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Switch to Forum Live View What have we seen or heard of 5E's design so far that would make a 4E fan want to play it?
11 months ago  ::  Jul 13, 2012 - 2:49AM #61
Ashtoret
Date Joined: May 24, 2012
Posts: 63
I'll say it again, and please note that I'm not a native English speaker so constructing arguments proves difficult:
I'm a 4E fan, and so are my players. In my first post I provided a list of what 5E offered me and my players that made us enjoy the experience. How is that irrelevant to reasons as to why should somebody, who shares my love for 4E, choose to try it for himself?
I merely added that as of now, the main question of the thread has problematic phrasing, because the 5th edition hasn't come out yet, and we are all still fussing about theories, not an actual published product.
I don't have simple answers to that question, because it assumes all 4E players love the same things, which is a fallacy.
Post answering this tread's question with "noting" or "everything" cannot assume that as one product is not yet half finished, and the other doesn't always attract the same types of players.
Moderated by ORC_Ragnar on Jul 13, 2012 - 07:32AM
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11 months ago  ::  Jul 13, 2012 - 7:34AM #62
ORC_Ragnar
Date Joined: Jul 6, 2011
Posts: 431

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11 months ago  ::  Jul 13, 2012 - 8:02AM #63
Emerikol
Date Joined: Apr 23, 2009
Posts: 4,534
@Ashtoret
I believe there are a lot of 4e fans with your attitude.  I think it is why 5e has a chance to succeed.  I despair that Lokiare will ever prefer 5e.  In fact I feel that way about a lot of people on these boards.  It's why I wondered recently just how many of these diehards there are.  The answers of course were all over the place.  My gut tells me though that there are more like you.

 
Here is a great blog by themormegil that explains why we had an edition war.
narrativism vs simulationism
A great blog on the business side of 4e and its impact on WOTC
4e is new coke
What core means and does not mean
HoBby Award Winner
metagame dissonance (plot coupon)    
dissociative mechanics (same as my own metagame dissonance. A great article.)
The Five Minute Workday Fallacy
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11 months ago  ::  Jul 13, 2012 - 8:19AM #64
lokiare
Date Joined: Nov 3, 2008
Posts: 14,666

Jul 13, 2012 -- 8:02AM, Emerikol wrote:

@Ashtoret
I believe there are a lot of 4e fans with your attitude.  I think it is why 5e has a chance to succeed.  I despair that Lokiare will ever prefer 5e.  In fact I feel that way about a lot of people on these boards.  It's why I wondered recently just how many of these diehards there are.  The answers of course were all over the place.  My gut tells me though that there are more like you.

 




When it was first announced I had a glimmer of hope, but it has been dashed after the play test and every article that gets put out on the subject.

Especially the one on the tactical module. It seems that WotC didn't even know why a majority of people liked 4E. It certainly wasn't the formatting. It wasn't for 3.xE tactics packaged to look like 4E tactics (thier words not mine).

They might throw us 4E AEDU fans a bone with 1-2 AEDU classes, but it doesn't matter which classes these are because it will leave some 4E fans out.

There are only a few things about 5E that look even remotely interesting Advantage/Disadvantage (which they don't understand the math on), bounded accuracy (but it has its own problems).

Really that's about it. There is nothing that appeals to me as a 4E fan.

Look here to Check out my adventures and ideas. I've started a blog, about video games, table top role playing games, programming, and many other things its called Kel and Lok Games. I'm looking for players for a 4E fantasy grounds game.Swallowed Lich's Implement, help please.
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11 months ago  ::  Jul 13, 2012 - 11:08AM #65
whitebaron
Date Joined: Aug 13, 2007
Posts: 5,772

Jul 13, 2012 -- 8:02AM, Emerikol wrote:

@Ashtoret
I believe there are a lot of 4e fans with your attitude.  I think it is why 5e has a chance to succeed.  I despair that Lokiare will ever prefer 5e.  In fact I feel that way about a lot of people on these boards.  It's why I wondered recently just how many of these diehards there are.  The answers of course were all over the place.  My gut tells me though that there are more like you.




I don't even like 4e, but the current 5e is still a step for the worse. So I'm not one of the dieshards you see here, still i will voice my complaints, especially that they are NOT TAKING 4e improvements of the game into their considerations just because "4E IS BAD for grognard feelings" .

Here be dragons:

May 25, 2012 -- 10:10PM, Dranack wrote:

Sadly, I don't think this has anything to do with wanting Next to be a great game.
It has to do with wanting Next to determine who won the Edition War.
[...]
For those of us who just want D&D Next to be a good game, this is getting to be a real drag.


Nov 17, 2010 -- 1:05PM, Jharii wrote:

I think I figured it out.  This program is a character builder, not a character builder.  It teaches patience, empathy, and tolerance.  All most excellent character traits.

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11 months ago  ::  Jul 13, 2012 - 12:27PM #66
Emerikol
Date Joined: Apr 23, 2009
Posts: 4,534

Jul 13, 2012 -- 11:08AM, whitebaron wrote:

Jul 13, 2012 -- 8:02AM, Emerikol wrote:

@Ashtoret
I believe there are a lot of 4e fans with your attitude.  I think it is why 5e has a chance to succeed.  I despair that Lokiare will ever prefer 5e.  In fact I feel that way about a lot of people on these boards.  It's why I wondered recently just how many of these diehards there are.  The answers of course were all over the place.  My gut tells me though that there are more like you.




I don't even like 4e, but the current 5e is still a step for the worse. So I'm not one of the dieshards you see here, still i will voice my complaints, especially that they are NOT TAKING some 4e improvements of the game into their considerations just because some improvements weren't .




I fixed what you were saying.  From what I've seen so far there are and are going to be some 4e distinctives in 5e.  But there are also going to be 1e,2e,and 3e also.  Thats what designing a game for all editions means.

Here is a great blog by themormegil that explains why we had an edition war.
narrativism vs simulationism
A great blog on the business side of 4e and its impact on WOTC
4e is new coke
What core means and does not mean
HoBby Award Winner
metagame dissonance (plot coupon)    
dissociative mechanics (same as my own metagame dissonance. A great article.)
The Five Minute Workday Fallacy
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11 months ago  ::  Jul 13, 2012 - 3:46PM #67
Ellyh
Date Joined: May 24, 2010
Posts: 82
Right now my group sees very little to excite them, and most of the ideas that are interesting are also ones that can be ported to 4th with relatively little effort (skills system).

Personally I feel like D&D next should be called D&D Camel edition based on the old saw that a camel is a racehorse designed by a committee. Not trying to be negative but the game currently feels like a mish mash of ideas rather than having the clear design goals of 3.X or 4.
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11 months ago  ::  Jul 13, 2012 - 3:48PM #68
diversionArchitect
Date Joined: Nov 16, 2009
Posts: 568

Jul 13, 2012 -- 3:46PM, Ellyh wrote:

Right now my group sees very little to excite them, and most of the ideas that are interesting are also ones that can be ported to 4th with relatively little effort (skills system).

Personally I feel like D&D next should be called D&D Camel edition based on the old saw that a camel is a racehorse designed by a committee. Not trying to be negative but the game currently feels like a mish mash of ideas rather than having the clear design goals of 3.X or 4.




It isn't a game at all though, its a playtest... 

Please collect and update the DND Next Community Wiki Page with your ideas and suggestions!


Take a look at my clarified ability scores

And also my Houserules relevent to DNDNext
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11 months ago  ::  Jul 13, 2012 - 4:07PM #69
Pashalik_Mons
Date Joined: May 17, 2009
Posts: 7,095

Jul 13, 2012 -- 3:48PM, diversionArchitect wrote:

It isn't a game at all though, its a playtest... 



This does not exempt it from criticism, though.  Quite the opposite, in fact.

Seriously, though, you should check out the PbP Haven.  You might also like Real Adventures, IF you're cool.
Knights of W.T.F.- Silver Spur Winner


4enclave, a place where 4e fans can talk 4e in peace.
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11 months ago  ::  Jul 13, 2012 - 4:20PM #70
diversionArchitect
Date Joined: Nov 16, 2009
Posts: 568

Jul 13, 2012 -- 4:07PM, Pashalik_Mons wrote:

Jul 13, 2012 -- 3:48PM, diversionArchitect wrote:

It isn't a game at all though, its a playtest... 



This does not exempt it from criticism, though.  Quite the opposite, in fact.




Fair enough, I just don't understand the criticism I guess.

Design Goals of 3e    = Customization via Class, Race, Skills, Feats. Uniform Multiclassing System, Scaling by level for BAB, and saving throws
Design Goals of 4e    = Ease of DMing, Clearly Defined Roles by class, Automatic Scaling by level of many features
Design Goals of Next = Go back to the roots, Reduce barrier to entry, Bounded Accuracy (lessend scaling), Maintain easy DMing, Customization via Class, Race, Background (Skills), Theme (Feats)

What are the comparisons going against? 

Please collect and update the DND Next Community Wiki Page with your ideas and suggestions!


Take a look at my clarified ability scores

And also my Houserules relevent to DNDNext
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