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1 year ago  ::  May 24, 2012 - 11:09AM #1
Chaltab
Date Joined: Jan 9, 2012
Posts: 72
Skimming the Playtest Bestiary it looks as though some of the monsters are extremely overpowered. The Grey Ooze for example can cause penalties to your weapons and armors that persist until you get them repaired. The Medusa is also worrysome since it can turn you into stone 'permanetly'. Granted you can avoid the effect by looking away from it, but that grants combat advantage and gives you attack disadvantage. Some of this stuff definitely needs to be adjusted if you even want to use it in the playtest.
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1 year ago  ::  May 24, 2012 - 11:13AM #2
ohgoditburns
Date Joined: Jun 5, 2009
Posts: 533

May 24, 2012 -- 11:09AM, Chaltab wrote:

Skimming the Playtest Bestiary it looks as though some of the monsters are extremely overpowered. The Grey Ooze for example can cause penalties to your weapons and armors that persist until you get them repaired. The Medusa is also worrysome since it can turn you into stone 'permanetly'. Granted you can avoid the effect by looking away from it, but that grants combat advantage and gives you attack disadvantage. Some of this stuff definitely needs to be adjusted if you even want to use it in the playtest.


Feature, not a bug.

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1 year ago  ::  May 24, 2012 - 11:13AM #3
Daxxi
Date Joined: Aug 13, 2010
Posts: 15
I'm more worried about the gray ooze than the medusa.  As long as the gray ooze mechanic doesn't become supremely common, I'm ok with it.  That's standard fare for medusas.
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1 year ago  ::  May 24, 2012 - 11:48AM #4
frothsof
Date Joined: Jun 4, 2010
Posts: 10,546
psssh wizards has been making weak monsters for so long that if they made an overpowered one i say 'leave it in'
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1 year ago  ::  May 24, 2012 - 12:12PM #5
NumberOneTheLarch
Date Joined: May 24, 2012
Posts: 78

May 24, 2012 -- 11:13AM, ohgoditburns wrote:

May 24, 2012 -- 11:09AM, Chaltab wrote:

Skimming the Playtest Bestiary it looks as though some of the monsters are extremely overpowered. The Grey Ooze for example can cause penalties to your weapons and armors that persist until you get them repaired. The Medusa is also worrysome since it can turn you into stone 'permanetly'. Granted you can avoid the effect by looking away from it, but that grants combat advantage and gives you attack disadvantage. Some of this stuff definitely needs to be adjusted if you even want to use it in the playtest.


Feature, not a bug.




I gotta agree with this guy. If you're worried about dying, maybe adventuring isn't for you.

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1 year ago  ::  May 24, 2012 - 12:13PM #6
jedidiah.dehoet
Date Joined: May 24, 2012
Posts: 24
If you read the opening paragraph of the Caves of Chaos, they come straight out and say that the purpose of this playtest is not to test the balance of monsters verses players.  It's about whether the game is fun for all styles of play.  They aren't that worried if the monsters are balanced yet.  They're still working on that.
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