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1 year ago  ::  May 15, 2012 - 5:36PM #21
Kalnaur
Date Joined: Oct 19, 2008
Posts: 4,874
I want as many various and sundry weapons with many different weapon properties as humanly possible.  This does not presume that the properties are only prebuilt onto the weapons, nor that a character cannot pick a weapon type, properties and go from there, nor that there would be no prebuilt weapons for those looking for "the old standby".
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Apr 26, 2011 -- 10:42AM, Timmeh wrote:

If you can't understand how someone yelling at another person would make them fight harder and longer, then you need to look at the forums a bit closer.

quote author=56832398 post=519321747]Considering DnD is a game wouldn't all styles be gamist?

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1 year ago  ::  May 15, 2012 - 5:52PM #22
OleOneEye
Date Joined: Nov 17, 2003
Posts: 1,990

May 15, 2012 -- 12:45PM, Phoenix182 wrote:

Let a wizard use a sword, at a penalty. Let them become proficient in it at twice cost or with a tradeoff loss or slowing of inherent magic user powers. Never let them approach mastery with it however.



Just to clarify, every edition of D&D has allowed the wizard/magic user/mage to use a sword at a penalty.  Some editions have not allowed them to become proficient, some have.  No edition has allowed them to approach master (absent a spell like Tenser's Transformation). 

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1 year ago  ::  May 15, 2012 - 6:32PM #23
Garthanos
Date Joined: Jan 15, 2009
Posts: 17,675

May 15, 2012 -- 5:52PM, OleOneEye wrote:

May 15, 2012 -- 12:45PM, Phoenix182 wrote:

Let a wizard use a sword, at a penalty. Let them become proficient in it at twice cost or with a tradeoff loss or slowing of inherent magic user powers. Never let them approach mastery with it however.



Just to clarify, every edition of D&D has allowed the wizard/magic user/mage to use a sword at a penalty.  Some editions have not allowed them to become proficient, some have.  No edition has allowed them to approach master (absent a spell like Tenser's Transformation). 




And Gandalf dies a little each day, honestly folks some of the very inspirations for magic users were swordsman. D&Ds exclusivity was its own terrible invention not some wonderous thing.

Improvisation in 4e: Improv. Attacks(by wrecan) - Fave 4E Improvisations

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1 year ago  ::  May 15, 2012 - 7:25PM #24
OleOneEye
Date Joined: Nov 17, 2003
Posts: 1,990

May 15, 2012 -- 6:32PM, Garthanos wrote:

May 15, 2012 -- 5:52PM, OleOneEye wrote:

May 15, 2012 -- 12:45PM, Phoenix182 wrote:

Let a wizard use a sword, at a penalty. Let them become proficient in it at twice cost or with a tradeoff loss or slowing of inherent magic user powers. Never let them approach mastery with it however.



Just to clarify, every edition of D&D has allowed the wizard/magic user/mage to use a sword at a penalty.  Some editions have not allowed them to become proficient, some have.  No edition has allowed them to approach master (absent a spell like Tenser's Transformation). 




And Gandalf dies a little each day, honestly folks some of the very inspirations for magic users were swordsman. D&Ds exclusivity was its own terrible invention not some wonderous thing.




Gandalf only fought two level appropriate foes:  Saruman and the Balrog.  Saruman kicked Gandalf's butt.  The DM used dues ex machina to allow Gandalf to beat the Balrog. 

All those orcs that Gandalf killed, a wizard at his level will do just fine with a sword even with the penalties. 

Best I can tell, D&D Galdalf was too lazy to memorize his daily spells, probably a combination of virtually all his fights being against way lower level minions, and Gandalf's player gaming the DM with the knowledge that the DM was not the type to kill PCs. 

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1 year ago  ::  May 15, 2012 - 7:38PM #25
Lawolf
Date Joined: May 4, 2008
Posts: 4,222
Or the fact that Gandalf, like many primary characters in LotR was not any more competent than a 5th level D&D character.
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1 year ago  ::  May 15, 2012 - 7:59PM #26
Qmark
  • vitriol and virtue
Date Joined: May 18, 2002
Posts: 16,499

May 15, 2012 -- 12:30PM, Salla wrote:

May 15, 2012 -- 12:29PM, MechaPilot wrote:

I would like to see the reload mechanic (for crossbows and guns) fade into the sunset.  When I have a weapon, I want to be able to use it each time my turn comes up.

I also want to see class-based weapons go away.  Gandalf is probably one of the most iconic wizards out there, at the very least, he is among the most recognized, and Gandalf uses a longsword while wizards in 3e couldn't.  I have to ask "why does class matter when it comes to weapon choices?"  What does it really add to the game, other than a feat tax to be able to fulfill a character concept.

I also want to see the whip as a viable weapon choice.




I support all three of these.



There is absolutely no reason for class-based weapon restriction to exist any longer.  It only existed at all because of carryover from Chainmail into D&D74.

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1 year ago  ::  May 15, 2012 - 7:59PM #27
Eisenritter
Date Joined: Oct 16, 2009
Posts: 1,024
community.wizards.com/wrecan/blog/2011/0...

I like this idea best. Tongue Out
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1 year ago  ::  May 15, 2012 - 8:21PM #28
halvgrim
Date Joined: Jan 12, 2012
Posts: 448
IIRC the videos suggest that you can specialize in a weapon (or weapon type) to unlock a special ability. So for a starting character all weapons will work the same. Of course some will deal more damage than others, but apart from that they will work the same, but for a trained character each weapon type will have a different abilities.

But the way the are historical sources of knights carrying two swords: A slashing sword for unarmed opponents and a thrusting sword for armed opponents, so historically the choice of weapons have made a difference.
DISCLAIMER: I never played 4ed, so I may misunderstand some of the rules.
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1 year ago  ::  May 15, 2012 - 8:58PM #29
Phoenix182
Date Joined: Jun 29, 2010
Posts: 1,256

May 15, 2012 -- 6:32PM, Garthanos wrote:

May 15, 2012 -- 5:52PM, OleOneEye wrote:

May 15, 2012 -- 12:45PM, Phoenix182 wrote:

Let a wizard use a sword, at a penalty. Let them become proficient in it at twice cost or with a tradeoff loss or slowing of inherent magic user powers. Never let them approach mastery with it however.



Just to clarify, every edition of D&D has allowed the wizard/magic user/mage to use a sword at a penalty.  Some editions have not allowed them to become proficient, some have.  No edition has allowed them to approach master (absent a spell like Tenser's Transformation). 




And Gandalf dies a little each day, honestly folks some of the very inspirations for magic users were swordsman. D&Ds exclusivity was its own terrible invention not some wonderous thing.




My opinion differs from yours, and that's all either of us have is a subjective preference, not an objective truth.

DISCLAIMER - Everything said by anyone is absolute subjective opinion. There are no objective claims being made by me, or anyone else, unless they overtly state 'The following is an objective claim'. At this point if you choose to be offended by anything I (or anyone else) say the problem is ENTIRELY your own.

WotC won't let us give them money because they won't produce a game we want to play.
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1 year ago  ::  May 15, 2012 - 9:29PM #30
ShinQuickMan
Date Joined: Mar 19, 2004
Posts: 1,799
I put priority on few, generalized weapon groups as well.

Actually, maybe they can include loads and loads of weapons. As example weapons. How about, just as we can build our own themes and backgrounds, they give us the tools to build our own weapons? Mix and match the qualities that we want.

Because the only thing mightier then the Pen and the Sword... is the Pensword.

EDIT:


Spoiler: Show
More like a Penspear

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