as it relies on improvising and fiat, the Playtest would make a bad video game if it were more than a phone app.
Orzel, Halfelven son of Zel, Mystic Ranger, Bane to Dragons, Death to Undeath, Killer of Abyssals, King of the Wilds.

Constitution Based Class for Next!
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