Community

 
Jump Menu:
Post Reply
Page 2 of 66  •  Prev 1 2 3 4 5 6 ... 66 Next
Switch to Forum Live View Paladin Design Goals (with Bruce Cordell)
1 year ago  ::  May 18, 2012 - 8:29AM #11
Jim11735
Date Joined: Jun 1, 2009
Posts: 1,512
1. The paladin is a champion of a divine calling.

LX alignments makes sense to me.  That Paladins are not just LG seems like a progressive step.  LE Paladins, imo, are much cooler than anti-paladins.  LN Paladins, not sure how they are gonna hand out the smitage.

2. A paladin can see and smite evil.

Sounds like more of a roleplaying Detect Evil than battlemat Detect Evil. 

"A paladin knows when something supernaturally adverse to the deity or calling he or she champions is nearby." is the Smite rule, that they use Smite Evil in the title is just for recognition. 

3. A paladin is a fearless and selfless warrior.

Sticky Holy Avengers? 

This sound good to me.  I am guessing it will have some Defender schtick that can you can focus on with a Theme or have while you Theme in a different direction.

4. A paladin has divine abilities.


This is the take away for me, "divine ablitities" is the last goal.  Lawful Divine alignment, Detect and Smite supernaturally-adverse-to-your-deity-or-calling, Fearless (read brick) and Selfless (read defender), and thennn all the other stuff.
Quick Reply
Cancel
1 year ago  ::  May 18, 2012 - 8:30AM #12
Mand12
Date Joined: Jun 17, 2010
Posts: 16,947
"a paladin is at least lawful" troubles me.  While there's an interesting argument to be made about unwavering devotion to chaos making you lawful and not chaotic, that's not the sort of thing I want to be decided for me in the statblock.

If there is a "Requirement" line in a class, then you're doing it wrong.
D&D Next = D&D:  Quantum Edition
Quick Reply
Cancel
1 year ago  ::  May 18, 2012 - 8:31AM #13
Areleth
Date Joined: Jan 12, 2012
Posts: 562

May 18, 2012 -- 8:26AM, Salla wrote:

"such adherence means a paladin is at least lawful" seems pretty explicit with alignment here.



...
...
...

Damn.

Quick Reply
Cancel
1 year ago  ::  May 18, 2012 - 8:34AM #14
SleepsInTraffic
Date Joined: Feb 12, 2009
Posts: 4,569
Also yeah normally I try to avoid this but, and this is to everyone that read my posts in the paladin vs cleric thread, I told you so.
Quick Reply
Cancel
1 year ago  ::  May 18, 2012 - 8:35AM #15
The_Jester
  • Stampeding Hybrid
Date Joined: Nov 1, 2003
Posts: 3,506

May 18, 2012 -- 8:23AM, Mand12 wrote:

May 18, 2012 -- 8:21AM, The_Jester wrote:

Having to make hard choices, refusing to comprimise, acting as moral compass, and being handled by the party.



Please explain how this is fundamental and inherent to all paladins in all settings in all games in all situations, and why non-paladins can't face the same situations.



There is nothing that is fundamental and inherent to all settings and in all games. Period. Even attack rolls fall to the wayside in some games. That's the point of 5e: give something for everyone and every style while going back to the basics.

The idea of a duty-bound paladin is consistant with earlier portrayals from 1st edition to 3rd, and was something many found missing in 4th. It was and is a defining feature of the paladin. Lawful Good and good-only paladins have become commonplace outside of D&D; it's become archetypal as a game element and bit of world design. 
Can non-paladins face the same situations? Absolutely. But there's less at stake, no consequences of drifting evil when convenient or expeditious. The fighter doesn't lose some skill with a sword because they took the easy way out. 

The paladin is the class for people who want that type of play experience, who enjoy the additional moral element. The paladin is the eponymous shining knight and beacon of good, and it loses something ineffable when you can play a Chaotic Good or Neutral paladin. 

The rules should support this, and there should be related mechanics and restrictions. For those uninterested, they can ignore those rules. That's super-easy. But those who enjoy that sort of play, that sort of class, shouldn't be forced to make their own house rules for fallen paladins.

Before posting, ask yourself WWWS: What Would Wrecan Say?

Spoiler: Show

My Webcomic



Updated Tuesday and Thursday


Read my blog on the WotC Community Site (updated irregularly to avoid spamming the "Featured Blogger" list).

You can follow me on Twitter: "@DnDJester"
Quick Reply
Cancel
1 year ago  ::  May 18, 2012 - 8:40AM #16
Mand12
Date Joined: Jun 17, 2010
Posts: 16,947
Why should one group not be forced to make their own houserules but the other group is?  What makes your position the one that is "normal" and the other one that is "different"?
D&D Next = D&D:  Quantum Edition
Quick Reply
Cancel
1 year ago  ::  May 18, 2012 - 8:40AM #17
Lawolf
Date Joined: May 4, 2008
Posts: 4,222
So I, as a paladin of the god of chaos, must be lawful. Yep...got it.
Quick Reply
Cancel
1 year ago  ::  May 18, 2012 - 8:41AM #18
Salla
Date Joined: Apr 3, 2003
Posts: 23,524

May 18, 2012 -- 8:31AM, Areleth wrote:

May 18, 2012 -- 8:26AM, Salla wrote:

"such adherence means a paladin is at least lawful" seems pretty explicit with alignment here.



...
...
...

Damn.




Exactly.  Major step backwards.

On the upside, no mention of power-screw if you make a mistake, so at least we got that as a consolation prize.

Another day, another three or four entries to my Ignore List.
Quick Reply
Cancel
1 year ago  ::  May 18, 2012 - 8:45AM #19
Jim11735
Date Joined: Jun 1, 2009
Posts: 1,512

May 18, 2012 -- 8:40AM, Lawolf wrote:

So I, as a paladin of the god of chaos, must be lawful. Yep...got it.


Yeah!  If you were yourself chaotic, you wouldn't have ever become a Paladin.  So you can be a paladin to any aligned diety and not just the Lawful ones, cool.

Quick Reply
Cancel
1 year ago  ::  May 18, 2012 - 8:47AM #20
Jim11735
Date Joined: Jun 1, 2009
Posts: 1,512

May 18, 2012 -- 8:41AM, Salla wrote:

On the upside, no mention of power-screw if you make a mistake, so at least we got that as a consolation prize.


"As you’ll notice, I’ve slipped a few hints of mechanical design in with the broader design goals, which serve more as examples than as anything we’ve definitely fixed on."  They are still working on the power-screw.

Power screw... someone should invent that.  A self screwing screw.



Quick Reply
Cancel
Page 2 of 66  •  Prev 1 2 3 4 5 6 ... 66 Next
Jump Menu:
 
    Viewing this thread :: 0 registered and 1 guest
    No registered users viewing