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Switch to Forum Live View Playtesters are my biggest fear for 5e
13 months ago  ::  May 25, 2012 - 9:13PM #11
TimCallahan01
Date Joined: Oct 3, 2011
Posts: 25
11 guys.
Tim Callahan
Staff Writer at Tor.com and Comic Book Resources
Blog: Geniusboy Firemelon
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13 months ago  ::  May 25, 2012 - 9:18PM #12
Knight90
Date Joined: May 25, 2012
Posts: 216

May 25, 2012 -- 8:14PM, scowyn1269 wrote:


I have seen almost nothing but negativity since the playtest started and frankly I am disgusted and quit worried by it.


THIS IS A PLAYTEST. THIS IS NOT BY ANY STRETCH THE COMPLETE PRODUCT. THIS IS NOT EVERY OPTION. THIS IS NOT EVERY CLASS. THIS DOES NOT INCLUDE ANY MODULES THAT WILL BE INCLUDED IN THE FINISHED PROJECT, THAT WiLL MORE THEN LIKELY ADDRESS YOUR LITTLE WANTS.


I say this because, as i look for constructive threads about actual playtesting and ideas, for further greatness and this is the garbage i see...


ZOMG THIS SUCKS!!


VANCIAN WTFZORZ??


CHANGE THIS OR I QUIT!!

I WANTS THE 4TH BACK!!

Please dear god please Wotc, bypass these childish threads and look for actual constructive feedback to make any changes to your product.

Thank you,

A concerned player

ps: My players thought it was great, keep up the good work, I posted some CONSTRUCTIVE feedback in another forum.




If I were you I'd be a little more understanding of people's complaints and a little less judgemental. A lot of people have been giving solid opinions based on observations about the system as well as playtesting, and there are serious flaws in the game. Sure, some people complain that it's not what they wanted, but form a numberical and storytelling standpoint... "There is something rotten in the state of 5th Edition".

If you checked out more of these (frankly quite valid) complaints, I think you'd be surprised. 

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13 months ago  ::  May 25, 2012 - 9:19PM #13
heblmedic
Date Joined: Jan 10, 2012
Posts: 142

May 25, 2012 -- 8:59PM, monkeygentleman wrote:

Plus Mearls has more or less stated he doesn't care what anyone else thinks, he's put his foot down and it's gonna be all nostalgia, all the time. Save or die! Room-temperature-IQ fighters (and fighter players)! Linear-fighters-quadratic-wizards! Math is for min/maxers, rules are for munchkins, ignore the rules completely and just ask your DM if you can scratch your nose!



I'm suddenly reminded of the doomsayers who walk around on the streets with sandwich boards reading "THE END IS NEAR". What I find funny is that before Monte Cook left this is what was being said of him, and it switched to Mike as soon as they didn't have Monte to bash on anymore. Before that very little was said against Mike.
*Edit/addition*
Did anyone else notice this?

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13 months ago  ::  May 25, 2012 - 9:21PM #14
monkeygentleman
Date Joined: Feb 22, 2011
Posts: 1,391
I was being facetious. Should've had my /sarcasm tag on.

In all seriousness, though, I'd seen interviews with Mearls (trying to find source now, I saw it yesterday) where he stated his insistence on using overwhelmingly classic models of D&D, regardless of newer preferences. He's a fan of save or die, dumbed down fighters, vancian spellcasting, hit dice and so on, and his influence is very noticeable. It makes me worry that if too much of 5E is dumbing down the game for the very lowest common denominator, no number of modules or add-ons will make the game playable for anyone but the grognardiest grognards.
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13 months ago  ::  May 25, 2012 - 9:22PM #15
OleOneEye
Date Joined: Nov 17, 2003
Posts: 1,991
As a person who likes what I see and would happily buy it up if things were fleshed as is, yep changing things based on playtesters is pretty much my biggest fear too.
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13 months ago  ::  May 25, 2012 - 9:26PM #16
scowyn1269
Date Joined: May 24, 2012
Posts: 273

May 25, 2012 -- 9:18PM, Knight90 wrote:

May 25, 2012 -- 8:14PM, scowyn1269 wrote:


I have seen almost nothing but negativity since the playtest started and frankly I am disgusted and quit worried by it.


THIS IS A PLAYTEST. THIS IS NOT BY ANY STRETCH THE COMPLETE PRODUCT. THIS IS NOT EVERY OPTION. THIS IS NOT EVERY CLASS. THIS DOES NOT INCLUDE ANY MODULES THAT WILL BE INCLUDED IN THE FINISHED PROJECT, THAT WiLL MORE THEN LIKELY ADDRESS YOUR LITTLE WANTS.


I say this because, as i look for constructive threads about actual playtesting and ideas, for further greatness and this is the garbage i see...


ZOMG THIS SUCKS!!


VANCIAN WTFZORZ??


CHANGE THIS OR I QUIT!!

I WANTS THE 4TH BACK!!

Please dear god please Wotc, bypass these childish threads and look for actual constructive feedback to make any changes to your product.

Thank you,

A concerned player

ps: My players thought it was great, keep up the good work, I posted some CONSTRUCTIVE feedback in another forum.




If I were you I'd be a little more understanding of people's complaints and a little less judgemental. A lot of people have been giving solid opinions based on observations about the system as well as playtesting, and there are serious flaws in the game. Sure, some people complain that it's not what they wanted, but form a numberical and storytelling standpoint... "There is something rotten in the state of 5th Edition".

If you checked out more of these (frankly quite valid) complaints, I think you'd be surprised. 





Ill be honest there is no such thing as a valid complaint in a playtest. You have constructive critizism of how something could be or you dont. The majority (and there are some good posts) of the posts are opinions that have little to nothing to do with what we were asked to playtest.; which was addressed in the included adventure and the manual.

"We would like to see this changed or not because"

"We felt that this mechanic didnt realy work for us because"

"We felt that this should be added because"

"we liked this because"

"we didnt care for this because"



More of that please, less of the ....

ZOMG SKY IS FALLING LARG!!

Always excuse the spelling, and personal opinions are just that personal and opinions.

Getting Down with the playtesting of 5th
http://community.wizards.com/dndnext/go/thread/view/75882/29139253/Complilation_of_Playtest_Feedback
Compilation of Feedback post /bump please
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13 months ago  ::  May 25, 2012 - 9:47PM #17
Knight90
Date Joined: May 25, 2012
Posts: 216

May 25, 2012 -- 9:26PM, scowyn1269 wrote:

May 25, 2012 -- 9:18PM, Knight90 wrote:

May 25, 2012 -- 8:14PM, scowyn1269 wrote:


I have seen almost nothing but negativity since the playtest started and frankly I am disgusted and quit worried by it.


THIS IS A PLAYTEST. THIS IS NOT BY ANY STRETCH THE COMPLETE PRODUCT. THIS IS NOT EVERY OPTION. THIS IS NOT EVERY CLASS. THIS DOES NOT INCLUDE ANY MODULES THAT WILL BE INCLUDED IN THE FINISHED PROJECT, THAT WiLL MORE THEN LIKELY ADDRESS YOUR LITTLE WANTS.


I say this because, as i look for constructive threads about actual playtesting and ideas, for further greatness and this is the garbage i see...


ZOMG THIS SUCKS!!


VANCIAN WTFZORZ??


CHANGE THIS OR I QUIT!!

I WANTS THE 4TH BACK!!

Please dear god please Wotc, bypass these childish threads and look for actual constructive feedback to make any changes to your product.

Thank you,

A concerned player

ps: My players thought it was great, keep up the good work, I posted some CONSTRUCTIVE feedback in another forum.




If I were you I'd be a little more understanding of people's complaints and a little less judgemental. A lot of people have been giving solid opinions based on observations about the system as well as playtesting, and there are serious flaws in the game. Sure, some people complain that it's not what they wanted, but form a numberical and storytelling standpoint... "There is something rotten in the state of 5th Edition".

If you checked out more of these (frankly quite valid) complaints, I think you'd be surprised. 





Ill be honest there is no such thing as a valid complaint in a playtest. You have constructive critizism of how something could be or you dont. The majority (and there are some good posts) of the posts are opinions that have little to nothing to do with what we were asked to playtest.; which was addressed in the included adventure and the manual.

"We would like to see this changed or not because"

"We felt that this mechanic didnt realy work for us because"

"We felt that this should be added because"

"we liked this because"

"we didnt care for this because"



More of that please, less of the ....

ZOMG SKY IS FALLING LARG!!




If the game told me to bang my head into the table every time I wanted to roll a d20, yes that would be a valid complaint. Something less ridiculous: if the game told me that if I wanted to be a warrior, and the only thing I could do in combat was a basic attack, then I'd consider that a valid complaint as well.

The devs promise more options, but until they post some options (even flawed ones. We don't care. We'll test them and balance them for you anyway), I have to assume that the fighter's designed to be bug, dumb, and with only one method of attack.

The "make up skill checks as you go along" system relies WAY too much on DM competency, having baseline examples for each skill would help considerably. 

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13 months ago  ::  May 25, 2012 - 9:56PM #18
scowyn1269
Date Joined: May 24, 2012
Posts: 273
As far as fighters go, theyve said time and time again there will be the basic fighter and there will be an advanced fighter. From what ive seen of the themes you can already see the huge difference if a fighter that takes the slayer/guardian/Magic User/Healer ect.. But realy, what do people expect a fighter to realy do other then swing his sword/grapple/trip/disarm, ect? Theyve spoken about "powers" granted through feats and im sure some will come through themes to make the 4e guys more happy (I play 4e btw).

I see this "mother may I" thing with the skills, i think its the other way around. It sates pretty clearly under each ability modifier what you can or cannot do with your skill checks. Its more i do this because it makes sense and the book says I can roll d20. The DC was/is/always will be set by the DM so im not sure how that changes anything??

As always personal opinion
Always excuse the spelling, and personal opinions are just that personal and opinions.

Getting Down with the playtesting of 5th
http://community.wizards.com/dndnext/go/thread/view/75882/29139253/Complilation_of_Playtest_Feedback
Compilation of Feedback post /bump please
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13 months ago  ::  May 25, 2012 - 9:57PM #19
Xaielao2
Date Joined: Feb 20, 2008
Posts: 927
Don't call this 5e. It isn't 5e. It's 1.5e.

I'm not freaking out here and just posting crap. I have valid concerns and valid problems (and lots of them) with the basic systems that we have available. If that means you think I might as well just shout OMGWTFBBQ!?!?!.. I cant help you there.
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13 months ago  ::  May 25, 2012 - 10:02PM #20
Litigation
Date Joined: Jun 10, 2008
Posts: 3,135

May 25, 2012 -- 9:56PM, scowyn1269 wrote:



I see this "mother may I" thing with the skills, i think its the other way around. It sates pretty clearly under each ability modifier what you can or cannot do with your skill checks. Its more i do this because it makes sense and the book says I can roll d20. The DC was/is/always will be set by the DM so im not sure how that changes anything??



Skills are the least of the problems regarding "Mother may I" gameplay.

D&DN Paladin: Half-Fighter, half-Cleric, all useless.
D&DN Ranger: Third-Fighter, third-Rogue, third-Druid, all useless. With one interesting concept that has its execution botched.

My 4e Character Op work:

Character guides Show
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